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DTSTART:20200308T100000
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DTSTART;TZID=America/Los_Angeles:20201201T170000
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UID:5331-1606842000-1606845600@www.ayclogic.com
SUMMARY:5 PM - Scratch Level 2
DESCRIPTION:We continued with Spaceship 2.0 project.\n\nWe made the asteroid and the fireball disappear properly by putting wait 0.01 seconds.\nWe limited the number of fireball can be launched by using variable Fireball. Initial value is 4.\nWe created Fireball powerup sprite which can increase Fireball variable by one.\nWe started with Lighting sprite.\n\n\nHomework:\n\nAdd code in the rocketship sprite so when the user enter “L” key\, it will launch the lighting. Look at how we did launch fireball code\, the code should be very similar.\nCreate a variable “lighting” and set initial value to 4.\nMade the program to be able to launch lighting when “lighting” variable is greater than 0.
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-22/
CATEGORIES:Scratch Class,Scratch Class Level 2
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DTSTART;TZID=America/Los_Angeles:20201201T180000
DTEND;TZID=America/Los_Angeles:20201201T190000
DTSTAMP:20260428T061218
CREATED:20201202T040408Z
LAST-MODIFIED:20201202T040408Z
UID:5333-1606845600-1606849200@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We continued with learning how to pull and push from gitlab.\nHomework:\n\nPlatformer game: Create platform.py and load the different platform images. Make the platform appears on the screen.\nWhack-a-mole game: Create enemy.py and make one of the mole image appear on the screen.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-63/
CATEGORIES:Python Class,Python Game Development
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