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X-WR-CALDESC:Events for American Young Coder
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TZID:America/Los_Angeles
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TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
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TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210120T170000
DTEND;TZID=America/Los_Angeles:20210120T180000
DTSTAMP:20260428T031606
CREATED:20210121T020520Z
LAST-MODIFIED:20210121T020520Z
UID:5988-1611162000-1611165600@www.ayclogic.com
SUMMARY:5pm Scratch Level 2
DESCRIPTION:Today We: \n\nContinued the Jumpy Monkey Project\nAdded a background and showed the Level on screen\nAdded a level banner that appears for 1 second at the start and then disappears\nCreated new Number of Bananas variable “NumBananas”\nAdded the bananas and controlled where they could randomly spawn\nMade 4 more bananas spawn when level 2 is broadcast\nAdded a Level 2 banner sprite appear and disappear after one second\n\nYour HW: \n\nNone
URL:https://www.ayclogic.com/event/5pm-scratch-level-2-11/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210120T170000
DTEND;TZID=America/Los_Angeles:20210120T180000
DTSTAMP:20260428T031606
CREATED:20210121T041959Z
LAST-MODIFIED:20210121T042247Z
UID:5992-1611162000-1611165600@www.ayclogic.com
SUMMARY:5PM - Beginner Digital Illustration
DESCRIPTION:Today in class\, we finished the Snowman project. \nFor homework: \nHW 1: Draw a Snowman by yourself (maybe you can draw Olaf) \n\nUse different layers for lines\, color\, and background. \nFeel free to change any details\, such as colors\, clothes\, background type\, shape of snowman.\nMinimum\, 5 layers (Or you can use the class drawing as an example)\n\n5: Snowman lines\n4: Snowman details (like face and clothes)\n3: Snowman color \n2: Background Details\n1: Background
URL:https://www.ayclogic.com/event/5pm-beginner-digital-illustration-2/
CATEGORIES:Beginner Digital Illustration,Digital Illustration
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210120T180000
DTEND;TZID=America/Los_Angeles:20210120T190000
DTSTAMP:20260428T031606
CREATED:20210123T042325Z
LAST-MODIFIED:20210123T042347Z
UID:6012-1611165600-1611169200@www.ayclogic.com
SUMMARY:6 PM - Intro To Python
DESCRIPTION:We reviewed Final Test for Intro To Python.\nNo homework for next week.\nNext week we are going to start Python Game Development class.
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-45/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210120T190000
DTEND;TZID=America/Los_Angeles:20210120T200000
DTSTAMP:20260428T031606
CREATED:20210121T042818Z
LAST-MODIFIED:20210121T042818Z
UID:5994-1611169200-1611172800@www.ayclogic.com
SUMMARY:7 PM – Python Game Development
DESCRIPTION:We went over homework and finished adding delay to how often the bird is created and made the bird class select from one of the 4 different bird images.\nWe made the birds move at random speeds\nWe added logic to make the bird “flap” its wings by alternating between imageA and imageB.\nYou can find the code here.\nYour homework is to create a new “Cloud” sprite.\n\nYou should inherit Cloud from Sprite similar to how we created Bird.\nThe cloud should be created like Cloud(x\, y\, screen) or something similar.\nUse pygame.image.load to create an image to draw on the screen.\nDraw the cloud on the screen inside the “update” method using the “self.screen.blit” method.\nCreate one or more clouds and add them to a cloud_group sprite “Group”.  Then make sure to call the self.cloud_group.update() to draw the cloud(s) on the screen.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-22/
CATEGORIES:Python Class,Python Game Development
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