BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210224T170000
DTEND;TZID=America/Los_Angeles:20210224T180000
DTSTAMP:20260425T214413
CREATED:20210225T020227Z
LAST-MODIFIED:20210225T020227Z
UID:6379-1614186000-1614189600@www.ayclogic.com
SUMMARY:5pm Scratch Level 2
DESCRIPTION:Today We \n\nStarted the new Doom on the broom project\nWe made a color changing background and added background music\nDownloaded and imported our custom sprites\nWe added an animated bat\nWe made the witch sprite and gave it movement controls\nWe made a fire ball sprite and made it so that when the player presses the space key\, a fire ball will shoot out\n\nYour HW: \n\nWork on doing the Bat\, follow pages 114-115 in the Yellow Book
URL:https://www.ayclogic.com/event/5pm-scratch-level-2-16/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210224T170000
DTEND;TZID=America/Los_Angeles:20210224T180000
DTSTAMP:20260425T214413
CREATED:20210225T022452Z
LAST-MODIFIED:20210225T022452Z
UID:6381-1614186000-1614189600@www.ayclogic.com
SUMMARY:5PM - Beginner Digital Illustration
DESCRIPTION:WEDNESDAY CLASS \nToday we started a new project to draw a Puppy from a real photo reference. We finished the simplified lines\, and started the coloring and a little bit of shading\, by using the color-drop tool. (Picking an exact color by holding down your pen or finger.) \nFor HW \nPlease finish coloring the puppy’s front white fur. Also make any fixes you need to before next class. Here’s a reference photo for where your work progress should be\, so that you are ready for next class. \n Front tummy fur colored in shaded patches.
URL:https://www.ayclogic.com/event/5pm-beginner-digital-illustration-8/
CATEGORIES:Beginner Digital Illustration,Digital Illustration
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210224T180000
DTEND;TZID=America/Los_Angeles:20210224T190000
DTSTAMP:20260425T214413
CREATED:20210225T025950Z
LAST-MODIFIED:20210301T031131Z
UID:6384-1614189600-1614193200@www.ayclogic.com
SUMMARY:6PM - Python Game Development
DESCRIPTION:We learned about classes and created a Human and Student class.\nYour homework is to read from page 158 all the way through 162.  Do all the examples and the exercises on page 162.
URL:https://www.ayclogic.com/event/6pm-python-game-development-3/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210224T190000
DTEND;TZID=America/Los_Angeles:20210224T200000
DTSTAMP:20260425T214413
CREATED:20210225T040957Z
LAST-MODIFIED:20210225T041811Z
UID:6389-1614193200-1614196800@www.ayclogic.com
SUMMARY:7 PM – Python Game Development
DESCRIPTION:We went over the homework to launch fireballs when user presses the space key.\nWe made the player flap its wings\nI’ve uploaded the source code here.\nHomework\n\nMake the player flap its wings more slowly\, every 5 frames\, so you should define a new variable\, see below.  You should use the same strategy to delay the player flapping it’s wings as we use to delay the bird flapping their wings.\nPLAYER_FLAP_DELAY = 5\n\nMake the fireballs move in the direction the player is facing.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-31/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
END:VCALENDAR