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PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
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X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
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X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
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BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210227T090000
DTEND;TZID=America/Los_Angeles:20210227T100000
DTSTAMP:20260425T153656
CREATED:20210227T175755Z
LAST-MODIFIED:20210227T175755Z
UID:6435-1614416400-1614420000@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:Homework:\n\nSimilar to how you guys did the tube.py\, create player.py\nCreate Player class inside player.py\nLoad “Green duck #1-01.png” image file.\nIntegrate player.py into main.py\nFollow the steps in “Pygame Cheatsheet” google doc. And look at how you guys did it for tube.py.
URL:https://www.ayclogic.com/event/9-am-python-game-development-45/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210227T100000
DTEND;TZID=America/Los_Angeles:20210227T110000
DTSTAMP:20260425T153656
CREATED:20210227T192056Z
LAST-MODIFIED:20210227T192056Z
UID:6437-1614420000-1614423600@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:We made progress on the final project:\n\nWack-a-mole:\n\nWe made the mole able to attack or disappear after idle.\nWe made the hammer hitbox smaller.\n\n\nLava Jump:\n\nWe made the lava rise after the countdown goes down to 45 seconds.\nThe number of hearts on the screen is according to self.lives.\n\n\n\n\nHomework:\n\nContinue to make progress on final project.
URL:https://www.ayclogic.com/event/10-am-python-game-development-39/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210227T100000
DTEND;TZID=America/Los_Angeles:20210227T110000
DTSTAMP:20260425T153656
CREATED:20210303T090242Z
LAST-MODIFIED:20210303T090242Z
UID:6484-1614420000-1614423600@www.ayclogic.com
SUMMARY:10AM - Intro to Python
DESCRIPTION:Today we did:\n\nWent over Functions Practice Homework\nStarted learning about Turtle\n\n\nHomework:\n\nFollow instructions on Feb27 Homework Document. You can also access this document through the Google Drive folder.\n\n\n\nIf you have any questions\, please send an email to latisha@ayclogic.com
URL:https://www.ayclogic.com/event/10am-intro-to-python-21/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210227T130000
DTEND;TZID=America/Los_Angeles:20210227T140000
DTSTAMP:20260425T153656
CREATED:20210227T221703Z
LAST-MODIFIED:20210227T221703Z
UID:6442-1614430800-1614434400@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:We went over the homework to add the Fireball class sprite.\nWe made the birds flap their wings.\nI’ve uploaded the source code here.\nYour homework is to create a new class for the “Player” sprite.\n\nMake a player appear on the screen.\nMake the player flap its wings using the same strategy we used to flap wings in Bird.  You need to use “player-1.png”\, “player-2.png”\, “player-3.png”\, and “player-4.png”.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-12/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210227T140000
DTEND;TZID=America/Los_Angeles:20210227T150000
DTSTAMP:20260425T153656
CREATED:20210228T002551Z
LAST-MODIFIED:20210228T002745Z
UID:6445-1614434400-1614438000@www.ayclogic.com
SUMMARY:2 PM - Minecraft Modding With Java
DESCRIPTION:We made the Saturn Axe spits out fireball.\nHomework:\n\nInside SaturnFireballAxe.java add the following code\n\n\npublic boolean hitEntity(ItemStack stack\, LivingEntity target\, LivingEntity attacker) {\n    target.setFire(5);\n    return super.hitEntity(stack\, target\, attacker);\n}\n\nYou might need to do some import if it is not automatically done by IntelliJ\n\nimport net.minecraft.item.*;\n\n\n\nInside ModItems.java\, reduce the attack damage of your SaturnSword from 10 to 2.\nStart your Minecraft from intelliJ\nSummon any creature. For example\, to summon an enderman\, you can use the following command\n\n/summon minecraft:enderman\n\n\nTry hitting the creature using your Saturn Axe LEFT click (not RIGHT click). If you did it properly\, when you hit the enderman using the Saturn Axe\, the creature should have been burn by the Axe.\nIf it works\, change the code instead of target.setFire(5); do below and see what happen to the creature when you hit using the axe (LEFT click)\ntarget.setNoGravity(true);
URL:https://www.ayclogic.com/event/2-pm-minecraft-modding-with-java-6/
CATEGORIES:Java,Minecraft Modding With Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210227T150000
DTEND;TZID=America/Los_Angeles:20210227T160000
DTSTAMP:20260425T153656
CREATED:20210228T000755Z
LAST-MODIFIED:20210228T001509Z
UID:6446-1614438000-1614441600@www.ayclogic.com
SUMMARY:3 PM - Scratch Level 1
DESCRIPTION:Today we:\n\nlearned about coordinate planes\, how they are related to Scratch\, and how to find the coordinates of a certain point\n\n\nHomework:\n\nfind the coordinates of all of the corners in the rectangle and the octagon\nwrite the coordinates next to the points like how we did in class\ndon’t write the coordinates too big because it will be hard to tell which coordinate is for which point\nask your parents for help to scan/take a picture of your completed homework\n\nemail it to allison.682.lee@gmail.com by Friday\, March 5\, 11:59 P.M.\ntell the student’s name in the email so I know whose homework it is
URL:https://www.ayclogic.com/event/3-pm-scratch-level-1-16/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210227T150000
DTEND;TZID=America/Los_Angeles:20210227T160000
DTSTAMP:20260425T153656
CREATED:20210306T000826Z
LAST-MODIFIED:20210306T000826Z
UID:6523-1614438000-1614441600@www.ayclogic.com
SUMMARY:3 PM Scratch Level 2
DESCRIPTION:Today we have just begun the Doom on the Broom project.\nFor Homework:\n\nPlease do from pages 116-117.
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-12/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210227T150000
DTEND;TZID=America/Los_Angeles:20210227T170000
DTSTAMP:20260425T153656
CREATED:20210228T002847Z
LAST-MODIFIED:20210228T002920Z
UID:6456-1614438000-1614445200@www.ayclogic.com
SUMMARY:3 PM - 5 PM - Intro To Python
DESCRIPTION:Final Test 2 hours.\nWe will go over the Test result next week at 4 PM.
URL:https://www.ayclogic.com/event/3-pm-5-pm-intro-to-python/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210227T160000
DTEND;TZID=America/Los_Angeles:20210227T170000
DTSTAMP:20260425T153656
CREATED:20210228T021606Z
LAST-MODIFIED:20210228T021606Z
UID:6460-1614441600-1614445200@www.ayclogic.com
SUMMARY:4 PM - Introduction to Python - Nathaniel
DESCRIPTION:Today we went over:\n\nIfElse Homework 2\nHow to create and use lists\n\n\nHomework:\n\nHomework: P.36 3-1 and 3-2 (TRY IT YOURSELF)\nP.37-38\, P.39\, 41\n\n\n\nIf you have any questions\, please feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/4-pm-introduction-to-python-nathaniel-4/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210227T170000
DTEND;TZID=America/Los_Angeles:20210227T180000
DTSTAMP:20260425T153656
CREATED:20210228T021857Z
LAST-MODIFIED:20210228T021857Z
UID:6462-1614445200-1614448800@www.ayclogic.com
SUMMARY:5 PM - Introduction to Python - Nathaniel
DESCRIPTION:Today we went over:\n\nHomework: TRY-IT-YOURSELF from the textbook\, pg 89 5-8\, pg 131 8-2 and pg 142 8-6\nQuiz 2 Review\n\n\nHomework:\n\nNo Homework\nPlease study for Quiz 2 which will take place on March 6\nPlease review files “Feb20_Quiz2Review.py” and “Feb27_Quiz2Review2.py”\n\n\n\nIf you have any questions\, please feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/5-pm-introduction-to-python-nathaniel-4/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210227T180000
DTEND;TZID=America/Los_Angeles:20210227T190000
DTSTAMP:20260425T153656
CREATED:20210228T043452Z
LAST-MODIFIED:20210228T043452Z
UID:6466-1614448800-1614452400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over how to launch fireball using SPACE key.\nWe made sure the fireball launch from where the player location.\nWe made the player able to face left and right.\nWhen the bird is outside the screen\, we remove (kill()) the bird sprite because it is already outside the screen and cannot be seen anymore. If we don’t do this\, the game will run out of memory.\nHomework:\n\nWhen the player face left\, the fireball right now is still going to the RIGHT. Change the code so when we create the fireball\, we need to pass the player direction into the fireball.\nSimilar on how we removed the bird when it is outside the screen\, remove the cloud and the fireball when it is outside the screen.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-101/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210227T193000
DTEND;TZID=America/Los_Angeles:20210227T203000
DTSTAMP:20260425T153656
CREATED:20210228T043029Z
LAST-MODIFIED:20210228T043029Z
UID:6464-1614454200-1614457800@www.ayclogic.com
SUMMARY:7:30 PM - Python Game Development
DESCRIPTION:Makeup class for Nathan\nLook at homework in here https://www.ayclogic.com/event/7-pm-python-game-development-32/
URL:https://www.ayclogic.com/event/730-pm-python-game-development-2/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
END:VCALENDAR