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X-WR-CALDESC:Events for American Young Coder
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TZID:America/Los_Angeles
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TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
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TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
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DTSTART;TZID=America/Los_Angeles:20210303T170000
DTEND;TZID=America/Los_Angeles:20210303T180000
DTSTAMP:20260425T141526
CREATED:20210304T020652Z
LAST-MODIFIED:20210304T020652Z
UID:6491-1614790800-1614794400@www.ayclogic.com
SUMMARY:5pm Scratch Level 2
DESCRIPTION:Today We: \n\nContinued the Doom on the Broom Project\nAdded an explosion when the bat touches the witch\nMade it so that when the witch loses a life\, all the enemies also disappear\n\nYour HW: \n\nYellow Book Page 124
URL:https://www.ayclogic.com/event/5pm-scratch-level-2-17/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210303T170000
DTEND;TZID=America/Los_Angeles:20210303T180000
DTSTAMP:20260425T141526
CREATED:20210304T023028Z
LAST-MODIFIED:20210304T023028Z
UID:6493-1614790800-1614794400@www.ayclogic.com
SUMMARY:5PM - Beginner Digital Illustration
DESCRIPTION:WEDNESDAY CLASS \nToday we continued to work on the Puppy from Reference project\, by finishing the color patches on the whole body. We used the Smudge Tool to blend the colors for a smoother look. We also added the eyes\, nose\, mouth\, and started on fur details. \nFor Homework \nContinue to add the simple fur details to the rest of the puppy body. Catch up and fix anything from the process that we did so far\, if you need to. \nA couple images for homework reference:
URL:https://www.ayclogic.com/event/5pm-beginner-digital-illustration-9/
CATEGORIES:Beginner Digital Illustration,Digital Illustration
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210303T180000
DTEND;TZID=America/Los_Angeles:20210303T190000
DTSTAMP:20260425T141526
CREATED:20210304T030003Z
LAST-MODIFIED:20210304T051546Z
UID:6497-1614794400-1614798000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the classes homework.\nWe finished the Human and Student example.\nWe started learning about inheritance.\nHomework:\n\nRead and do the examples and exercises from page 167 through 169 in the book.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-102/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210303T190000
DTEND;TZID=America/Los_Angeles:20210303T200000
DTSTAMP:20260425T141526
CREATED:20210304T051331Z
LAST-MODIFIED:20210304T051331Z
UID:6504-1614798000-1614801600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We went over the homework to slow down the flapping of the player wings.\nWe went over the homework.\nWe reviewed how the player flaps its wings.\nWe made the fireball face to the left when it’s shooting to the left.\nWe made the fireball shoot instantly when pressing the space key.\nI’ve uploaded the source code here.\nHomework:\n\nRead about pygame’s “pygame.Rect” object on pages 247 and 248\, and then read about how pygame handles collisions on pages 268 and 269. Then review the code and think about how we handle collision between the Fireball and the Bird.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-33/
CATEGORIES:Python Game Development
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