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X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
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TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
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TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210310T140000
DTEND;TZID=America/Los_Angeles:20210310T150000
DTSTAMP:20260425T125722
CREATED:20210311T021623Z
LAST-MODIFIED:20210311T021623Z
UID:6600-1615384800-1615388400@www.ayclogic.com
SUMMARY:2PM - Python Game Development (Catch-Up)
DESCRIPTION:Today we did:\n\nWhat OOP and Class Inheritance is\nHow to make Classes in Python\nHow to Make Methods\n\n\nHomework:\n\npg 162 TRY-IT-YOURSELF 9-1 and 9-2\, from the textbook. Do it in a file called March10_ClassHomework.py\n\n\n\nIf you have any questions\, please send an email to latisha@ayclogic.com
URL:https://www.ayclogic.com/event/2pm-python-game-development-catch-up/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210310T170000
DTEND;TZID=America/Los_Angeles:20210310T180000
DTSTAMP:20260425T125722
CREATED:20210311T020533Z
LAST-MODIFIED:20210311T020533Z
UID:6594-1615395600-1615399200@www.ayclogic.com
SUMMARY:5pm Scratch Level 2
DESCRIPTION:Today We: \n\nFixed Bugs with your projects\nContinued Doom on the Broom project\nAdded 2 new enemies: Ghost and Dragon\nAdded the hippo that gives health when it touches you\nStarted to work on the Force Field attack\n\nYour HW: \n\nMake it so that you can only use the Force Field 3 times every game\nUse a new Variable called Force Fields and make it appear at the top of the screen\nRight now if you press the force field button at the beginning of the game\, the force field will be weird. I will show how to fix it next week so don’t worry.
URL:https://www.ayclogic.com/event/5pm-scratch-level-2-18/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210310T170000
DTEND;TZID=America/Los_Angeles:20210310T180000
DTSTAMP:20260425T125722
CREATED:20210311T022601Z
LAST-MODIFIED:20210311T022601Z
UID:6595-1615395600-1615399200@www.ayclogic.com
SUMMARY:5PM - Beginner Digital Illustration
DESCRIPTION:WEDNESDAY CLASS \nToday we finished our Puppy project\, and also drew a couple of extra cartoon puppies. \nHomework : Draw another animal from photo reference.  \n\nFind a picture of any animal. You can find it on the internet\, or take a picture of an animal. Ask your parents if you need any help getting an animal picture.\nDownload the picture to your iPad/tablet.\nOpen a new 2000 x 2000 canvas\, and import your picture.\nFrom here\, use the steps and techniques we learned in class to complete your drawing.\n\nIf you are having trouble\, or can’t remember some steps\, that’s okay\, just do your best. Next class\, let me know what parts were hard to do.
URL:https://www.ayclogic.com/event/5pm-beginner-digital-illustration-10/
CATEGORIES:Beginner Digital Illustration,Digital Illustration
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210310T180000
DTEND;TZID=America/Los_Angeles:20210310T190000
DTSTAMP:20260425T125722
CREATED:20210311T043809Z
LAST-MODIFIED:20210311T043809Z
UID:6609-1615399200-1615402800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the inheritance homework.\nWe setup PyCharm and downloaded the the Birdie Template.\nYour homework is to make sure you can select a “python interpreter” in Pycharm\, following the instructions here.  This might require downloading python separately on your computer.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-105/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210310T190000
DTEND;TZID=America/Los_Angeles:20210310T200000
DTSTAMP:20260425T125722
CREATED:20210311T040811Z
LAST-MODIFIED:20210311T044036Z
UID:6605-1615402800-1615406400@www.ayclogic.com
SUMMARY:7 PM – Python Game Development
DESCRIPTION:We added a rect attribute for both the fireballs and the birds.\nWe added logic to handle collisions between fireballs and birds\, so the birds get killed.\nI’ve uploaded the source code here.\nHomework:\n\nAdd logic to handle when the player collides with a bird.  The player should die when it hits a bird\, so the player should disappear when it hits a bird.  You’ll need to add a rect attribute to the player class and also some additional logic for another pygame.sprite.groupcollide.\nBonus: If you’re finished with this\, add a “score” attribute to the Birdie class and increase the score when the player kills more birds with the fireballs.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-35/
CATEGORIES:Python Game Development
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