BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T020000
DTEND;TZID=America/Los_Angeles:20210313T150000
DTSTAMP:20260425T125717
CREATED:20210313T231706Z
LAST-MODIFIED:20210313T234536Z
UID:6647-1615600800-1615647600@www.ayclogic.com
SUMMARY:2:15 PM - Python Game Development (Makeup class)
DESCRIPTION:We went over the homework\nWe learned about inheritance in python\nWe learned about dictionaries\nI uploaded the code here.\nHomework:\n\nFollow the direction to download Pycharm: https://www.ayclogic.com/pycharm-setup-guide/\nRead and do the examples and exercises from page 167 through 169 in the book.  Make sure to do the 9-4 “Try it Yourself” exercise on page 167.
URL:https://www.ayclogic.com/event/215-pm-python-game-development-makeup-class/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T090000
DTEND;TZID=America/Los_Angeles:20210313T100000
DTSTAMP:20260425T125717
CREATED:20210313T175843Z
LAST-MODIFIED:20210313T175843Z
UID:6634-1615626000-1615629600@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:We continued with Flappy Duck game\nWe added Downward Tube properly.\nHomework:\n\nCreate coins.py\nInside coins.py\, create Coin class\nLoad coin_1.png\nIntegrate it to main.py and make it appear on the screen.
URL:https://www.ayclogic.com/event/9-am-python-game-development-47/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T100000
DTEND;TZID=America/Los_Angeles:20210313T110000
DTSTAMP:20260425T125717
CREATED:20210313T190649Z
LAST-MODIFIED:20210313T190649Z
UID:6636-1615629600-1615633200@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:Both teams made a good progress on their final projects. I am very proud with them:\n\nLava Joomp\nWhack-a-mole\n\n\nHomework:\n\nPolish your final projects so everything is good and game works perfectly.
URL:https://www.ayclogic.com/event/10-am-python-game-development-41/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T100000
DTEND;TZID=America/Los_Angeles:20210313T110000
DTSTAMP:20260425T125717
CREATED:20210316T015047Z
LAST-MODIFIED:20210316T015047Z
UID:6675-1615629600-1615633200@www.ayclogic.com
SUMMARY:10AM - Intro to Python
DESCRIPTION:Today we Did:\n\nCompleted Rectangle function\nBegan working on the Robot Builder\n\n\nHomework:\n\ndraw the neck\, body\, legs\, and feet of the Robot in March13_RobotBuilder.py\n\n\n\n \nIf you have any questions\, please send an email to latisha@ayclogic.com
URL:https://www.ayclogic.com/event/10am-intro-to-python-23/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T110000
DTEND;TZID=America/Los_Angeles:20210313T120000
DTSTAMP:20260425T125717
CREATED:20210313T045832Z
LAST-MODIFIED:20210313T052155Z
UID:6625-1615633200-1615636800@www.ayclogic.com
SUMMARY:SAT - 11 AM - INDO - Scratch Coding 1
DESCRIPTION:We started Dino Dance project from book page 34.\nWe were able to do until page 40.\nHomework:\n\nColor the Dinosaur3 with Red color.\nColor the Dinosaur2 with Blue color if you have not done so.\nContinue with Dino Dance project from the book from 41 until page 42. If you don’t have the book yet\, you can look from here:\nScratch_Book_Pg41-42 
URL:https://www.ayclogic.com/event/sat-11-am-indo-scratch-coding-1/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T110000
DTEND;TZID=America/Los_Angeles:20210313T120000
DTSTAMP:20260425T125717
CREATED:20210313T200615Z
LAST-MODIFIED:20210313T200615Z
UID:6639-1615633200-1615636800@www.ayclogic.com
SUMMARY:11am Scratch Level 1
DESCRIPTION:Today We: \n\nContinued the Rocket Ship 1.0 project\nAdded in Asteroids\nMade it so that there are different types of asteroids\nMade game over banner\nMade it so that if you touch an asteroid\, Game Over banner will appear\nMade a new Variable Time\nTime will count down in seconds until it reaches zero\nWhen Time reaches Zero\, You win\n\nYour HW: \n\nCreate more fancy Asteroid Costumes\nMake sure they have that fire trail behind them\nMake it so that you can see all of your different asteroid costumes
URL:https://www.ayclogic.com/event/11am-scratch-level-1-15/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T130000
DTEND;TZID=America/Los_Angeles:20210313T140000
DTSTAMP:20260425T125717
CREATED:20210313T220128Z
LAST-MODIFIED:20210313T221205Z
UID:6641-1615640400-1615644000@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:We did the homework to launch fireballs when the user presses the “f” key and flipped the player.\nWe made the fireballs launch from the position of the player\nAnd we slowed down the flapping of wings for the birds.\nI’ve uploaded the code here.\nHomework:\n\nDelay how fast the player flaps its wings\nMake the clouds have a direction.  And then make the randomly spawn on the left side of the screen or on the right side of the screen and move to the left if they spawn on the right side of the screen\, and vice versa.  Basically we want the clouds to behave similarly to the birds.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-14/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T140000
DTEND;TZID=America/Los_Angeles:20210313T150000
DTSTAMP:20260425T125717
CREATED:20210320T042554Z
LAST-MODIFIED:20210320T042554Z
UID:6730-1615644000-1615647600@www.ayclogic.com
SUMMARY:2 PM - Minecraft Modding With Java
DESCRIPTION:We created Saturn Lightning Arrow.\n Homework:\n\nCreate Jupiter Fireball Axe. Follow all the steps that we have done with Saturn Fireball Axe. Make sure you copy saturn_fireball_axe.png into jupiter_fireball_axe.png and modify the image a little bit.\nThe Jupiter Fireball Axe will have the same feature as the Saturn Fireball Axe where if you click the right click it will launch the fireball.\nCreate Jupiter Lightning Axe. Follow all the steps that we have done with Saturn Lighting Axe. Make sure you copy saturn_lightning_axe.png into jupiter_lightning_aze.png and modify the image a little bit.\nThe Jupiter Lightning Axe will have the same feature as the Saturn Lightning Axe where if you hit the enemy\, it will call a lightning to hit the enemy.
URL:https://www.ayclogic.com/event/2-pm-minecraft-modding-with-java-7/
CATEGORIES:Java,Minecraft Modding With Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T150000
DTEND;TZID=America/Los_Angeles:20210313T160000
DTSTAMP:20260425T125717
CREATED:20210316T055331Z
LAST-MODIFIED:20210316T063627Z
UID:6677-1615647600-1615651200@www.ayclogic.com
SUMMARY:3 PM - Scratch Level 1
DESCRIPTION:Today we:\n\ncontinued the “Drawing Shapes on Grid Paper” project\ndrew the square using its corners’ coordinates\ndrew the triangle using its corners’ coordinates\nstarted drawing the rectangle using its corners’ coordinates\n\n\nHomework:\n\nplease check your code to see if it’s the same as the pictures at the bottom (zoom in the screen to see better; the images are a little blurry)\n\nyou should have all of these codes in your project\n\n\nadd codes to\n\nfinish drawing the rectangle using the rest of its corners’ coordinates\ndraw the octagon using its corners’ coordinates\n\n\nIf you have any questions\, feel free to email me at allison.682.lee@gmail.com
URL:https://www.ayclogic.com/event/3-pm-scratch-level-1-19/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T150000
DTEND;TZID=America/Los_Angeles:20210313T160000
DTSTAMP:20260425T125717
CREATED:20210319T184317Z
LAST-MODIFIED:20210319T184317Z
UID:6723-1615647600-1615651200@www.ayclogic.com
SUMMARY:3 PM Scratch Level 2
DESCRIPTION:Today we were able to begin the Circle Wars project.\nFor Homework:\n\nPlease do from pages 82-85 in the yellow book.
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-14/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T160000
DTEND;TZID=America/Los_Angeles:20210313T170000
DTSTAMP:20260425T125717
CREATED:20210320T190910Z
LAST-MODIFIED:20210320T190910Z
UID:6752-1615651200-1615654800@www.ayclogic.com
SUMMARY:4 PM - Introduction to Python - Nathaniel Lee
DESCRIPTION:Today we went over:\n\nList Homework\nFor Loops\n\n\nHomework:\n\nPage 52\, 57\, 58\n\n\n\nIf you have any questions\, please feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/4-pm-introduction-to-python-nathaniel-lee-2/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T170000
DTEND;TZID=America/Los_Angeles:20210313T180000
DTSTAMP:20260425T125717
CREATED:20210314T020921Z
LAST-MODIFIED:20210314T021026Z
UID:6651-1615654800-1615658400@www.ayclogic.com
SUMMARY:5 PM - Introduction to Python - Nathaniel Lee
DESCRIPTION:Today we went over:\n\nQuiz 2\nloop and function practice problems\n\n\nHomework:\n\nhttps://www.ayclogic.com/list-inputs-if-and-else-loops-and-function/\n\n\n\nIf you have any questions\, please feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/4-pm-introduction-to-python-nathaniel-lee/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T180000
DTEND;TZID=America/Los_Angeles:20210313T190000
DTSTAMP:20260425T125717
CREATED:20210314T031530Z
LAST-MODIFIED:20210314T031530Z
UID:6655-1615658400-1615662000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over how to have 2 game modes\n\nGAME_LANDING_PAGE\nGAME_IN_SESSION\n\n\nHomework:\n\nIn main.py load play_button.png and birdie_title.png. No need to create its own file\, just do it inside main.py like how you did it for scene.png.\nDisplay these 2 images when it is GAME_LANDING_PAGE\n\n\n\n 
URL:https://www.ayclogic.com/event/6-pm-python-game-development-106/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
END:VCALENDAR