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X-WR-CALDESC:Events for American Young Coder
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TZOFFSETFROM:-0800
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TZNAME:PDT
DTSTART:20210314T100000
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TZNAME:PST
DTSTART:20211107T090000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210512T170000
DTEND;TZID=America/Los_Angeles:20210512T180000
DTSTAMP:20260425T125647
CREATED:20210513T010831Z
LAST-MODIFIED:20210513T010831Z
UID:7618-1620838800-1620842400@www.ayclogic.com
SUMMARY:5pm Scratch Level 2
DESCRIPTION:Today We: \n\nStudied older projects\n\nFireball Fighting Game\nSpace Ship 2.0\n\n\nStudied and reviewed Operators <True or False codes>\nDid some practice projects to practice using clones\nPracticed explaining some code\n\nYour HW: \n\nStudy For the Final Test Next Week\n\nStudy Tips: \n\nOn your own try to make any project you want\n\nMake sure it uses operators or clones to get good practice in\n\n\nIf you just want to study old projects I suggest studying these:\n\nSpace Ship 2.0:\nhttps://scratch.mit.edu/projects/451854711/\nFire Ball Fighting Game:\nhttps://scratch.mit.edu/projects/510046096/\nDoom On The Broom:\nhttps://scratch.mit.edu/projects/492076750/\n\n\nI will have a practice Test out by Saturday so watch out for that
URL:https://www.ayclogic.com/event/5pm-scratch-level-2-24/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210512T170000
DTEND;TZID=America/Los_Angeles:20210512T180000
DTSTAMP:20260425T125647
CREATED:20210513T014843Z
LAST-MODIFIED:20210513T014843Z
UID:7625-1620838800-1620842400@www.ayclogic.com
SUMMARY:5PM - Beginner Digital Illustration
DESCRIPTION:WEDNESDAY CLASS \nToday we finished the Blue Jay project! We added the details to the head\, and his feet. \nHOMEWORK \nGive your Blue Jay a background. \nIt should be at least two layers. One layer will be for something for him to stand on. And the other layer will be the actual background.
URL:https://www.ayclogic.com/event/5pm-beginner-digital-illustration-23/
CATEGORIES:Beginner Digital Illustration,Digital Illustration
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210512T180000
DTEND;TZID=America/Los_Angeles:20210512T190000
DTSTAMP:20260425T125647
CREATED:20210513T015841Z
LAST-MODIFIED:20210520T013226Z
UID:7628-1620842400-1620846000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the homework\nWe made the player turn left and right and slowed down the fireball creation.\n\nHomework: \n\nMake the player flap its wings\nRandomize the speed of the birds between 3 and 7\nRandomize the speed of the clouds between 1 and 3.\nRead about pygame’s “pygame.Rect” object on pages 247 and 248\, and then read about how pygame handles collisions on pages 268 and 269. Then review the code and think about how we handle collision between the Fireball and the Bird.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-134/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210512T190000
DTEND;TZID=America/Los_Angeles:20210512T200000
DTSTAMP:20260425T125647
CREATED:20210513T032414Z
LAST-MODIFIED:20210520T013236Z
UID:7635-1620846000-1620849600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We went over the homework to make the coin flip.\nWe added some more modes and added the game over page.\nWe added the countdown indicator.\nI’ve uploaded the source code here.\nHomework:\n\nSwitch the mode from GAME_STARTED to GAMER_WIN when the countdown_duration_seconds gets to zero or lower.\nAlso add a method for handling the handle_game_won_page.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-53/
CATEGORIES:Python Game Development
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