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X-WR-CALNAME:American Young Coder
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X-WR-CALDESC:Events for American Young Coder
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TZID:America/Los_Angeles
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TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
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TZOFFSETFROM:-0700
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DTSTART:20211107T090000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210519T170000
DTEND;TZID=America/Los_Angeles:20210519T180000
DTSTAMP:20260425T112927
CREATED:20210520T193121Z
LAST-MODIFIED:20210520T193121Z
UID:7747-1621443600-1621447200@www.ayclogic.com
SUMMARY:5PM - Beginner Digital Illustration
DESCRIPTION:WEDNESDAY CLASS  \nToday we started on a new series of projects to draw landscapes! \nThe first project\, which we started and finished today was to draw a Mountain Forest Sunset landscape. – In this project we used many layers and made lots of use of the Airbrush tool\, and the Magic Wand tool. We also learned how to place brushes into our own “Custom” list of brushes for easier access\, and we used a new “Fern” brush to draw simple trees. \nNext week\, we will be drawing another landscape.
URL:https://www.ayclogic.com/event/5pm-beginner-digital-illustration-25/
CATEGORIES:Beginner Digital Illustration,Digital Illustration
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210519T180000
DTEND;TZID=America/Los_Angeles:20210519T190000
DTSTAMP:20260425T112927
CREATED:20210520T015819Z
LAST-MODIFIED:20210520T031738Z
UID:7727-1621447200-1621450800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the homework to randomize the birds and clouds speeds and made the player flap its wings.\nWe added a “rect” attribute to the Fireball and the Bird sprites.\nWe added logic to detect collision between birds and fireballs.\nWe added a score and incremented it when birds get killed.\nI’ve uploaded the source code here.\nHomework:\n\nAdd a rect attribute to the player class.\nDetect collision between the player_group and the bird_group.  The player should be removed from the screen when it hits the birds.\nMake the fireball face the correct direction when it’s shooting to the left.\nMake the player move faster than the fastest bird.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-135/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210519T190000
DTEND;TZID=America/Los_Angeles:20210519T200000
DTSTAMP:20260425T112927
CREATED:20210520T031328Z
LAST-MODIFIED:20210520T031714Z
UID:7729-1621450800-1621454400@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We added the logic to enter the game won mode when the countdown timer reaches zero.\nWe added a credit button and a credit page.\nI’ve uploaded the code here.\nHomework:\n\nPlay the collect5.wav sounds when the player collects a coin\, and play the plo.wav when the player hits a tube. You can look at the handle_bird_fireball_collision.\nFor the score indicator and the countdown indicator change the color of the font to blue.\nAdd some more lines to the credit page\, one for the music: “Music By: Audio Jungle”\, and another for the game assets: “Game Assets: Game Dev Market”.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-55/
CATEGORIES:Python Game Development
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