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X-WR-CALDESC:Events for American Young Coder
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TZID:America/Los_Angeles
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TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
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TZNAME:PST
DTSTART:20211107T090000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210922T170000
DTEND;TZID=America/Los_Angeles:20210922T180000
DTSTAMP:20260424T202528
CREATED:20210923T011306Z
LAST-MODIFIED:20210923T011306Z
UID:9506-1632330000-1632333600@www.ayclogic.com
SUMMARY:5pm Intro To Python
DESCRIPTION:Today We:\n\nReviewed Functions with return values\nCreated a function that converts days to seconds\n\nYour HW:\n\nCreate a new file called “Sep22_FunctionHW”\nDo #4-7 from: https://www.ayclogic.com/list-inputs-if-and-else-loops-and-function/
URL:https://www.ayclogic.com/event/5pm-intro-to-python-28/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210922T170000
DTEND;TZID=America/Los_Angeles:20210922T180000
DTSTAMP:20260424T202528
CREATED:20210929T073249Z
LAST-MODIFIED:20210929T234833Z
UID:9604-1632330000-1632333600@www.ayclogic.com
SUMMARY:5PM - Advanced Digital Illustration
DESCRIPTION:WEDNESDAY \nToday we finished putting all the finishing touches on the Todoroki project. \nWe also went through a lesson on how to draw human figures using the correct proportions and anatomy. Starting from how many heads tall they are\, to where sections of the body should start and fall. \nHOMEWORK \nTake two pictures of yourself\, and import them into ibisPaint. Also find a full-body image of a character you like. For each picture\, use circles to figure out how many heads tall is the character/person\, and then on a separate layer\, draw the stick figure we learned about in class to map out where all the parts of the body are\, like legs\, arms\, elbows\, shoulders\, etc.
URL:https://www.ayclogic.com/event/5pm-advanced-digital-illustration-6/
CATEGORIES:Digital Illustration,Intermediate Digital Illustration
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210922T180000
DTEND;TZID=America/Los_Angeles:20210922T190000
DTSTAMP:20260424T202528
CREATED:20210923T015936Z
LAST-MODIFIED:20210923T015954Z
UID:9513-1632333600-1632337200@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Today \n\nWe went over the final projects\nWe added collision detection between balloon and target.\n\nHomework \n\nContinue on the final project.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-164/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210922T190000
DTEND;TZID=America/Los_Angeles:20210922T200000
DTSTAMP:20260424T202528
CREATED:20210923T030748Z
LAST-MODIFIED:20210923T040221Z
UID:9517-1632337200-1632340800@www.ayclogic.com
SUMMARY:7 PM - Advanced Python Game Development
DESCRIPTION:Today \n\nWe started the tank game project.\nWe added a PlayerTank sprite and got it moving on the screen.\nI’ve uploaded the source code here.\n\nHomework: \n\nCurrently we only have an images_right attribute.  Add 3 more attributes\, images_up\, images_left\, and images down which should contain the tank chassey facing the correct directions.  You can transform an image to rotate it 90 degrees counter-clockwise with this function:\n\n\npygame.transform.rotate(l_image\, 90)\n\n\n\nAdd another sprite for the bricks.  You can use the file “Brick.png”\nPut the Tank turret on top of the tank chassey.  You can use the “PlayerTank_2_1_Turret_0” image\, don’t need any animation yet but the position of the turret should be in sync with the tank chassey as it moves.
URL:https://www.ayclogic.com/event/7-pm-advanced-python-game-development/
CATEGORIES:Python Game Development
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