BEGIN:VCALENDAR
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PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
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X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
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BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
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TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
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END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211211T090000
DTEND;TZID=America/Los_Angeles:20211211T100000
DTSTAMP:20260424T125406
CREATED:20211211T213933Z
LAST-MODIFIED:20211211T213933Z
UID:10707-1639213200-1639216800@www.ayclogic.com
SUMMARY:9 AM - Android Game Development With Java
DESCRIPTION:Homework\n\nWe want to make the red dragon (Player.java) have flapping wing animation.\nIf you still have copy of the codes from your Python Game Development class\, look into that to see how to do.wing flapping animation for doing this.\nInside Player.java\, you need to have List<Bitmap> images.\nInside Player constructor\, you need to load all player1\, player2\, player3 and player4 images and then add them into List<Bitmap> images.\nYou need to have a new class attribute: int imageIndex = 0; You need this to control which image from the List<Bitmap> images that you want to display at any given point.\nInside the Player.draw(Canvas) method you have to use the List<Bitmap> images and get one image at a time according to imageIndex and draw the image.
URL:https://www.ayclogic.com/event/9-am-android-game-development-with-java-4/
CATEGORIES:Android Game Development,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211211T100000
DTEND;TZID=America/Los_Angeles:20211211T110000
DTSTAMP:20260424T125406
CREATED:20211211T214549Z
LAST-MODIFIED:20211211T214549Z
UID:10709-1639216800-1639220400@www.ayclogic.com
SUMMARY:10 AM - Intro To Java
DESCRIPTION:Homework\n\nCreate Troll.java which will inherits from Monster class. Override doMagicDamage(magicType\, damage) method to make Troll immune to “earth” magicType damage.\nCreate WaterGolem.java which will inherits from Monster class. Override doMagicDamage(magicType\, damage) method to make WaterGolem immune to “water” magicType damage.\nChange the code inside MonsterSystem.initializeMonster() so you use Troll and WaterGolem class.
URL:https://www.ayclogic.com/event/10-am-intro-to-java-23/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211211T110000
DTEND;TZID=America/Los_Angeles:20211211T120000
DTSTAMP:20260424T125406
CREATED:20211211T050716Z
LAST-MODIFIED:20211211T051043Z
UID:10697-1639220400-1639224000@www.ayclogic.com
SUMMARY:SAT - 11 AM - Scratch 2 - Indo
DESCRIPTION:Homework\n\nWhen the Christmas Tree is clicked\, do the following: Make the Bells sprite appear. After 4 seconds\, switch Bells sprite to costume 2. Broadcast to make the giftbox appear.\nCreate one more sprite\, “merry christmas banner”\, yellow background and black text “Merry Christmas”. Make it appear from the top left corner and glide to the bottom right corner. Make it rotate left and right\, just like how you did it in the Birthday Card project.\nChange the code for the giftbox to only appear after the Bells sprite broadcast. And then make it glide to the center of the screen.
URL:https://www.ayclogic.com/event/sat-11-am-scratch-2-indo-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211211T110000
DTEND;TZID=America/Los_Angeles:20211211T120000
DTSTAMP:20260424T125406
CREATED:20211211T202713Z
LAST-MODIFIED:20211211T202713Z
UID:10704-1639220400-1639224000@www.ayclogic.com
SUMMARY:11 AM - Scratch 1 - Abigail
DESCRIPTION:What we did today\n\nWe added a finish line and a winning banner for the dog and bat.\n\nHomework\n\nMake the bat winning banner appear when the bat touches the finish line.\nPlay Guitar Chords 2 when either the dog and bat touches the finish line.
URL:https://www.ayclogic.com/event/11-am-scratch-1-abigail-3/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211211T130000
DTEND;TZID=America/Los_Angeles:20211211T140000
DTSTAMP:20260424T125406
CREATED:20211211T220019Z
LAST-MODIFIED:20211218T210015Z
UID:10706-1639227600-1639231200@www.ayclogic.com
SUMMARY:1 PM – Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework to add Brick sprite and move the tank.\nWe made it so the tank can only move one direction at a time.\nWe rotated the turret to face the correct direction.\n\nHomework: \n\nCreate a new sprite for the turret using the image “assets/Player_2/Type_1/PlayerTank_2_1_Turret_0.png”.\nAdd the self.turret sprite as an attribute of the Tank class in the __init__ method.  When calling the update method for the Tank class\, also call the self.turret.update()\nUpdate the location of the Turret sprite to keep it in sync with the location of the  Tank sprite.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-41/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211211T140000
DTEND;TZID=America/Los_Angeles:20211211T150000
DTSTAMP:20260424T125406
CREATED:20211211T225600Z
LAST-MODIFIED:20211211T225600Z
UID:10712-1639231200-1639234800@www.ayclogic.com
SUMMARY:2 PM - Intro To Python - Gamas
DESCRIPTION:Homework\n\nMake progress on your Turtle project\, it is due on Jan 8\, so if you can please complete 75% of your project by next week.\nContinue on Dec11_ShoppingCart.py project. Make the menu like this\n\nWhat do you want to purchase:\n1. Milk - $5\n2. Eggs - $4\n3. Orange Juice - $6\n4. Bread - $7\n99. I am done\, checkout please\nEnter your selection: 1\n\nWhat do you want to purchase:\n1. Milk - $5\n2. Eggs - $4\n3. Orange Juice - $6\n4. Bread - $7\n99. I am done\, checkout please\nEnter your selection: 2\n\nWhat do you want to purchase:\n1. Milk - $5\n2. Eggs - $4\n3. Orange Juice - $6\n4. Bread - $7\n99. I am done\, checkout please\nEnter your selection: 99\n\nThank you for using AYCLOGIC Shopping Application.\nBye bye
URL:https://www.ayclogic.com/event/2-pm-intro-to-python-gamas-9/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211211T140000
DTEND;TZID=America/Los_Angeles:20211211T150000
DTSTAMP:20260424T125406
CREATED:20211211T230002Z
LAST-MODIFIED:20211211T230018Z
UID:10715-1639231200-1639234800@www.ayclogic.com
SUMMARY:2PM - Intro to Python - Latisha
DESCRIPTION:Today We Did:\n\nLearned how to make functions with optional parameters\nHow to write a function to convert something into something else\n\nHomework:\n\nDo #4-7 from the Lists\,Inputs\,… Websites in a file called Dec11_FunctionsWebsiteHomework.py\nNOTE: Please submit your homework file inside the google drive folder Friday at 7pm\n\nIf you have any questions\, please send an email to latisha@ayclogic.com
URL:https://www.ayclogic.com/event/10715/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211211T140000
DTEND;TZID=America/Los_Angeles:20211211T150000
DTSTAMP:20260424T125406
CREATED:20211213T034341Z
LAST-MODIFIED:20211213T034652Z
UID:10755-1639231200-1639234800@www.ayclogic.com
SUMMARY:2 PM Scratch Level 1 Alexander Lee
DESCRIPTION:Today We Did:\n\nContinued with the Christmas Card project.\nFinished up the Christmas Card project and started the Mary Had a Little Lamb.\nAdded in all the different notes for the song.\n\nFor Homework:\n\nFinish up the song that we started in the Music sprite.\nIf it is a single note\, there needs to be another wait of 0.5 seconds\, and after each section please create another broadcast and when I receive for another section to play.
URL:https://www.ayclogic.com/event/2-pm-scratch-level-1-alexander-lee-4/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211211T150000
DTEND;TZID=America/Los_Angeles:20211211T160000
DTSTAMP:20260424T125406
CREATED:20211212T000317Z
LAST-MODIFIED:20211212T000317Z
UID:10720-1639234800-1639238400@www.ayclogic.com
SUMMARY:3pm Scratch Level 1 - Bill
DESCRIPTION:Today We:\n\nLearned how to send our cards to people\nVerified our scratch accounts to send/share projects\nReviewed what clones were from spyralizer\nStarted the virtual snow project\nMade a snow sprite and dark colored background\nMade the snow sprite continuously create clones\nMade the snow sprite clones start falling downwards\nLearned how to make the snow spawn at the top of the screen\nMade the snow clones spawn randomly left and right\n\nYour HW:\n\nDo page 148 from the book\nDon’t go ahead\, just do the page I assigned for HW
URL:https://www.ayclogic.com/event/3pm-scratch-level-1-bill-9/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211211T150000
DTEND;TZID=America/Los_Angeles:20211211T160000
DTSTAMP:20260424T125406
CREATED:20211212T001238Z
LAST-MODIFIED:20211212T001238Z
UID:10724-1639234800-1639238400@www.ayclogic.com
SUMMARY:3 PM - Intro To Java
DESCRIPTION:Homework\n\nCreate Dec11_GameInventoryHomework.java\nDo exercises number 3 only from https://www.ayclogic.com/java-list-forloop/
URL:https://www.ayclogic.com/event/3-pm-intro-to-java-34/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211211T150000
DTEND;TZID=America/Los_Angeles:20211211T160000
DTSTAMP:20260424T125406
CREATED:20211212T232821Z
LAST-MODIFIED:20211212T233024Z
UID:10734-1639234800-1639238400@www.ayclogic.com
SUMMARY:3 PM - Scratch Level 2 - Allison
DESCRIPTION:Today we:\n\nContinued the Christmas Card project\nCreated another costume for the Bell sprite\nCoded the Bell sprite to switch costumes\nCoded the Face sprite to show and hide\nCoded the Gift Box to glide and change colors each time it shows on the screen\nUsed the variable “index” to code the Face sprite to say different dialogue pieces\nCreated the Text sprite to move across the screen\n\nHomework:\n\nKevin: upload a picture of yourself for the Face sprite’s costume\nEthan: save or print out the image attached to this link so you can refer to it in the future. https://www.ayclogic.com/wp-content/uploads/2021/10/Numbered-Shapes-In-Grid-Labeled.pdf.\nEveryone:\nDownload the song “Jingle Bells”\, and then code it to forever play when the Tree sprite is clicked. You can find the link to the song here: https://www.ayclogic.com/wp-content/uploads/2019/04/Jingle-Bells-3.mp3\nCode the Text sprite to hide when the Christmas Tree is clicked\nAfter the Banner Merry Christmas finished gliding\, code it to rotate right\, and then rotate left\, forever. See images below for reference.\nContact gamas@ayclogic.com or allison.682.lee@gmail.com if you have any questions or need any help
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-allison-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211211T163000
DTEND;TZID=America/Los_Angeles:20211211T173000
DTSTAMP:20260424T125406
CREATED:20211212T233823Z
LAST-MODIFIED:20211212T233823Z
UID:10746-1639240200-1639243800@www.ayclogic.com
SUMMARY:4:30 PM - Scratch Level 1
DESCRIPTION:Today we:\n\nContinued the Funny Faces project\nCreated the Nose and Mouth sprite\nCoded the Nose sprite to forever switch costumes\nCoded the Bowtie sprite to forever rotate\nCoded sprites to go to a specific place when the Green Flag is clicked\nLearned how to change sprite’s sizes\nAdded a background\n\nHomework:\n\nAdd a Glasses sprite from the Scratch Sprite Library\nCode the Glasses sprite to be a bigger size\nCreate a new Scratch project and title it “Ask Gobo”\nRead and do the codes in Scratch Book Pg. 62 in your new project\nContact gamas@ayclogic.com or allison.682.lee@gmail.com if you have any questions or need any help
URL:https://www.ayclogic.com/event/430-pm-scratch-level-1-8/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211211T170000
DTEND;TZID=America/Los_Angeles:20211211T180000
DTSTAMP:20260424T125406
CREATED:20211212T014517Z
LAST-MODIFIED:20211212T021014Z
UID:10726-1639242000-1639245600@www.ayclogic.com
SUMMARY:5 PM - Intro To Java
DESCRIPTION:Homework\n\nCreate Dec11Magic8BallV2.java and do the Magic8Ball using the List.\nCreate another Java file Dec11MethodHomework.java\nInside this file\, create a method\n\nfavoriteSport(String sport)\nif the name parameter is “Volleyball” (non-casesensitive) print to the shell “Volleyball is a my favorite sport “.\notherwise print to the shell “<sport> is not my favorite sport”\n\n\nCreate another method\, this time method with return value (double):\n\nconvertFromFahrenheitToCelcius(int fahrenheit)\nit has one parameter: fahrenheit\nthe formula to convert from fahrenheit to celcius is\n\n\nCelcius = (F - 32) * 5/9\n\n\n\nSo what you have to do is subtract 32 from the parameter fahrenheit and then multiple with 5 and divide by 9.\nreturn the calculation.\nThe method needs to return a double data type.\n\n\nCall each of the methods from main method.
URL:https://www.ayclogic.com/event/5-pm-intro-to-java-7/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211211T180000
DTEND;TZID=America/Los_Angeles:20211211T190000
DTSTAMP:20260424T125406
CREATED:20211212T232724Z
LAST-MODIFIED:20211219T005741Z
UID:10740-1639245600-1639249200@www.ayclogic.com
SUMMARY:6 PM - Intro To Python
DESCRIPTION:Today We:\n\nLearned to use while loops to create infinite loops until a condition is met\n\nHomework:\n\nPage 123: 7-4\, 7-5\nPage 124: 7-6\n\nIf you have any questions\, please email david@ayclogic.com
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-49/
END:VEVENT
END:VCALENDAR