BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20220313T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20221106T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220305T090000
DTEND;TZID=America/Los_Angeles:20220305T100000
DTSTAMP:20260424T030845
CREATED:20220305T175627Z
LAST-MODIFIED:20220305T175627Z
UID:11864-1646470800-1646474400@www.ayclogic.com
SUMMARY:9 AM - Android Game Development With Java
DESCRIPTION:Homework\n\napply screenRatioWidth and screenRatioHeight to Bird and Fireball width and height.
URL:https://www.ayclogic.com/event/9-am-android-game-development-with-java-11/
CATEGORIES:Android Game Development,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220305T100000
DTEND;TZID=America/Los_Angeles:20220305T110000
DTSTAMP:20260424T030845
CREATED:20220305T185518Z
LAST-MODIFIED:20220305T185518Z
UID:11866-1646474400-1646478000@www.ayclogic.com
SUMMARY:10 AM - Intro To Java - Gamas
DESCRIPTION:Homework\n\ninside MainActivity.convertButtonOnClick method\, change the conversion formula according to “conversionMode” attribute.
URL:https://www.ayclogic.com/event/10-am-intro-to-java-gamas-9/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220305T110000
DTEND;TZID=America/Los_Angeles:20220305T120000
DTSTAMP:20260424T030845
CREATED:20220305T045957Z
LAST-MODIFIED:20220305T045957Z
UID:11860-1646478000-1646481600@www.ayclogic.com
SUMMARY:SAT - 11 AM - Scratch 2 - Gamas
DESCRIPTION:Homework\n\nContinue on “Supermarket With List” project.\nMake sure all the fruit sprites are clickable and it will add item to the Shopping Cart List and add the total price.\nAdd more sprites for bakery and others. And make all of the clickable.\nWhen “Checkout” is clicked\, the Staff (cat) has to say all the items in the list and then say the total price.
URL:https://www.ayclogic.com/event/sat-11-am-scratch-2-gamas-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220305T110000
DTEND;TZID=America/Los_Angeles:20220305T120000
DTSTAMP:20260424T030845
CREATED:20220305T202817Z
LAST-MODIFIED:20220305T202817Z
UID:11868-1646478000-1646481600@www.ayclogic.com
SUMMARY:11 AM - Scratch 1 - Abigail
DESCRIPTION:What we did today\n\nWe worked on the Spiralizer\n\nHomework\n\n(If you haven’t finish) add the “speed” variable and slider\, use the “angle” or “pensize” as reference if you are unsure.\nMake it so when you press the spacebar\, all the pen lines will be erased. (Try your best if you don’t know\, I’ll go over it next week.)
URL:https://www.ayclogic.com/event/11-am-scratch-1-abigail-13/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220305T120000
DTEND;TZID=America/Los_Angeles:20220305T130000
DTSTAMP:20260424T030845
CREATED:20220305T205102Z
LAST-MODIFIED:20220305T205102Z
UID:11870-1646481600-1646485200@www.ayclogic.com
SUMMARY:12 PM - Intro To Java - Gamas
DESCRIPTION:Homework\n\nNext week is Java quiz\, please come 15 mins early (11:45 AM).\nPlease study SchoolApplication and EmailApplication.\nMake sure you know the difference between Map and List.\nMake sure you know how to create class attributes to keep track of something within your application.\nTo practice\, the way to do it is to redo SchoolApplication and/or EmailApplication from scratch without looking at the solution. Unless you are stuck.\nIt’s open book.
URL:https://www.ayclogic.com/event/12-pm-intro-to-java-gamas-11/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220305T130000
DTEND;TZID=America/Los_Angeles:20220305T140000
DTSTAMP:20260424T030845
CREATED:20220305T220348Z
LAST-MODIFIED:20220305T220348Z
UID:11874-1646485200-1646488800@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework to add the landing page.\nWe went over the game walk and started the maze solver module to user for the enemy tank.\nAdded logic to kill the enemy tank with the bullet.\n\nHomework: \n\nAdd the game won page when the enemy tank is killed.  You should be able to click the play button on the game won page. Don’t worry about reseting the state of the map and game\, we’ll handle that later. Make sure the game won page looks something like this:
URL:https://www.ayclogic.com/event/1-pm-python-game-development-51/
CATEGORIES:Advanced Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220305T130000
DTEND;TZID=America/Los_Angeles:20220305T140000
DTSTAMP:20260424T030845
CREATED:20220305T220641Z
LAST-MODIFIED:20220311T015302Z
UID:11877-1646485200-1646488800@www.ayclogic.com
SUMMARY:1 PM Intro To Java - Alexander Lee
DESCRIPTION:Today We Did\n\nWe learned about If\, Else statements\nAlso learned about how to get user input with Scanner\nTalked about using AND and OR in Java\n\nFor Homework\n\nCreate a new Java file called March5_IfElseScannerHomework.java\nDo the AYClogic Car dealer program at\nhttps://www.ayclogic.com/java-exercise-2b-input-from-shell-and-if-else/
URL:https://www.ayclogic.com/event/2-pm-intro-to-java-alexander-lee/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220305T150000
DTEND;TZID=America/Los_Angeles:20220305T160000
DTSTAMP:20260424T030845
CREATED:20220306T000017Z
LAST-MODIFIED:20220306T000017Z
UID:11882-1646492400-1646496000@www.ayclogic.com
SUMMARY:3 PM - Intro To Java - Gamas
DESCRIPTION:Today We Do\n\nWe completed SchoolApplication\nWe started learning about HashMap.\n\nHomework\n\nGo to https://www.youtube.com/watch?v=70qy6_gw1Hc and study about HashMap.\nChange the code in Mar5HashMap.java and see if you can store the following information inside “addressMap”:\n\nkey: “gamas” \, value:”9127 Ardendale Avenue\, San Gabriel\, CA 91775″\nkey: “john”\, value:”888 Heaven Rd\, Pasadena\, CA 88888″\n\n\nReview SchoolApplication codes and ask question if you have any.
URL:https://www.ayclogic.com/event/3-pm-intro-to-java-gamas-9/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220305T150000
DTEND;TZID=America/Los_Angeles:20220305T160000
DTSTAMP:20260424T030845
CREATED:20220306T000218Z
LAST-MODIFIED:20220306T000218Z
UID:11880-1646492400-1646496000@www.ayclogic.com
SUMMARY:3pm Scratch Level 1 - Bill
DESCRIPTION:Today We:\n\nReviewed the Scratch Level 1 final\nReviewed Broadcast Message codes and a little bit of the coordinate grid\nRedid a project for extra practice\n\nYour HW:\n\nNone
URL:https://www.ayclogic.com/event/3pm-scratch-level-1-bill-17/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220305T150000
DTEND;TZID=America/Los_Angeles:20220305T160000
DTSTAMP:20260424T030845
CREATED:20220306T091354Z
LAST-MODIFIED:20220306T091422Z
UID:11893-1646492400-1646496000@www.ayclogic.com
SUMMARY:3 PM - Scratch Level 2 - Allison
DESCRIPTION:Today we:\n\nContinued the Cheese Chase project\nEdited the Mouse sprite’s costume\nCoded the Ghost sprite to go at a faster speed when the second level starts\nCoded the Beetle sprites and Ghost sprite to start at a different place when the second level starts\nEdited any codes and/or bugs as needed\n\nHomework:\n\nKevin: please relabel your Broadcast and When I Receive messages\nEveryone:\nCode the Game Over Banner to show when the Ghost sprite touches the Mouse sprite\nCode music to forever play when the game plays. You can choose which song to use\nCode a different song to play OR code the game to play stop playing music when the game is over\nCode a different song to play OR code the game to stop playing music when the player wins the game\nContact us if you have any questions or need any help
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-allison-13/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220305T160000
DTEND;TZID=America/Los_Angeles:20220305T170000
DTSTAMP:20260424T030845
CREATED:20220308T005052Z
LAST-MODIFIED:20220308T005052Z
UID:11907-1646496000-1646499600@www.ayclogic.com
SUMMARY:4PM - Object Oriented Python - Latisha
DESCRIPTION:Today We Did:\n\nFinished Grocery System using Classes\n\nHomework:\n\nNone\n\nIf you have any questions\, please send an email to latisha@ayclogic.com
URL:https://www.ayclogic.com/event/4pm-object-oriented-python-latisha-3/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220305T170000
DTEND;TZID=America/Los_Angeles:20220305T180000
DTSTAMP:20260424T030845
CREATED:20220306T015938Z
LAST-MODIFIED:20220306T015938Z
UID:11888-1646499600-1646503200@www.ayclogic.com
SUMMARY:5PM - Object Oriented Python - David
DESCRIPTION:Topics covered in class today:\n\nStarted the School Application\nCreated application_loop\nCreated Student Class\n\nHomework\n\nIn the application_loop\, when the user selects “1”\, ask the user to input a name\, age\, and grade\, and then make a new Student using the information they give you.\n\nIf you need any help or have any questions\, please contact me at david@ayclogic.com or latisha@ayclogic.com
URL:https://www.ayclogic.com/event/5pm-object-oriented-python-david/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220305T170000
DTEND;TZID=America/Los_Angeles:20220305T180000
DTSTAMP:20260424T030845
CREATED:20220306T020058Z
LAST-MODIFIED:20220306T020058Z
UID:11886-1646499600-1646503200@www.ayclogic.com
SUMMARY:5 PM - Intro To Java - Gamas
DESCRIPTION:Homework\n\nContinue on EmailApplication\nInside createEmailMessage(EmailAccount personWhoLogin) when user enter an email that is not inside emailAccountMap\, then print message like “<email> is not in our system” and then stop doing sending the email.\nInside checkInbox(EmailAccount personWhoLogin) : when there is no email\, make sure we print “There is no email in your inbox” and don’t throw an error.
URL:https://www.ayclogic.com/event/5-pm-intro-to-java-gamas-10/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220305T180000
DTEND;TZID=America/Los_Angeles:20220305T190000
DTSTAMP:20260424T030845
CREATED:20220306T030245Z
LAST-MODIFIED:20220309T010758Z
UID:11891-1646503200-1646506800@www.ayclogic.com
SUMMARY:6 PM - Intro to Python
DESCRIPTION:Today: \n\nWe finished the hangman.\nWe started learning about fixing bugs.\n\nHomework: \n\nCopy the broken code at https://www.ayclogic.com/fixing-python-bugs/\, and fix it using the methodology we learned in class.  Once it’s fixed it should print out the output described on the link.
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-51/
CATEGORIES:Python Level 1
END:VEVENT
END:VCALENDAR