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X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
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TZID:America/Los_Angeles
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TZOFFSETFROM:-0800
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TZNAME:PDT
DTSTART:20220313T100000
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TZOFFSETTO:-0800
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DTSTART:20221106T090000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220618T090000
DTEND;TZID=America/Los_Angeles:20220618T100000
DTSTAMP:20260423T185239
CREATED:20220618T165602Z
LAST-MODIFIED:20220618T165602Z
UID:13597-1655542800-1655546400@www.ayclogic.com
SUMMARY:9 AM - Intro To Java - Gamas
DESCRIPTION:Homework\n\nContinue on MonsterInheritance project\nAdd code to do the following\n\nPlease select from one of the following\n1. Add new monster\n2. List all monsters\n3. Play the game\nEnter your selection (enter "exit" to quit):1\n\nADD NEW Monster\nEnter monster species: Griffin\nEnter monster health: 70\nEnter monster max attack: 40\n\nPlease select from one of the following\n1. Add new monster\n2. List all monsters\n3. Play the game\nEnter your selection (enter "exit" to quit):2\n- troll - 50 health\n- dragon - 100 health\n- Water Golem - 30 health\n- Griffin - 70 health\n\nPlease select from one of the following\n1. Add new monster\n2. List all monsters\n3. Play the game\nEnter your selection (enter "exit" to quit):3\n\nWhat is your name: Gamas\nHow much health you want: 100\n\nGamas has 100 health remaining.\nPlease select one of the following monsters:\n- troll - 50 health\n- dragon - 100 health\n- Water Golem - 30 health\nEnter your selection (Enter 'stop' to end the game):
URL:https://www.ayclogic.com/event/9-am-intro-to-java-gamas-9/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220618T100000
DTEND;TZID=America/Los_Angeles:20220618T110000
DTSTAMP:20260423T185239
CREATED:20220618T181139Z
LAST-MODIFIED:20220618T181139Z
UID:13599-1655546400-1655550000@www.ayclogic.com
SUMMARY:10 AM - Minecraft Modding With Java - Gamas
DESCRIPTION:Homework\n\nWe want to create recipes for saturn_axe. This is very similar to what you did with saturn_sword recipes.
URL:https://www.ayclogic.com/event/10-am-minecraft-modding-with-java-gamas-3/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220618T110000
DTEND;TZID=America/Los_Angeles:20220618T120000
DTSTAMP:20260423T185239
CREATED:20220618T191333Z
LAST-MODIFIED:20220618T191333Z
UID:13601-1655550000-1655553600@www.ayclogic.com
SUMMARY:11 AM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe went over how to make banner appear when the asteroid touches the rocket-ship.\nWe went over how to stop the asteroids from moving when it touches the rocket-ship.\nWe went over how to disable the rocket-ship’s controls when it touches the asteroids.\n\nHomework\n(only for Kingsley) \n\nDownload the fireball sprite from “project resources”.\nHide the fireball sprite when green flag is clicked.
URL:https://www.ayclogic.com/event/11-am-scratch-2-abigail-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220618T130000
DTEND;TZID=America/Los_Angeles:20220618T140000
DTSTAMP:20260423T185239
CREATED:20220618T210233Z
LAST-MODIFIED:20220618T210300Z
UID:13603-1655557200-1655560800@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework to add the cancel purchase button and music.\nWe fixed the bug where clicking on the towers for purchase deducted more coins\nWe added logic so bullets hitting the enemy didn’t kill them immediately but ony when their health goes to zero.\n\nHomework: \n\nAdd a game over page\, it should look like this:\n\nWhen the health attribute goes to zero\, switch the game “self.mode” attribute to GAME_LOST\, and display the game over page.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-63/
CATEGORIES:Advanced Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220618T130000
DTEND;TZID=America/Los_Angeles:20220618T140000
DTSTAMP:20260423T185239
CREATED:20220621T034944Z
LAST-MODIFIED:20220624T233843Z
UID:13665-1655557200-1655560800@www.ayclogic.com
SUMMARY:1 PM Intro to Java - Alex
DESCRIPTION:Today We Did:\n\nWe continued and were able to finish up the RestaurantMap project which used HashMap.\nWe learned more about how to add things into a HashMap as well as how to get things back from the HashMap.\n\nFor Homework:\n\nGo back to your School System project and create a new file called SchoolSystemUsingHashMap.java\nIn that file\, create a String variable for the menu (which you can find in the SchoolSystem.java class) and also create a HashMap to store the Students in.\nCreate two methods for adding in a student and also listing all the students that you have added in. Of course in these 2 methods\, you need to add new student to the Map that you created in #2 and listing all students means looping through all elements in the Map.\nThe key can be the Student’s name.
URL:https://www.ayclogic.com/event/1-pm-intro-to-java-alex-6/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220618T140000
DTEND;TZID=America/Los_Angeles:20220618T150000
DTSTAMP:20260423T185239
CREATED:20220618T011014Z
LAST-MODIFIED:20220618T220116Z
UID:13586-1655560800-1655564400@www.ayclogic.com
SUMMARY:2 pm - Intro To Python - Saagar Mahadev
DESCRIPTION:Today we did:\n\nVariables: why they are used (to store information) and how to declare them (variable_name = value)\nData Types: the 4 types (integer\, float\, string\, boolean)\nVariable naming conventions (case-sensitivity\, no spaces in variable names)\n\nHomework\n\nCreate python file called “June18_StringHomework.py”. Do home work from page 20-23 in the textbook. If you don’t have the book\, click here IntroToPythonP20toP23.\n\n 
URL:https://www.ayclogic.com/event/2-pm-intro-to-python-saagar-mahadev/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220618T150000
DTEND;TZID=America/Los_Angeles:20220618T160000
DTSTAMP:20260423T185239
CREATED:20220619T081523Z
LAST-MODIFIED:20220619T081744Z
UID:13614-1655564400-1655568000@www.ayclogic.com
SUMMARY:3 PM - Scratch Level 2 - Allison
DESCRIPTION:Today we:\n\nContinued the Supermarket project\nCreated a Shopping Cart list\nCoded the Watermelon sprite to hide and add the word “Watermelon” to the Shopping Cart list if clicked\nCoded the Apple sprite to hide and add the word “Apple” to the Shopping Cart list if clicked\nCreated the sprite “Checkout” and the variable “total_cost”\nCoded the Cat sprite to say the items in the Shopping Cart and say the total cost\n\nHomework:\n\nReminder: Please email your homework the night before class to allison@ayclogic.com. Don’t forget to share your project\, as well as write your name and Scratch project link in the email. \nCode the Bananas\, Muffin\, Bread\, Donut\, Jar\, and Milk sprites to do the same thing as the Watermelon sprite when clicked. Use the information at the bottom to help.\nEx: If the player presses the Bananas sprite\, the sprite will point in the right direction\, have a bigger size\, and say “Thank you for purchasing bananas. It costs $4”. The banana will be added to the shopping cart\, $4 has been added to the total cost\, the sprite goes back to its original size\, and then the sprite hides.\nCode the Banana\, Muffin\, Bread\, Donut\, Jar\, and Milk sprites to show when the game starts.\nContact us if you have any questions or need any help\n\nHomework Information:\nThese are the costs for the items in the game. \n\nBananas: $4\nMuffin: $2\nBread: $5\nDonut: $6\nJar: $7\nMilk: $9
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-allison-22/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220618T163000
DTEND;TZID=America/Los_Angeles:20220618T173000
DTSTAMP:20260423T185239
CREATED:20220619T222653Z
LAST-MODIFIED:20220619T222840Z
UID:13620-1655569800-1655573400@www.ayclogic.com
SUMMARY:4:30 PM - Scratch Level 1 - Allison
DESCRIPTION:Today we:\n\nFinished the Spaceship project\nStarted the Punch Dummy project\nCreated the Eye and Face sprites\nCoded the Eye sprite to move back and forth if it touches the mouse pointer\nCoded the Eye and Face sprites to go to a specific place when the game starts\n\nHomework:\n\nCreate a new project and title it “Practice 2 – Moving and Talking”.\nCode the Cat sprite to start from the left edge when the game starts\, and then code it to walk to the right edge. Code the Cat sprite to have a walking animation.\nWhen the Cat sprite reaches the right edge\, code it to say “Go Balloon!”\nAdd a Balloon sprite. Code it to hide when the game starts. When the Cat sprite reaches the right edge\, code the Balloon sprite to go to the bottom edge and go up.\nContact us at gamas@ayclogic.com or allison@ayclogic.com if you have any questions or need any help.
URL:https://www.ayclogic.com/event/430-pm-scratch-level-1-allison-4/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220618T170000
DTEND;TZID=America/Los_Angeles:20220618T180000
DTSTAMP:20260423T185239
CREATED:20220619T010139Z
LAST-MODIFIED:20220619T010139Z
UID:13610-1655571600-1655575200@www.ayclogic.com
SUMMARY:5PM - Python OOP - Latisha
DESCRIPTION:Today We Do\n\nWe review homework.\nWorked on Adventure Game\n\nHomework\n\nCreate a new file book.py and add a new class Book. Inside the class\, add these attributes: name\, author\, publication_year\nCreate a new file book_main.py and add a new class BookSystem.\nInside BookSystem\, create a dictionary book_dictionary.\nInside BookSystem create a new method application_loop().\nThis BookSystem will have the following features\n\nEnter one of the following:\n1. Add Book\n2. List all books\n3. Find book by name\n4. List all books before year 2010\n0. Exit\nPlease enter your selection: 1\n\nADD NEW BOOK\nEnter book name: Chamber Of Secrets\nEnter book author: JK Rowling\nEnter publication year: 1998\n\nEnter one of the following:\n1. Add Book\n2. List all books\n3. Find book by name\n4. List all books before year 2010\n0. Exit\nPlease enter your selection: 2\n\nLIST ALL BOOKS\nChamber Of Secrets by JK Rowling\, published on 1998
URL:https://www.ayclogic.com/event/5pm-python-oop-latisha/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220618T170000
DTEND;TZID=America/Los_Angeles:20220618T180000
DTSTAMP:20260423T185239
CREATED:20220619T010852Z
LAST-MODIFIED:20220619T010852Z
UID:13612-1655571600-1655575200@www.ayclogic.com
SUMMARY:5 PM - Intro To Java - Gamas
DESCRIPTION:Homework\n\nChange the app_name inside res/values/strings.xml into something other than Temperature Converter and use other languages that DOES NOT use alphabeth. For example\, Korean or Chinese or Arabic. Use google translate\nInside res/values/strings.xml change the value of convertButtonName into something else and use it inside activity_main.xml to change the Convert Button text.
URL:https://www.ayclogic.com/event/5-pm-intro-to-java-gamas-19/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220618T180000
DTEND;TZID=America/Los_Angeles:20220618T190000
DTSTAMP:20260423T185239
CREATED:20220621T035325Z
LAST-MODIFIED:20220625T223314Z
UID:13663-1655575200-1655578800@www.ayclogic.com
SUMMARY:6 PM - Intro To Python - Bill
DESCRIPTION:Today We:\n\nReviewed the Robux System HW\nMade it so you can’t buy an item if you don’t have enough robux\nAdded a new Add Robux feature\nFinished the Robux System project\n\nYour HW:\n\nReview all your notes for the final test on July 9th\nThings to study recomendations:\n\nGetting User Input\nFunctions and Functions with return values\nTurtle\nHow to get random numbers\nFor loops (using range and list)\nwhile loops\nif statements\nData types\nShopping Cart system and Robux System projects\n\n\n\n 
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-bill-8/
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