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X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
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TZID:America/Los_Angeles
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DTSTART:20220313T100000
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DTSTART:20221106T090000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220625T090000
DTEND;TZID=America/Los_Angeles:20220625T100000
DTSTAMP:20260423T185435
CREATED:20220625T182005Z
LAST-MODIFIED:20220625T182204Z
UID:13761-1656147600-1656151200@www.ayclogic.com
SUMMARY:9 AM - Intro To Java - Gamas
DESCRIPTION:Today We Do\n\nWe continued with MonsterInheritance project.\nWe added player’s health and player’s name as MonsterInheritance class attributes.\nWe reuse listAllMonsters() method to display the list of monster after user play the game.\n\nAnnouncement\nThere is no class on July 2nd because of July 4 weekend. Please look at this page for list of observed holidays for my school: https://www.ayclogic.com/observed-holidays/ class will resume on July 9th. \nHomework\nAfter user play the game (“3”) and enter a monster species\, your program need to do the following: \n\nIf user enter a monster species that is NOT in the monsterMap\, print “We can not find this monster in our system: <monster name>.”\nIf user enter “stop”\, you need to stop the loop and display the previous menu.\nIf user enter a monster species that is exists in the monsterMap\, then you need to print the next menu.\nLook at below expected result.\n\nPlease select from one of the following\n1. Add new monster\n2. List all monsters\n3. Play the game\nEnter your selection (enter "exit" to quit):3\n\nWhat is your name: Gamas\nHow much health you want: 100\n\nGamas has 100 health remaining.\nPlease select one of the following monsters:\n- troll - 50 health\n- dragon - 100 health\n- Water Golem - 30 health\nEnter your selection (Enter 'stop' to end the game): asdfadsf\nWe can not find this monster in our system: asdfadsf.\n\nGamas has 100 health remaining.\nPlease select one of the following monsters:\n- troll - 50 health\n- dragon - 100 health\n- Water Golem - 30 health\nEnter your selection (Enter 'stop' to end the game): stop\n\nPlease select from one of the following\n1. Add new monster\n2. List all monsters\n3. Play the game\nEnter your selection (enter "exit" to quit):3\n\nWhat is your name: Gamas\nHow much health you want: 100\n\nGamas has 100 health remaining.\nPlease select one of the following monsters:\n- troll - 50 health\n- dragon - 100 health\n- Water Golem - 30 health\nEnter your selection (Enter 'stop' to end the game): troll\n\nWhat do you want to do with the troll:\n1. Magic attack\n2. Melee attack\n3. Arrow attack (5 -10 damage)\n4. Heal\nEnter your selection:
URL:https://www.ayclogic.com/event/9-am-intro-to-java-gamas-10/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220625T100000
DTEND;TZID=America/Los_Angeles:20220625T110000
DTSTAMP:20260423T185435
CREATED:20220625T181047Z
LAST-MODIFIED:20220625T183210Z
UID:13758-1656151200-1656154800@www.ayclogic.com
SUMMARY:10 AM - Intro To Python - Saagar Mahadev
DESCRIPTION:Today we did:\n\nString methods like upper()\, lower()\, title() and how to use them (variable.method())\nReviewed string concatenation and introduced f-strings\, an easier\, better way to use variables in strings (e.g. f”hi my name is {full_name}”)\nadding and removing whitespace (\n for newline\, \t for tab\, strip()\, lstrip()\, rstrip())\n\nAnnouncement\nThere is no class on July 2nd because of July 4 weekend. Please look at this page for list of observed holidays for my school: https://www.ayclogic.com/observed-holidays/class will resume on July 9th. \nHomework\n\nCreate python file called “June25_StringHomework2.py”. Do homework from page 25 in the textbook. TRY IT YOURSELF: 2-3\, 2-4\, 2-5 and 2-6.\n\n 
URL:https://www.ayclogic.com/event/10-am-intro-to-python-saagar-mahadev/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220625T100000
DTEND;TZID=America/Los_Angeles:20220625T110000
DTSTAMP:20260423T185435
CREATED:20220625T183359Z
LAST-MODIFIED:20220625T183359Z
UID:13765-1656151200-1656154800@www.ayclogic.com
SUMMARY:10 AM - Minecraft Modding in Java
DESCRIPTION:Today We Do\n\nWe started creating saturn_ore block.\n\nAnnouncement\n\nThere is no class on July 2nd because of July 4 weekend. Please look at this page for list of observed holidays for my school: https://www.ayclogic.com/observed-holidays/ class will resume on July 9th.\n\nHomework\n\nNo homework.
URL:https://www.ayclogic.com/event/10-am-minecraft-modding-in-java/
CATEGORIES:Java,Minecraft Modding With Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220625T110000
DTEND;TZID=America/Los_Angeles:20220625T120000
DTSTAMP:20260423T185435
CREATED:20220625T190854Z
LAST-MODIFIED:20220625T190854Z
UID:13768-1656154800-1656158400@www.ayclogic.com
SUMMARY:11 AM - Scratch 2 - Abigail
DESCRIPTION:What we did today\n\nWe continued working on the Spaceship project.\nWe downloaded the fireball and coded it to shoot.\n\nHomework\n(Only for Kingsley) \n\nWatch the recording from 2 weeks ago to catch up with everybody.\nDo the homework from 2 weeks ago. (Do the June 11 homework)\n\n 
URL:https://www.ayclogic.com/event/11-am-scratch-2-abigail-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220625T130000
DTEND;TZID=America/Los_Angeles:20220625T140000
DTSTAMP:20260423T185435
CREATED:20220625T205447Z
LAST-MODIFIED:20220625T205447Z
UID:13773-1656162000-1656165600@www.ayclogic.com
SUMMARY:1 PM - Intro To Java - Alex
DESCRIPTION:Today We Did:\n\nWe continued with the School System using the Hash Map project\nAdded in the ability to find the student and also how we can edit the student using HashMap.\n\nFor Homework:\n\nAdd in all the methods for adding the Teacher\, listing all the Teachers\, and finding and editing the teacher.\nMake sure that the teacher also is using the HashMap\, so create a new Map for the teachers.\nRemember that there will be no class next week\, have a good July 4th weekend.
URL:https://www.ayclogic.com/event/1-pm-intro-to-java-alex-7/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220625T130000
DTEND;TZID=America/Los_Angeles:20220625T140000
DTSTAMP:20260423T185435
CREATED:20220625T210949Z
LAST-MODIFIED:20220625T210949Z
UID:13775-1656162000-1656165600@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework to add the game over page.\nWe added logic to reset the state of the game when clicking the play button.\nWe added the game won page.\n\nCongratulations on finishing the class!
URL:https://www.ayclogic.com/event/1-pm-python-game-development-64/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220625T150000
DTEND;TZID=America/Los_Angeles:20220625T160000
DTSTAMP:20260423T185435
CREATED:20220627T203037Z
LAST-MODIFIED:20220627T225111Z
UID:13786-1656169200-1656172800@www.ayclogic.com
SUMMARY:3 PM - Scratch Level 2 - Allison
DESCRIPTION:Today we:\n\nFinished the Supermarket project\nStarted the Fireball and Ice-lightning Fight project\nAdded the Cat\, Cat’s Power\, Crab\, and Crab’s Power sprites\nCreated the Game Loop\nCoded the Cat and Crab sprites to move depending on which key is pressed\nCoded clones of the Cat’s Power to move to the right\nCoded clones of the Crab’s Power to move to the left\nCreated variables to keep track of the Cat sprite’s and Crab sprite’s health\nCoded the Cat sprite to lose one health when touching a Crab’s Power clone\nCoded the Crab sprite to lose one health when touching a Cat’s Power clone\n\nImportant Information:\n\nSince we will have a substitute teacher in the next class\, please email your homework the night before class to alexlee@ayclogic.com. Don’t forget to share your project\, as well as write your name and Scratch project link in the email. \nTo celebrate the Fourth of July\, there will be no class next week as the school will be closed from July 2 to July 8. Our next class will be on July 9.\n\nHomework:\n\nUpload costumes of your choice from the internet for the Cat\, Crab\, Cat’s Power\, and Crab’s Power sprite.\nUpload a background of your choice from the internet.\nRename your sprites. (Ex: If I choose an image of Gumball From The Amazing World of Gumball\, I would rename the Cat sprite to Gumball and rename Cat’s Power to Gumball’s Power.)\nContact us if you have any questions or need any help.
URL:https://www.ayclogic.com/event/3-pm-scratch-level-2-allison-23/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220625T163000
DTEND;TZID=America/Los_Angeles:20220625T173000
DTSTAMP:20260423T185435
CREATED:20220627T221030Z
LAST-MODIFIED:20220627T224850Z
UID:13789-1656174600-1656178200@www.ayclogic.com
SUMMARY:4:30 PM – Scratch Level 1 – Allison
DESCRIPTION:Today we:\n\nReviewed homework\nContinued the Punch Dummy project\nCoded the Face sprite to move back and forth if it touches the mouse pointer\nUploaded the Pow and Boxing Glove sprites\nCoded the Pow sprite to hide and show\nCoded the Pow sprite to go to a random location when the Face sprite or Eye sprite touches the mouse pointer\n\nImportant Information:\n\nTo celebrate the Fourth of July\, there will be no class next week as the school will be closed from July 2 to July 8. Our next class will be on July 9.\n\nHomework:\n\nCreate two costumes for the Face sprite: a happy costume and an unhappy costume. Please see the images at the bottom to view references.\nRename the costume names to “happy” and “unhappy”\nCode the Face sprite to use its happy costume when the game starts.\nCode the Face sprite to use its unhappy costume when it is touching the mouse pointer\nCode the Face sprite to use its happy costume when it is not touching the mouse pointer.\nContact us at gamas@ayclogic.com or allison@ayclogic.com if you have any questions or need any help. Since we will have a substitute teacher in the next class\, feel free to contact abigail@ayclogic.com as well.\n\n 
URL:https://www.ayclogic.com/event/430-pm-scratch-level-1-allison-5/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220625T170000
DTEND;TZID=America/Los_Angeles:20220625T180000
DTSTAMP:20260423T185435
CREATED:20220626T011708Z
LAST-MODIFIED:20220626T011708Z
UID:13779-1656176400-1656180000@www.ayclogic.com
SUMMARY:5 PM - Intro To Python - Gamas
DESCRIPTION:Today We Do\n\nWe continued with Temperature Converter android application.\nWe added feature to change header when user select a different conversion type in the spinner.\n\nHomework\n\nDuring the class\, we only change the header when user change to “Celcius to Fahrenheit”. Add code to change the header for the other 2 options.\nApply different conversion formula inside MainActivity.convertButtonOnClick(View) according to selected conversion in the spinner. Google the formula to convert from Celcius to Fahrenheit and Kelvin to Fahrenheit.
URL:https://www.ayclogic.com/event/5-pm-intro-to-python-gamas-4/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220625T180000
DTEND;TZID=America/Los_Angeles:20220625T190000
DTSTAMP:20260423T185435
CREATED:20220628T002013Z
LAST-MODIFIED:20220708T011837Z
UID:13802-1656180000-1656183600@www.ayclogic.com
SUMMARY:6 PM - Intro To Python - Bill
DESCRIPTION:Today We:\n\nReviewed for the Final Test\n\nYour HW:\n\nno Class Next Week\, 4th of July weekend\nStudy for your 2 hours Final Test (on July 9th\, from 6 PM to 8 PM)\nThings to study recomendations:\n\nGetting User Input\nFunctions and Functions with return values\nTurtle\nHow to get random numbers\nFor loops (using range and list)\nwhile loops\nif statements\nData types\nShopping Cart system and Robux System projects\n\n\nOther Things you can do:\n\nRemake the following projects without looking at the answers:\n\nShopping Cart System\nRobux System\n8 Ball\nHang Man\nTurtle – Face\n\n\n\n\n\n 
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-bill-9/
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