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X-WR-CALDESC:Events for American Young Coder
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TZID:America/Los_Angeles
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TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20220313T100000
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TZOFFSETFROM:-0700
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DTSTART:20221106T090000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220809T073000
DTEND;TZID=America/Los_Angeles:20220809T083000
DTSTAMP:20260423T161915
CREATED:20220809T152819Z
LAST-MODIFIED:20220809T152908Z
UID:14292-1660030200-1660033800@www.ayclogic.com
SUMMARY:7:30 AM - Intro To Python - Gamas
DESCRIPTION:Today We Did\n\nWe continued with the quiz for number 6.\nWe continued with the Intro To Turtle by coloring the background color and coloring the shapes.\n\nHomework\n\nFinish the quiz from number 7 and number 8.\nIn your Aug2_IntroToTurtle.py file\, color the octagon with aqua color. Make sure inside the octagon is also aqua color. Color the triangle with red color.
URL:https://www.ayclogic.com/event/730-am-intro-to-python-gamas-11/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220809T170000
DTEND;TZID=America/Los_Angeles:20220809T180000
DTSTAMP:20260423T161915
CREATED:20220812T010339Z
LAST-MODIFIED:20220812T011025Z
UID:14317-1660064400-1660068000@www.ayclogic.com
SUMMARY:5 PM - Python OOP - Bill
DESCRIPTION:Today We:\n\nAdded receive_x_attack functions to the monster class\nLearned about overiding functions in sub-classes\nFinished the Monster System project\n\nYour HW:\n\nCreate a new file called “Aug_9_ClassesHW”\nPage 168 to 170: Copy Codes\nPage 173\, 9-6 and 9-7
URL:https://www.ayclogic.com/event/5-pm-python-oop-bill-17/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220809T173000
DTEND;TZID=America/Los_Angeles:20220809T183000
DTSTAMP:20260423T161915
CREATED:20220811T042337Z
LAST-MODIFIED:20220811T042623Z
UID:14302-1660066200-1660069800@www.ayclogic.com
SUMMARY:5:30 PM - Intro to Python - Parna
DESCRIPTION:Today We Do\n\nWe went over how to fix Python Errors\nUse this process:\n\nClick the bottom blue line\nRead the error message\nFix the error and rerun\n\n\n\n\n\n\n\n\n\n\nHomework\n\nFix all the errors in this problem (CLICK LINK) : https://www.ayclogic.com/fix-python-bugs-2/\nWork on Hangman\n\nIf user enters a letter that is not in secret_word\, remove a life and display the updated number of lives each time the user is asked to enter a letter or the entire word.\nCheck if the health is equal to 0 at the end and print “Sorry you lost the game\, the secret word is <secret word>”\nOtherwise\, print “Congratulations\, the secret word is <secret_word>”\nIf you did it correctly\, it should be like below
URL:https://www.ayclogic.com/event/530-pm-intro-to-python-parna-26/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220809T180000
DTEND;TZID=America/Los_Angeles:20220809T190000
DTSTAMP:20260423T161915
CREATED:20220810T234325Z
LAST-MODIFIED:20220810T234325Z
UID:14298-1660068000-1660071600@www.ayclogic.com
SUMMARY:6 PM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded the Fireball sprite.\nMade clones when the Space bar is pressed.\nMade the Fireball clones start at the spaceship and move up.\nMade the Fireball clones disappear when they touched the top of the screen.\nAdded collision between the Fireball clones and Asteroid clones.\n\nHomework:\n\nAdd the Lightning sprite from the Scratch library.\nWhen the player presses the B key on their keyboard\, shoot a Lightning clone.\nIf the Lightning clones hit the Asteroid clones\, delete both of the clones.
URL:https://www.ayclogic.com/event/6-pm-scratch-2-yitong-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220809T190000
DTEND;TZID=America/Los_Angeles:20220809T200000
DTSTAMP:20260423T161915
CREATED:20220813T053134Z
LAST-MODIFIED:20220813T053134Z
UID:14340-1660071600-1660075200@www.ayclogic.com
SUMMARY:7 PM - 3D Animation Beginner
DESCRIPTION:Week – 07 3D Animation Beginner\nToday we do:\nHow to apply animation principles in a bouncing ball \n\nHow to animate a pendulum\nHow the weight work on the pendulum\nHow to offset keyframe\n\nHomework:\nCreate a bouncing ball with tail: \n\nFinish the pendulum animation\nAdd offset to the key so the pendulum not moving at the same time\nEase the animation until it fully stops
URL:https://www.ayclogic.com/event/7-pm-3d-animation-beginner-6/
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