BEGIN:VCALENDAR
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PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20220313T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20221106T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220917T090000
DTEND;TZID=America/Los_Angeles:20220917T100000
DTSTAMP:20260423T145650
CREATED:20220917T160817Z
LAST-MODIFIED:20220917T160817Z
UID:14992-1663405200-1663408800@www.ayclogic.com
SUMMARY:9AM - Intro to Python - Saagar
DESCRIPTION:Today we did:\n\nFirst quiz – data types\, for/while loops\, input from shell\, if else\, lists\n\nHomework\n\nNo homework!!! Enjoy your week!
URL:https://www.ayclogic.com/event/9am-intro-to-python-saagar-7/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220917T090000
DTEND;TZID=America/Los_Angeles:20220917T100000
DTSTAMP:20260423T145650
CREATED:20220917T165745Z
LAST-MODIFIED:20220917T165745Z
UID:14994-1663405200-1663408800@www.ayclogic.com
SUMMARY:9 AM - Intro To Java - Gamas
DESCRIPTION:Homework\n\nHomework convert from Fahrenheit to Celcius.\nConvert sourceTemperature to Integer\nFormula – (F − 32) × 5/9 = Celcius\nDisplay the celcius in the system.out.println
URL:https://www.ayclogic.com/event/9-am-intro-to-java-gamas-17/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220917T100000
DTEND;TZID=America/Los_Angeles:20220917T110000
DTSTAMP:20260423T145650
CREATED:20220917T042237Z
LAST-MODIFIED:20220917T042237Z
UID:14983-1663408800-1663412400@www.ayclogic.com
SUMMARY:10 AM - Intro To Python - Gamas
DESCRIPTION:Homework\n\nCreate a new Python file Sep16_InputFromShell.py\nCopy codes from page 114 to 116. If you see >>> copy code after the >>>. For example\, if you see >>> age = input(“How old are you? “)\, just copy age = input(“How old are you? “) to the file.
URL:https://www.ayclogic.com/event/10-am-intro-to-python-gamas/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220917T100000
DTEND;TZID=America/Los_Angeles:20220917T110000
DTSTAMP:20260423T145650
CREATED:20220917T182952Z
LAST-MODIFIED:20220917T182952Z
UID:14996-1663408800-1663412400@www.ayclogic.com
SUMMARY:10 AM - Minecraft Modding With Java - Gamas
DESCRIPTION:Today We Did\n\nWe finished adding a custom animal entity into minecraft.\nWe added animation to this custom animal\nWe added temptation goals.\n\nHomework\n\nGo to src/main/resources/assets/aycessentials/textures/entity/hog.png and modify this texture according to your liking. Maybe change the eye into different color. Change the skin into something else\, etc.
URL:https://www.ayclogic.com/event/10-am-minecraft-modding-with-java-gamas-7/
CATEGORIES:Java,Minecraft Modding With Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220917T120000
DTEND;TZID=America/Los_Angeles:20220917T130000
DTSTAMP:20260423T145650
CREATED:20220917T200259Z
LAST-MODIFIED:20220917T200259Z
UID:14998-1663416000-1663419600@www.ayclogic.com
SUMMARY:12 PM - Android Game Development With Java - Gamas
DESCRIPTION:Today We Did\n\nWe started GameActivity and GameView. This is the page where we are going to play our game eventually.\nWe were able to add part of the code in the GameView but we are not done. We are missing a dedicated Java Thread responsible to draw canvas.\n\nHomework\n\nRead this tutorial and try running the example codes as well: https://www.w3schools.com/java/java_threads.asp
URL:https://www.ayclogic.com/event/12-pm-android-game-development-with-java-gamas/
CATEGORIES:Android Game Development,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220917T130000
DTEND;TZID=America/Los_Angeles:20220917T140000
DTSTAMP:20260423T145650
CREATED:20220923T061353Z
LAST-MODIFIED:20220923T061353Z
UID:15136-1663419600-1663423200@www.ayclogic.com
SUMMARY:1 PM Intro To Java - Alexander Lee
DESCRIPTION:Today We Did:\n\nWe finished up reviewing the practice quiz today\nWent over how to create the animal and also animal system.\nTalked again about how to create a method with a parameter so that we could pass information from the main to the method to be used.\n\nFor Homework:\n\nNext week we will be taking the test so make sure to study before and make sure you are prepared.\nYou have one hour to complete the exam and if you have any issues during the test and I will see if I can help.\nMake sure to have an email prepared to take the test so I can send it to you.
URL:https://www.ayclogic.com/event/1-pm-intro-to-java-alexander-lee-7/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220917T140000
DTEND;TZID=America/Los_Angeles:20220917T150000
DTSTAMP:20260423T145650
CREATED:20220917T215618Z
LAST-MODIFIED:20220917T215618Z
UID:15000-1663423200-1663426800@www.ayclogic.com
SUMMARY:2 PM – Intro To Python – Sebastian
DESCRIPTION:Today We Did\n\nLearned how to check if things are the same\, and if things are not the same (==\, !=)\nLearned if\, elif (otherwise if)\, and else (otherwise)\nLearned the difference between == (checking if things are the same) and = (giving variables a value)\n\nHomework\n\nCreate a new Python file SEP17_IfElseHomework.py in Thonny.\nPages 79-81 from the textbook\nIf you have questions\, you can email me: sebastian@ayclogic.com.
URL:https://www.ayclogic.com/event/2-pm-intro-to-python-sebastian-2/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220917T150000
DTEND;TZID=America/Los_Angeles:20220917T160000
DTSTAMP:20260423T145650
CREATED:20220917T230133Z
LAST-MODIFIED:20220917T230700Z
UID:15018-1663426800-1663430400@www.ayclogic.com
SUMMARY:3 PM – Intro To Python – Sebastian
DESCRIPTION:Today We Did\n\nLearned the difference between = (gives variable a value) and == (checks if both sides are the same).\nLearned about != (checks if the right side is not the same as the left side)\nLearned about if and else (otherwise)\nLearned about or (you can choose either or\, but always try to make it true if one of the options can be true)\nLearned about and (you can choose both\, but can only be true when both are true)\n\nHomework\n\nCreate a new Python file SEP17_IfElseHomework.py in Thonny.\nPages 79-81 from the textbook\nIf you have questions\, you can email me: sebastian@ayclogic.com.\n\n 
URL:https://www.ayclogic.com/event/3-pm-intro-to-python-sebastian-4/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220917T160000
DTEND;TZID=America/Los_Angeles:20220917T170000
DTSTAMP:20260423T145650
CREATED:20220918T170528Z
LAST-MODIFIED:20220918T170528Z
UID:15032-1663430400-1663434000@www.ayclogic.com
SUMMARY:4PM - Python Game Development - Latisha
DESCRIPTION:Today: \n\nFinished making only the play button clickable\nAdd debug option to turn on and off the hit boxes\nMake the player restart in the right place and make score reset to 0\n\nHomework: \n\nNone\n\nIf you have any questions\, please send an email to latisha@ayclogic.com
URL:https://www.ayclogic.com/event/4pm-python-game-development-latisha-6/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220917T163000
DTEND;TZID=America/Los_Angeles:20220917T173000
DTSTAMP:20260423T145650
CREATED:20220919T064256Z
LAST-MODIFIED:20220919T064610Z
UID:15036-1663432200-1663435800@www.ayclogic.com
SUMMARY:4:30 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nContinued the Spaceship 2.0 project\nCreated the Fireball Power-up sprite\nCreated the Bomb Power-up Sprite\nCreated a variable called “Fireball” to keep track of how many fireballs the player has left\nAdded codes so that the player can shoot a fireball only if the Fireball variable is greater than 0\nAdded codes so that the player has two fireballs to shoot with when the game starts\n\nHomework:\n\nCode the Fireball Power-up clone to delete if it touches the Rocketship sprite\nMake the Fireball variable go up by one (in other words: +1) when a Fireball Power-up clone touches the Rocketship sprite\nContact us if you have any questions or need any help.
URL:https://www.ayclogic.com/event/430-pm-scratch-level-2-allison-2/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220917T170000
DTEND;TZID=America/Los_Angeles:20220917T180000
DTSTAMP:20260423T145650
CREATED:20220918T020439Z
LAST-MODIFIED:20220918T020439Z
UID:15025-1663434000-1663437600@www.ayclogic.com
SUMMARY:5 PM - Minecraft Modding with Java - Gamas
DESCRIPTION:Today We Did\n\nWe were able to successfully added Saturn Sword.\nWe were able to understand the attributes of Saturn Sword\, attack damage and the attack speed.\nWe started with Saturn Fireball Axe.\n\nHomework\n\nCreate Jupiter Sword by looking at how you created Saturn Sword.\nGo to src/main/resources/assets/aycessentials/textures/items and create a copy of saturn_sword.png into jupiter_sword.png.\nUse an image editor like Fire Alpaca or other that you use to modify the image of jupiter_sword.png to be different than before.\nGo to src/main/resources/assets/aycessentials/lang/en_us.json and add this line at the end. Don’t forget to add comma (\,) at the end of the previous line.\n"item.aycessentials.jupiter_sword": "Jupiter Sword"\n\nGo to src/main/resources/assets/aycessentials/models/item and add a new file jupiter_sword.json and inside the file\, should be very similar to saturn_sword.json. Just copy the content of saturn_sword.json and modify accordingly.\nUnder ModItems.java add one more entry similar to SATURN_SWORD\, but make it JUPITER_SWORD this time. Anywhere you see “saturn_sword” in the JUPITER_SWORD entry\, change to “jupiter_sword”.
URL:https://www.ayclogic.com/event/5-pm-minecraft-modding-with-java-gamas-2/
CATEGORIES:Java,Minecraft Modding With Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220917T180000
DTEND;TZID=America/Los_Angeles:20220917T190000
DTSTAMP:20260423T145650
CREATED:20220920T042915Z
LAST-MODIFIED:20220920T042915Z
UID:15057-1663437600-1663441200@www.ayclogic.com
SUMMARY:6 PM - Python OOP - Bill
DESCRIPTION:Today We:\n\nReviewed the Homework\nStarted the School Application project\nCreated a student class\n\nYour HW:\n\nCreate a new file in your src folder called teacher\nInside that file\, create a teacher class with the following attributes:\n\nname\nage\nsubject\n\n\nGive the teacher class a get_info method like the student class\nCreate 2 instances of the teacher class in the main.py and print the get_info method from both
URL:https://www.ayclogic.com/event/6-pm-python-oop-bill-7/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220917T190000
DTEND;TZID=America/Los_Angeles:20220917T200000
DTSTAMP:20260423T145650
CREATED:20220918T031038Z
LAST-MODIFIED:20220918T031038Z
UID:15028-1663441200-1663444800@www.ayclogic.com
SUMMARY:7 PM - Digital Illustration - Abigail
DESCRIPTION:What we did today\n\nWe continued working on the Unicorn/Alicorn drawing.\nWe finished drawing the eye details.\nWe added the “cutie mark”.\nWe started working on the background.\n\nHomework\n\nWork on adding details to the tree leaves.\nUse a minimum of 3 colors.\nChange the brush size of needed.\nAdd texture and be random with your detail placement.
URL:https://www.ayclogic.com/event/7-pm-digital-illustration-abigail-8/
CATEGORIES:Beginner Digital Illustration,Digital Illustration
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