BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20220313T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20221106T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221102T170000
DTEND;TZID=America/Los_Angeles:20221102T180000
DTSTAMP:20260423T115909
CREATED:20221103T011246Z
LAST-MODIFIED:20221103T011246Z
UID:16138-1667408400-1667412000@www.ayclogic.com
SUMMARY:5 PM - Scratch Level 1 - Allison
DESCRIPTION:Today we: \n\nReviewed the homework\nContinued the Mary Had a Little Lamb project\nUsed “broadcast” and “When I receive” codes\nLearned how to code a sprite to play a music note\nCoded the video to turn on when the game starts\nCoded the video to turn off when the player presses the space key\nWhen the video motion reaches the Ball sprite\, we coded the Ball sprite to grow and change colors\, then shrink and change colors\n\nHomework: \n\nEveryone:\n\nIn the project “Mary Had a Little Lamb”:\nAdd another Ball sprite\nWhen the mouse pointer touches the Ball sprite\, code the Ball sprite to grow and change colors\, then shrink and change colors\nWhen the mouse pointer touches the Ball sprite\, code the Ball sprite to play the note D (hint: note #62)\nMake sure to use the codes “broadcast” and “when I Receive” when doing the above steps\n\n\nAudrey and Phoenix:\n\nIn the project “Practice 3 – Effects and Movement”\, add codes so that:\n\nWhen the O sprite is clicked\, code the O sprite to move right 30 steps\, wait 0.3 second\, move down 30 steps\, wait 0.3 second\, move left 30 steps\, wait 0.3 second\, and move up 30 steps.\nWhen the E sprite is clicked\, code the E sprite to turn more transparent each time the mouse touches the sprite. (Hint: use the ghost effect)\n\n\n\n\nContact us if you have any questions or need any help.
URL:https://www.ayclogic.com/event/5-pm-scratch-level-1-allison-45/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221102T170000
DTEND;TZID=America/Los_Angeles:20221102T180000
DTSTAMP:20260423T115909
CREATED:20221108T071646Z
LAST-MODIFIED:20221108T071646Z
UID:16285-1667408400-1667412000@www.ayclogic.com
SUMMARY:5PM - Digital Illustration 3
DESCRIPTION:WEDNESDAY \nToday we continued the Nezuko and Tanjiro project. \nWe did: \n\nadded shading to Tanjiro\nadded the patterns to Tanjiro’s coat\, and started on Nezuko’s pattern.\n\nNo homework.
URL:https://www.ayclogic.com/event/5pm-digital-illustration-3-24/
CATEGORIES:Digital Illustration,Intermediate Digital Illustration
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221102T180000
DTEND;TZID=America/Los_Angeles:20221102T190000
DTSTAMP:20260423T115909
CREATED:20221103T020036Z
LAST-MODIFIED:20221103T020036Z
UID:16142-1667412000-1667415600@www.ayclogic.com
SUMMARY:6 PM - Python OOP - Gamas
DESCRIPTION:Today We Did:\n\nWe learned about class\n\nclass attributes\nclass init function\nclass self.\n\n\n\nHomework\n\nCreate Nov2_ClassHomework2.py\nAnswer question from page 162: TRY IT YOURSELF: 9-1\, 9-2\, 9-3.
URL:https://www.ayclogic.com/event/6-pm-python-oop-gamas-5/
CATEGORIES:OOP Python,Python Class
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221102T180000
DTEND;TZID=America/Los_Angeles:20221102T190000
DTSTAMP:20260423T115909
CREATED:20221103T020711Z
LAST-MODIFIED:20221203T182551Z
UID:16140-1667412000-1667415600@www.ayclogic.com
SUMMARY:6 PM – Intro To Python – Sebastian
DESCRIPTION:Today We Did\n\nVariables have a name and a value. Variables are like a box that wraps around a “thing” (value).\nThe values of a variable can be one of four different “data types” (boolean\, integers\, float\, string)\nMath with integers and floats (+\, -\, *\, /)\nConnect strings together with +\n\nHomework\n\nCreate a new Python file NOV2_StringHomework.py in Thonny.\nCopy code from pages 20-23: IntroToPythonP20toP23\nOn page 25\, try 2-3\, 2-4\, 2-5\, and 2-6\n\n  \nIf you need anything\, remember to email me: sebastian@ayclogic.com
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-sebastian/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221102T180000
DTEND;TZID=America/Los_Angeles:20221102T200000
DTSTAMP:20260423T115909
CREATED:20221103T030507Z
LAST-MODIFIED:20221103T030507Z
UID:16149-1667412000-1667419200@www.ayclogic.com
SUMMARY:Competitive Programming
DESCRIPTION:Homework: \n1.https://docs.google.com/presentation/d/1PwxVQGgNw_-SsT6VhIgbVPc0ODGB0DylDF2MYKHHE1M/edit#slide=id.g16a074c7e9d_1_82 \n2. https://docs.google.com/presentation/d/1PwxVQGgNw_-SsT6VhIgbVPc0ODGB0DylDF2MYKHHE1M/edit#slide=id.g16a074c7e9d_2_7
URL:https://www.ayclogic.com/event/competitive-programming-10/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221102T190000
DTEND;TZID=America/Los_Angeles:20221102T200000
DTSTAMP:20260423T115909
CREATED:20221107T234643Z
LAST-MODIFIED:20221107T234643Z
UID:16265-1667415600-1667419200@www.ayclogic.com
SUMMARY:7PM - OOP Python - Latisha
DESCRIPTION:Today We Did\n\nLearned about Classes\n\nHomework\n\n do pg.158-161 from the textbook in a file called Nov2_ClassHomework.py\n\nIf you have any questions\, feel free to email me at latisha@ayclogic.com
URL:https://www.ayclogic.com/event/7pm-oop-python-latisha-11/
END:VEVENT
END:VCALENDAR