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X-WR-CALDESC:Events for American Young Coder
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TZOFFSETFROM:-0800
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TZNAME:PDT
DTSTART:20220313T100000
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DTSTART:20221106T090000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221118T160000
DTEND;TZID=America/Los_Angeles:20221118T170000
DTSTAMP:20260423T121007
CREATED:20221119T010409Z
LAST-MODIFIED:20221124T053903Z
UID:16476-1668787200-1668790800@www.ayclogic.com
SUMMARY:4PM - Intro To Python - Alex W.
DESCRIPTION:Today We:\n\nBuilt the main battle system class\nAdded in the functions to have the player attack a monster\n\nHomework:\n\nAdd in the code to make the monster attack the player\nWe do not have class next week\, as it is thanksgiving\n\nIf you have any questions\, you can email me at alexwalburg@ayclogic.com
URL:https://www.ayclogic.com/event/4pm-intro-to-python-alex-w/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221118T173000
DTEND;TZID=America/Los_Angeles:20221118T183000
DTSTAMP:20260423T121007
CREATED:20221119T055736Z
LAST-MODIFIED:20221124T053447Z
UID:16480-1668792600-1668796200@www.ayclogic.com
SUMMARY:5:30PM - Intro To Python - Alex W.
DESCRIPTION:Today We:\n\nFinished our work on the hangman project\nDiscussed the content of the quiz\n\nHomework:\n\nComplete the quiz exercise attached: https://www.ayclogic.com/intro-to-python-exercises-for-quiz-2/\nWe do not have class next week\, as it is thanksgiving.\n\nIf you need help\, you can email me at alexwalburg@ayclogic.com
URL:https://www.ayclogic.com/event/530pm-intro-to-python-alex-w-6/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221118T173000
DTEND;TZID=America/Los_Angeles:20221118T183000
DTSTAMP:20260423T121007
CREATED:20221120T030915Z
LAST-MODIFIED:20221120T031756Z
UID:16508-1668792600-1668796200@www.ayclogic.com
SUMMARY:5:30 PM - Python Game Development - Bill
DESCRIPTION:Today We:\n\nContinued working on the dragon birdie project\nLearned how to check for collisions between sprites\nLearned about pygame.rect\n\nYour HW:\n\nCreate a rect “hitbox” for the player sprite just like we did for the bird and bullet\nMake sure the rect follows the player\nCheck for collisions between the bird and the player\nMake it so that when the bird and player collide\, the player will disappear\n\nReminder:\nNo class next week\, Happy Thanksgiving!\nClasses resume after Nov. 27
URL:https://www.ayclogic.com/event/530-pm-python-game-development-bill-6/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20221118T190000
DTEND;TZID=America/Los_Angeles:20221118T200000
DTSTAMP:20260423T121007
CREATED:20221119T040006Z
LAST-MODIFIED:20221119T040006Z
UID:16478-1668798000-1668801600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development - Gamas
DESCRIPTION:Homework\nWe want to make bug falls down when hit by target \n\nLoad the assets/bugs/dizzy/frame-1.png and frame-2.png into self.dizzy_images\nCreate self.bug_mode = FLYING_MODE . You have to define FLYING_MODE and DIZZY_MODE in config.py\nInside bug.py in the next_costume() method\, you need to check if you need to use dizzy_images or flying_images.\nWhen bug is hit by target\, change bug_mode to DIZZY_MODE. Look at how we did this in Flappy Bird project.\nInside bug.py\, inside update() when self.bug_mode == DIZZY_MODE\, change the movement to go down instead of moving left or right.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-gamas-15/
CATEGORIES:Python Class,Python Game Development
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