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X-WR-CALDESC:Events for American Young Coder
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DTSTART:20230312T100000
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DTSTART:20231105T090000
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DTSTART;TZID=America/Los_Angeles:20230105T150000
DTEND;TZID=America/Los_Angeles:20230105T160000
DTSTAMP:20260423T092344
CREATED:20230106T230944Z
LAST-MODIFIED:20230106T230944Z
UID:17402-1672930800-1672934400@www.ayclogic.com
SUMMARY:3 PM - Scratch 1 - Abigail
DESCRIPTION:What we did today\n\nWe finished working on Funny Faces Project\nWe did an introduction to x and y coordinates.\n\nHomework\n\nWork on finding the corner points for the square and rectangle. (x\,y)
URL:https://www.ayclogic.com/event/3-pm-scratch-1-abigail/
CATEGORIES:Scratch Class,Scratch Class Level 1
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230105T190000
DTEND;TZID=America/Los_Angeles:20230105T200000
DTSTAMP:20260423T092344
CREATED:20230106T035541Z
LAST-MODIFIED:20230106T035541Z
UID:17384-1672945200-1672948800@www.ayclogic.com
SUMMARY:7 PM - Intro To Java - Alex
DESCRIPTION:For Homework:\n\nCreate a new project called EmailApplication\nInside it create a class called EmailMainApplication.java\nCreate a variable for the menu which is below:\nLoop through this menu and also do the exit.\n\nPlease select one of the item below:\n            1. Create new email account\n            2. Login\n            3. List all email accounts.\n            4. Exit\n            Please make your selection (1-4):
URL:https://www.ayclogic.com/event/7-pm-intro-to-java-alex-14/
CATEGORIES:Introduction To Java,Java
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230105T190000
DTEND;TZID=America/Los_Angeles:20230105T200000
DTSTAMP:20260423T092344
CREATED:20230106T040739Z
LAST-MODIFIED:20230106T040739Z
UID:17386-1672945200-1672948800@www.ayclogic.com
SUMMARY:7 PM - Python OOP - Latisha
DESCRIPTION:Today We Did\n\nWe reviewed Class\, Inheritance\, methods\, __init__.\nWe reviewed how to override parent’s class method.\nWe continued with AdventureGame project by adding “1. Add New Monster”\n\nHomework\n\nContinue with AdventureGame project. Add code so it will do the following\n\nWhen the program first starts\, add the following monsters automatically to the monster_dictionary\n\nDragon – 100 health – 50 Max attack\nTroll – 50 health – 20 Max attack\nWater Golem – 30 health – 20 Max attack\nCyclops – 60 health – 30 Max attack\n\n\nAdd code to do “2. List all monsters” like below\n\nWelcome to AYC Logic Adventure Game\n\nMain Menu\n1. Add Monster\n2. List all monsters\n3. Play Adventure\n4. Exit\nEnter your selection: 2\nDragon - 100 health - 50 Max attack\nTroll - 50 health - 20 Max attack\nWater Golem - 30 health - 20 Max attack\nCyclops - 60 health - 30 Max attack\n\nMain Menu\n1. Add Monster\n2. List all monsters\n3. Play Adventure\n4. Exit\nEnter your selection: 1\n\nADD NEW MONSTER\nEnter monster species: Hydra\nEnter monster health: 80\nEnter monster max attack: 40\nYou have succesfully added Hydra to our system.\n\nMain Menu\n1. Add Monster\n2. List all monsters\n3. Play Adventure\n4. Exit\nEnter your selection: 2\nDragon - 100 health - 50 Max attack\nTroll - 50 health - 20 Max attack\nWater Golem - 30 health - 20 Max attack\nCyclops - 60 health - 30 Max attack\nHydra - 80 health - 40 Max attack\n\nMain Menu\n1. Add Monster\n2. List all monsters\n3. Play Adventure\n4. Exit\nEnter your selection:
URL:https://www.ayclogic.com/event/7-pm-python-oop-latisha-2/
CATEGORIES:OOP Python,Python Class
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