BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20230312T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20231105T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230429T093000
DTEND;TZID=America/Los_Angeles:20230429T113000
DTSTAMP:20260423T051821
CREATED:20230429T172450Z
LAST-MODIFIED:20230429T184628Z
UID:19383-1682760600-1682767800@www.ayclogic.com
SUMMARY:9:30 AM – Scratch 1 – Yitong
DESCRIPTION:Today we:\n\nChanged the background to the Eiffel Tower.\nChanged the Button and Cake costumes to our mom’s picture.\nChanged the Shark costumes to our own pictures.\nChanged where the Banner sprite glides to.\nChanged where the Cake sprite starts and glides to.\nChanged the lyrics in the Happy Birthday song.\nFinished the Custom Birthday Card project.\nStarted the Punch the Dummy project.\nMade an Eyeball sprite and a Head sprite.\n\nHomework:\n\nDecorate the Head sprite. You can add a mouth\, eyebrows\, hair\, or anything you want! Remember that everything you make MUST BE IN THE HEAD SPRITE!!! Only the Eyeball sprite is separate from the Head sprite.\n\nShare your homework and submit it to this email: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/930-am-scratch-1-yitong-13/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230429T103000
DTEND;TZID=America/Los_Angeles:20230429T113000
DTSTAMP:20260423T051821
CREATED:20230429T184019Z
LAST-MODIFIED:20230429T184019Z
UID:19385-1682764200-1682767800@www.ayclogic.com
SUMMARY:10:30 AM – Scratch 2 – Yitong
DESCRIPTION:Today we:\n\nAdded the background music and game over music.\nAdded the asteroidCreationDelay variable and code.\nAdded the Time variable and code.\nFinished the Spaceship project.\nStarted the Cheese Chase project.\nCreated the Maze sprite and the Mouse sprite.\nAdded movement and Maze collision code for the Mouse sprite.\nAdded the Beetle sprite and added collision code.\n\nHomework:\n\nMake a Cheese sprite. You need to draw it yourself.\nMake the Cheese sprite go to random spot on the screen when the game starts. It should show up inside this area on the screen.\n\n\n\n\n\nSubmit your homework here: yitong@ayclogic.com
URL:https://www.ayclogic.com/event/1030-am-scratch-2-yitong-3/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230429T130000
DTEND;TZID=America/Los_Angeles:20230429T140000
DTSTAMP:20260423T051821
CREATED:20230429T213329Z
LAST-MODIFIED:20230429T213329Z
UID:19390-1682773200-1682776800@www.ayclogic.com
SUMMARY:1 PM - Android Game Dev - Gamas
DESCRIPTION:Today We Did\n\nWe implemented RESET GAME button.\nWe added tag to each of the boxes.\nWe started working on checkForWinner() method.\n\nHomework\n\nIn the class today\, we added code to check for winner for all horizontal rows. After we found a winner\, set statusBarLabel UI component to “We have a winner”.\nAdd code to check for winner in all vertical rows and if a winner is found\, set statusBarLabel UI component to “We have a winner”.\nAdd code to check for winner in all diagonals and if a winner is found\, set statusBarLabel UI component to “We have a winner”.\nMy latest code can be found in here.
URL:https://www.ayclogic.com/event/1-pm-android-game-dev-gamas-8/
CATEGORIES:Android Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230429T140000
DTEND;TZID=America/Los_Angeles:20230429T150000
DTSTAMP:20260423T051821
CREATED:20230502T145254Z
LAST-MODIFIED:20230502T145254Z
UID:19469-1682776800-1682780400@www.ayclogic.com
SUMMARY:2 PM – Intro To Python – Sebastian
DESCRIPTION:Today We Did\n\nGrocery System Program\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nName your homework APR29_robux_hw\, please submit by next Friday.\nHomework: In the same file that we started in class\, below the handle_transaction function\, create a while loop which will continuously save user input into a variable called selection\, and check if the selection is one of the valid options. If its not\, give the user an error message. Finally\, make a check to see if the user wanted to exit the loop.\nYour project is due on 5/06 (this upcoming Saturday!) so please try to be finished by the time we have class.
URL:https://www.ayclogic.com/event/2-pm-intro-to-python-sebastian-30/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230429T150000
DTEND;TZID=America/Los_Angeles:20230429T160000
DTSTAMP:20260423T051821
CREATED:20230502T145555Z
LAST-MODIFIED:20230502T145555Z
UID:19471-1682780400-1682784000@www.ayclogic.com
SUMMARY:3 PM – Intro To Python – Sebastian
DESCRIPTION:Today We Did\n\nLearned how to draw several different letters in turtle\nLearned how to draw polygons\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nName your homework APR29_project_hw\, please submit by next Friday.\nHomework: Try to be about 50% done with your project. It will be due on 5/20\, but if you turn it in a week ahead of time (5/13)\, you get 10% extra credit. \nProject requirements: https://www.ayclogic.com/intro-to-python-final-project-criteria/
URL:https://www.ayclogic.com/event/3-pm-intro-to-python-sebastian-28/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230429T160000
DTEND;TZID=America/Los_Angeles:20230429T170000
DTSTAMP:20260423T051821
CREATED:20230430T000542Z
LAST-MODIFIED:20230430T001352Z
UID:19426-1682784000-1682787600@www.ayclogic.com
SUMMARY:4 PM - Python Game Development - Latisha
DESCRIPTION:Today We Did\n\nWe learned how to create game loader that is executed as a separate thread.\n\nHomework\n\nThe class is finished but if you guys want\, you guys can continue with Balloon shooting game.\nAdd count down counter on the top right corner of the screen.\nWhen the count down goes to 0 do 2 things\n\nWhen score >= 50\, then display GAME_WIN\nWhen score < 50 then\, then display GAME_LOSE.
URL:https://www.ayclogic.com/event/4-pm-python-game-development-latisha-5/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230429T160000
DTEND;TZID=America/Los_Angeles:20230429T170000
DTSTAMP:20260423T051821
CREATED:20230502T021016Z
LAST-MODIFIED:20230502T021016Z
UID:19454-1682784000-1682787600@www.ayclogic.com
SUMMARY:4 PM - Python Game Development - Bill
DESCRIPTION:Your HW:\n\nCreate a tube class that just moves the the left
URL:https://www.ayclogic.com/event/4-pm-python-game-development-bill-5/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230429T170000
DTEND;TZID=America/Los_Angeles:20230429T180000
DTSTAMP:20260423T051821
CREATED:20230502T021104Z
LAST-MODIFIED:20230502T021104Z
UID:19456-1682787600-1682791200@www.ayclogic.com
SUMMARY:5 PM - Python Game Development - Bill
DESCRIPTION:Your HW:\n\nNo Homework
URL:https://www.ayclogic.com/event/5-pm-python-game-development-bill-9/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230429T170000
DTEND;TZID=America/Los_Angeles:20230429T180000
DTSTAMP:20260423T051821
CREATED:20230505T013241Z
LAST-MODIFIED:20230505T013934Z
UID:19550-1682787600-1682791200@www.ayclogic.com
SUMMARY:5 PM – Scratch Level 2 – Allison
DESCRIPTION:Today We:\n\nFinished editing codes for the Doom on the Broom project\nContinued the Fire and Ice Fight project\nCoded Gumball to speak after he loses the game\nCoded the Apple sprite\nCoded Gumball to get one more life if he touches the Apple\n\nHomework:\n\nCreate a new sprite called “Instructions”\n\nThe sprite’s first costume should have the words:\n\nPress H for help\n\n\nThe sprite’s second costume should have the words:\n\nPress H to close\nDarwin:\n\nMovement: w (up)\, a (left)\, s (down)\, d (right) keys\nFireball: F key\nGiant Fireball: G key when Darwin gets a star\n\n\nGumball:\n\nMovement: up\, left\, down\, right arrow keys\nIce: L key\nGiant Ice: K key when Gumball gets a star\n\n\n\n\n\n\nPlease see the pictures below for reference\nContact us if you have any questions or need any help\n\n  \nCostume 1: \n \nCostume 2:
URL:https://www.ayclogic.com/event/5-pm-scratch-level-2-allison-9/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230429T180000
DTEND;TZID=America/Los_Angeles:20230429T190000
DTSTAMP:20260423T051821
CREATED:20230430T061528Z
LAST-MODIFIED:20230430T061528Z
UID:19432-1682791200-1682794800@www.ayclogic.com
SUMMARY:6:00 PM - Intro to Python - Juan
DESCRIPTION:Today We Did\n\nIntro to Python\, Quiz 1\nScores are out for those who’ve taken the quiz today\, check the email you used for the quiz.
URL:https://www.ayclogic.com/event/600-pm-intro-to-python-juan-11/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230429T190000
DTEND;TZID=America/Los_Angeles:20230429T200000
DTSTAMP:20260423T051821
CREATED:20230430T030650Z
LAST-MODIFIED:20230430T030650Z
UID:19430-1682794800-1682798400@www.ayclogic.com
SUMMARY:7 PM - Digital Illustration 2 - Abigail
DESCRIPTION:What we did today\n\nWe started working on the Hatsune Miku drawing.\n\nHomework\n\nFinish drawing both arms + fingers.\n(Look at your previous practice sketches for reference)
URL:https://www.ayclogic.com/event/7-pm-digital-illustration-2-abigail-4/
CATEGORIES:Digital Illustration,Intermediate Digital Illustration
END:VEVENT
END:VCALENDAR