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X-WR-CALDESC:Events for American Young Coder
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TZID:America/Los_Angeles
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TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20230312T100000
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TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20231105T090000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20231010T180000
DTEND;TZID=America/Los_Angeles:20231010T190000
DTSTAMP:20260427T033702
CREATED:20231011T005808Z
LAST-MODIFIED:20231011T015706Z
UID:22056-1696960800-1696964400@www.ayclogic.com
SUMMARY:6 PM – Python OOP – Shawn
DESCRIPTION:Today We Did\n\nGo over homework\nIntroduce OOP concepts\n\nHomework\n\nCreate Oct10_ClassHW.py\n\nCopy pages 158 to 161
URL:https://www.ayclogic.com/event/6-pm-python-oop-shawn-19/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20231010T180000
DTEND;TZID=America/Los_Angeles:20231010T190000
DTSTAMP:20260427T033702
CREATED:20231011T020751Z
LAST-MODIFIED:20231011T020751Z
UID:22062-1696960800-1696964400@www.ayclogic.com
SUMMARY:6 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did\n\nFinished adding movement to Player class\nChanged Player image direction on movement\nBegan understanding hitboxes\, groupcollide\, and the rect attribute\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/tue-6-pm-dragon-birdie/-/tree/TUE-6PM-Sebastian\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: For both your Player and Bird classes\, create a “rect” attribute\, and set it to pygame’s “Rect” object:\n \n\npygame.Rect(self.x\, self.y\, self.right_images[0].get_width()\, self.right_images[0].get_height())\n\n\n In each of their update methods (before you blit their image to screen):\n\nFirst check if TESTING is set to True (be sure you added TESTING = True in config.py)\nIf it is\, draw the “rect” attribute to the screen with:\n\npygame.draw.rect(self.screen\, (255\,0\,255)\, self.rect)\n\n\n\n\nIf everything is set up correctly\, all birds & players should show their hitbox in red. To disable hitboxes\, simply set the “TESTING” global variable (in config.py) to False.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-sebastian-5/
CATEGORIES:Python Class,Python Game Development
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20231010T180000
DTEND;TZID=America/Los_Angeles:20231010T190000
DTSTAMP:20260427T033702
CREATED:20231012T013156Z
LAST-MODIFIED:20231012T013213Z
UID:22079-1696960800-1696964400@www.ayclogic.com
SUMMARY:6 PM - Intro To Python - Darin
DESCRIPTION:What We Did Today:\n\nReviewed input from shell homework with if statements\nIntroduced the concept of lists and how to add items into a list\, remove items from a list\, and print items from a list.\nLearnt how to get items from a list\, and understood the differences in data types.\n\nHomework:\n\nCreate a file named Oct10_ListsHW1.py and upload it to the google drive when you finish.\nDo page 38-41\, copy the codes starting from “Inserting elements into a list” (Version 2 of the book) or “Adding elements into a list” (Version 3 of the book)\nMake sure you run and test the code to make sure it works. Do not copy the printed output.\n\nNotes:\nIf you have any questions\, email me at ddjapri@ayclogic.com
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-darin-20/
CATEGORIES:Python Class,Python Level 1
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20231010T180000
DTEND;TZID=America/Los_Angeles:20231010T190000
DTSTAMP:20260427T033702
CREATED:20231012T075706Z
LAST-MODIFIED:20231012T075706Z
UID:22090-1696960800-1696964400@www.ayclogic.com
SUMMARY:6PM - Digital Illustration 2
DESCRIPTION:Today we continued the Elsa project. \n\nWe finished up the braid. (Check last week’s homework page if you need to see it more than the pictures here)\nWe worked on the top of her hair\n\nKeep in mind 1) the center of her hairline\, 2) the directions of the hair waves\, and 3) how the hair should be higher up than the scalp.
URL:https://www.ayclogic.com/event/6pm-digital-illustration-2-33/
CATEGORIES:Digital Illustration,Intermediate Digital Illustration
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20231010T183000
DTEND;TZID=America/Los_Angeles:20231010T193000
DTSTAMP:20260427T033702
CREATED:20231011T023511Z
LAST-MODIFIED:20231011T213612Z
UID:22064-1696962600-1696966200@www.ayclogic.com
SUMMARY:6:30 PM – Scratch Level 2 – Allison
DESCRIPTION:Today we:\n\nFinished the Jumpy Monkey project\nStarted the Doom on the Broom\nStarted coding the Witch and Fireball sprite\n\nImportant Reminders:\n\nAfter you finish your homework in Scratch\, send an email to allison@ayclogic.com by Monday at 8 PM. In that email\, write down your name and a link to your shared Scratch project homework. Make sure to share your Scratch project.\n\nHomework:\n\nNote: the homework for this week has changed to the below:\nCreate a new project and title it “Fire and Ice Fight”\nUpload a sprite\n\nIt can be from the internet\nMake sure the character is facing the right\n\n\nUpload another sprite\n\nIt can be from the internet\nMake sure the character is facing the left\n\n\nUpload one background from the internet\nUpload the fireball and ice pictures below\nResize your sprites if needed\nRename your sprites. (Ex: If I choose an image of Darwin from The Amazing World of Gumball\, I would rename my sprite to Darwin)\nIf you want\, you can upload the sprites and background below\n\nThe first sprite is Darwin. The second sprite is Gumball.\n\n\nSee the example picture (the last picture) below\nContact us if you have any questions or need any help.\n\n  \n \n \n  \n \n  \n \n  \n \n  \nExample:
URL:https://www.ayclogic.com/event/630-pm-scratch-level-2-allison-18/
CATEGORIES:Scratch Class,Scratch Class Level 2
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20231010T190000
DTEND;TZID=America/Los_Angeles:20231010T200000
DTSTAMP:20260427T033702
CREATED:20231011T025803Z
LAST-MODIFIED:20231011T025803Z
UID:22068-1696964400-1696968000@www.ayclogic.com
SUMMARY:7 PM – AI / ML – Shawn
DESCRIPTION:Today We Did\n\nIntro to machine learning and computer vision\nIntro to Fast.ai & resnet34\nStarted training our cats vs dogs classification models\nhttps://colab.research.google.com/drive/14wdE8R6MoDHzTVO5_tFw50Gjan73KJk-?usp=sharing\n\nHomework\n\nTry predicting some images using learn.predict(files[0]). Play around with the 0 to change around the images as well!\nRun learn.show_results() a couple times. See how your learner does.\nTry the following code:\nfrom google.colab import files\n  file = files.upload()\nTry passing in the file you upload into learn.predict\, and see how it does!\n\n  \nTIPS: \n\nRemember that you have to re-run your code if you disconnect from your Colab workspace for a while. Go to Runtime -> Run all to run all your cells.
URL:https://www.ayclogic.com/event/7-pm-ai-ml-shawn-2/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20231010T190000
DTEND;TZID=America/Los_Angeles:20231010T200000
DTSTAMP:20260427T033702
CREATED:20231011T030342Z
LAST-MODIFIED:20231011T030342Z
UID:22069-1696964400-1696968000@www.ayclogic.com
SUMMARY:7 PM – Scratch Level 2 – Yitong
DESCRIPTION:Today we:\n\nWorked on Fireball Power Up and Bomb Power Up sprites.\nLearned about asteroidCreationDelay.\n\nHomework:\n\nWhen the Bomb Power Up sprite touches the Rocketship sprite\, make the Bomb variable go down by 1 and delete the Bomb Power Up clone.\nInside the Rocketship sprite\, when the game starts you have to have 5 Bombs. (Use the Bomb variable.)\nWhen you shoot a Bomb clone\, check if you have more than 0 Bomb clones. If you do\, then create a Bomb clone and make the Bomb variable go down by 1.\n\nSend me your project here: yitong@ayclogic.com \n\nHomework is due MONDAY NIGHT. You can submit it earlier\, I will check it as soon as I can.\nMake sure to SHARE your project. Otherwise\, I cannot see it.\n\nHow to submit homework:\n\nGo to your email and compose a new message.\n\n\n\n\nGo to the coding homework calendar to copy my email address and paste it into the email message.\n\n\n\n\n\nGo to your project and make sure it is SHARED. Copy the link and paste it into the email message.\n\n\n\n\n\n\nThis is what your email message should look like when you’re done.
URL:https://www.ayclogic.com/event/7-pm-scratch-level-2-yitong-4/
CATEGORIES:Scratch Class,Scratch Class Level 2
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