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X-WR-CALDESC:Events for American Young Coder
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TZID:America/Los_Angeles
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TZOFFSETFROM:-0800
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TZNAME:PDT
DTSTART:20240310T100000
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DTSTART:20241103T090000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240401T160000
DTEND;TZID=America/Los_Angeles:20240401T170000
DTSTAMP:20260426T101517
CREATED:20240401T205844Z
LAST-MODIFIED:20240404T033900Z
UID:24577-1711987200-1711990800@www.ayclogic.com
SUMMARY:4 PM - Intro To Python - Darin
DESCRIPTION:What We Did Today:\n\nLearnt how to debug\, identified common types of errors\, and gained independence as a coder.\n\nHomework:\nContinue on your file called April1_Debugging_2.py and submit it into the google drive when you are done! \nFinish and successfully debug the rest of the code from the following website\, and make sure the output matches the specified output: https://www.ayclogic.com/fix-python-bugs-2/ \nAfter this\, make sure you finish last weeks homework: Numbers 1 and 2 from https://www.ayclogic.com/intro-to-python-exercises-for-quiz-2/\nFor this make sure for number 2 you return the value into a new variable and print using that variable as shown in the other return function examples. \nNotes:\nIf you have any questions\, feel free to email me at ddjapri@ayclogic.com
URL:https://www.ayclogic.com/event/4-pm-intro-to-python-darin-17/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240401T170000
DTEND;TZID=America/Los_Angeles:20240401T180000
DTSTAMP:20260426T101517
CREATED:20240401T223244Z
LAST-MODIFIED:20240404T035159Z
UID:24578-1711990800-1711994400@www.ayclogic.com
SUMMARY:5 PM - Intro To Python - Darin
DESCRIPTION:What We Did Today:\n\n\n\nAdded the fireball and made it shoot from the players location\, and triggered it on command using the space key\n\nWe added a timer for launching the fireball a bit differently\, where we only reset the timer value when the space key is pressed so that there is no delay\n\n\n\nHomework:\n\n\n\n\n# for your homework\, I want you to add in the code that creates a fireball\, a way to make the fireball change directions depending on if the player is facing the right or the left\n\n# Step 1: Add a direction attribute in the fireball class\n# Step 2: Make the fireball move to the right or to the left depending on self.direction in the fireball class\n\n# Those 2 parts should be similar to the bird class^\n\n# Step 3: grab the direction of the player in main using self.player.direction\, and pass that as a fireball parameter.\n\n# We will go over this in more detail on Monday!\n\nwhen you are done submitting this\, by Sunday night I will leave comments to your homework so you will need to update your project from the upper left\, and if it asks you to merge\, merge yours\n\n\nNotes:\nIf you have any questions\, feel free to email me at ddjapri@ayclogic.com
URL:https://www.ayclogic.com/event/5-pm-intro-to-python-darin-2/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240401T170000
DTEND;TZID=America/Los_Angeles:20240401T180000
DTSTAMP:20260426T101517
CREATED:20240402T030026Z
LAST-MODIFIED:20240402T030026Z
UID:24581-1711990800-1711994400@www.ayclogic.com
SUMMARY:5 PM - Intro To Python - Gamas
DESCRIPTION:Today We Did\n\nWe continued learning turtle.\nWe drew triangles and octagon inside forloop\nWe learned how to set background to dark blue\nWe learned how to set the pen to white.\n\nHomework\n\nContinue on april_1_shapes_with_color.py\n\nFinish the star\nAnd put the code inside a for loop and loop 10 times move up.\n\n\nCreate a new file april_1_shapes_with_color_hw.py\n\nSet the background to brown\nSet the pen color to yellow.\nDraw octagon inside for loop and loop 10 times move down.
URL:https://www.ayclogic.com/event/5-pm-intro-to-python-gamas-16/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240401T190000
DTEND;TZID=America/Los_Angeles:20240401T200000
DTSTAMP:20260426T101517
CREATED:20240402T030226Z
LAST-MODIFIED:20240402T030226Z
UID:24583-1711998000-1712001600@www.ayclogic.com
SUMMARY:7 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nContinued adding logic for bug collisions\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/mon-7-pm-shoot-balloon/-/tree/sat_7_pm_sebastian?ref_type=heads\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nContinue with the homework we wrote together in our project proposal document. Be sure you’re finished with the project by tomorrow night\, it must be in a presentable state with all core requirements.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-sebastian-34/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240401T190000
DTEND;TZID=America/Los_Angeles:20240401T200000
DTSTAMP:20260426T101517
CREATED:20240402T030553Z
LAST-MODIFIED:20240402T030553Z
UID:24584-1711998000-1712001600@www.ayclogic.com
SUMMARY:7 PM – Scratch 1 – Abigail
DESCRIPTION:What we did today\n\nWe finished working on the Drawing Shapes project.\nWe started working on the Animal Crossing project.\n\nHomework\n\nMake a sprite start from the RIGHT side of the screen\, and move to the LEFT SIDE.\nChoose any sprite you want\, but it must have costumes.\nUse the mouse sprite code as reference.\n\nIf you have any questions\, email me at abigail@ayclogic.com
URL:https://www.ayclogic.com/event/7-pm-scratch-1-abigail-3/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240401T193000
DTEND;TZID=America/Los_Angeles:20240401T203000
DTSTAMP:20260426T101517
CREATED:20240402T042757Z
LAST-MODIFIED:20240402T042757Z
UID:24587-1711999800-1712003400@www.ayclogic.com
SUMMARY:7:30 PM - Python Game Development - Bill
DESCRIPTION:Your HW:\n\nCreate a new file called bullet.py\n\nMake it a sprite similar to cloud but with only 1 image\nMake it be able to move left or right based on the direction attribute\nTest it out in both directions so that it 100% works\n\n\nIn the main\, create a bullet group and make sure to update it in the game loop\n\nCreate a spawn_bullet method that is also called in the game loop\nIn the spawn_bullet method\, check if the player presses the space bar\n\nWhen they do\, create a new bullet and add it to the bullet group
URL:https://www.ayclogic.com/event/730-pm-python-game-development-bill-8/
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