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X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
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TZID:America/Los_Angeles
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TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20240310T100000
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TZOFFSETFROM:-0700
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DTSTART:20241103T090000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240415T160000
DTEND;TZID=America/Los_Angeles:20240415T170000
DTSTAMP:20260426T134909
CREATED:20240416T015229Z
LAST-MODIFIED:20240416T015229Z
UID:24774-1713196800-1713200400@www.ayclogic.com
SUMMARY:4 PM - Intro To Python - Darin
DESCRIPTION:What We Did Today\nHad our second quiz \n  \nNotes\nIf you have any questions\, let me know at ddjapri@ayclogic.com
URL:https://www.ayclogic.com/event/4-pm-intro-to-python-darin-19/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240415T170000
DTEND;TZID=America/Los_Angeles:20240415T180000
DTSTAMP:20260426T134909
CREATED:20240416T010557Z
LAST-MODIFIED:20240416T010557Z
UID:24772-1713200400-1713204000@www.ayclogic.com
SUMMARY:5 PM - Intro To Python - Gamas
DESCRIPTION:Today We Did\n\nWe learned more about for loop.\nWe learned how to print some sentences multiple times into the shell using for loop.\n\nHomework\n\nPrint the grid paper from \nAnd draw a letter S on the grid paper and get its coordinates.\nAfter you get the coordinates\, continue with april_15_sos_1.py to draw letter S. The letter S should look like below
URL:https://www.ayclogic.com/event/5-pm-intro-to-python-gamas-18/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240415T170000
DTEND;TZID=America/Los_Angeles:20240415T180000
DTSTAMP:20260426T134909
CREATED:20240416T015751Z
LAST-MODIFIED:20240416T015831Z
UID:24775-1713200400-1713204000@www.ayclogic.com
SUMMARY:5 PM - Python Game Development - Darin
DESCRIPTION:What We Did Today:\n\nAdded the game landing page using game modes\nBlitted out the play button on screen and enabled mode switching when the screen is clicked\nWe also corrected and fixed how to make a skill fireball shot.\n\nHomework:\nYour homework is to make a giant fireball whenever the b key is pressed. \n\nYou can only use the giant fireball after 100 milliseconds\, so use a different timer like self.giant_fireball_timer = GIANT_FIREBALL_TIMER where GIANT_FIREBALL_TIMER = 100.\nYou have to make a new method for all of this\, perhaps called self.create_giant_fireball().\nFor the fireball adding itself\, you only need to change the size\, but you need to make a new group and a new group collide for the giant fireball so that it doesn’t disappear when touching enemy birds.\n\nNotes:\nYou can contact me via ddjapri@ayclogic.com for any questions or concerns.
URL:https://www.ayclogic.com/event/5-pm-python-game-development-darin-9/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240415T190000
DTEND;TZID=America/Los_Angeles:20240415T200000
DTSTAMP:20260426T134909
CREATED:20240416T030545Z
LAST-MODIFIED:20240416T030545Z
UID:24779-1713207600-1713211200@www.ayclogic.com
SUMMARY:7 PM – Scratch 1 – Abigail
DESCRIPTION:What we did today\n\nWe finished working on the Spiralizer project.\nWe introduced the Tunnel of Doom project.\n\nHomework\n\nDo pages 124-127 on your pink Scratch book.\nDo not copy the maze in the book\, make your own design.\n\nIf you have any questions\, email me at abigail@ayclogic.com
URL:https://www.ayclogic.com/event/7-pm-scratch-1-abigail-5/
CATEGORIES:Scratch Class,Scratch Class Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240415T193000
DTEND;TZID=America/Los_Angeles:20240415T203000
DTSTAMP:20260426T134909
CREATED:20240417T230928Z
LAST-MODIFIED:20240417T230928Z
UID:24797-1713209400-1713213000@www.ayclogic.com
SUMMARY:7:30 PM - Python Game Development - Bill
DESCRIPTION:Your HW:\n\nCreate a new method called handle_main_menu\nIt will have birds and clouds spawn/update\nAlso make it have the title/logo and play button displayed on the screen\nTo test\, add an elif to the if inside the game loop that checks if the mode is MAIN_MENU\n\nif it is it will call your handle_main_menu method\n\n\nThen change the self.mode to MAIN_MENU to see
URL:https://www.ayclogic.com/event/730-pm-python-game-development-bill-10/
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