BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20250309T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20251102T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20250321T163000
DTEND;TZID=America/Los_Angeles:20250321T173000
DTSTAMP:20260514T122321
CREATED:20250322T003156Z
LAST-MODIFIED:20250322T003156Z
UID:28445-1742574600-1742578200@www.ayclogic.com
SUMMARY:4:30 PM - Python Game Dev - Bill
DESCRIPTION:Gamas Sub \nToday We Did\n\nWe added code that will make fireball launch every 2 seconds and spawn at the player’s location.\nWe added collision detection between fireball and bird.\n\nHomework\n\nAdd collision detection between player and bird. If they collide\, make only the player disappear.\nInside Fireball class\,\n\nadd code to flip the image when direction is LEFT.\nadd code to make the sprite goes to the left when direction is LEFT.\nInside main.py when you create a Fireball\, pass player.direction
URL:https://www.ayclogic.com/event/430-pm-python-game-dev-bill/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20250321T180000
DTEND;TZID=America/Los_Angeles:20250321T190000
DTSTAMP:20260514T122321
CREATED:20250322T042102Z
LAST-MODIFIED:20250322T042102Z
UID:28450-1742580000-1742583600@www.ayclogic.com
SUMMARY:6 PM - Python Game Development - Joel
DESCRIPTION:Today we did:\n\nWe worked on the flap timer\, and added the player sprite and class.\n\nHomework:\n\nIn the constructor of the Birdie class (main file)\, create a player. Fill in all the attributes (direction right now doesn’t really matter\, fill it in with LEFT or RIGHT). Remember to make the player group as a sprite.GroupSingle()\, as there is only one player. Add the player into the group.\nIn the game loop\, don’t forget to update the player_group.\nIf the player’s bird is really big after doing this\, all you need to do is set self.image to self.right_images[0] instead of the path f”assets/player-1.png” in the Player class.\nMake sure to do your homework and push it to GitLab before next week.\nIf you have any questions\, feel free to email me at joel@ayclogic.com.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-joel/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20250321T190000
DTEND;TZID=America/Los_Angeles:20250321T200000
DTSTAMP:20260514T122321
CREATED:20250322T113153Z
LAST-MODIFIED:20250322T113153Z
UID:28459-1742583600-1742587200@www.ayclogic.com
SUMMARY:Scratch 1 - FRI 7PM - Julian
DESCRIPTION:Today We Did:\n\nSet up our birthday card\nMade the sharks hide at the start and appear when the button is pressed\nMade some colorful text\n\nHomework:\n\nMake the sharks talk to each other one time\, just have them say hello to each other.\nHint: Use the broadcast signals in order to make the sharks be able to talk after one has finished.\n\nIf you have any questions feel free to email me at jsaroufim@ayclogic.com
URL:https://www.ayclogic.com/event/scratch-1-fri-7pm-julian-5/
END:VEVENT
END:VCALENDAR