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DTSTART:20250309T100000
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DTSTART:20251102T090000
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DTSTART;TZID=America/Los_Angeles:20250404T163000
DTEND;TZID=America/Los_Angeles:20250404T173000
DTSTAMP:20260514T141024
CREATED:20250405T003148Z
LAST-MODIFIED:20250405T003148Z
UID:28561-1743784200-1743787800@www.ayclogic.com
SUMMARY:4:30 PM – Python Game Development – Bill
DESCRIPTION:Your HW:\n\nInside handle_main_menu method\nLoad and draw the title image in the middle of the screen\nLoad and draw the play button right below it
URL:https://www.ayclogic.com/event/430-pm-python-game-development-bill-7/
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20250404T180000
DTEND;TZID=America/Los_Angeles:20250404T190000
DTSTAMP:20260514T141024
CREATED:20250405T020840Z
LAST-MODIFIED:20250405T020840Z
UID:28563-1743789600-1743793200@www.ayclogic.com
SUMMARY:6 PM - USACO Bronze - Gamas
DESCRIPTION:Today We Did\n\nWe learned about modulus\nWe learned about List and Array.\nWe learned about how to use modulus inside for loop\n\nHomework\n\nCreate a new int array(6) (“numbers”) and add the following values: -100\,2\,3\,100\,-5\,14\nCreate a new int array(20) (“num2”) and use for loop to copy all elements from “numbers” to “num2”\nAdd code to count how many negative numbers inside the “num2” array.\nWrite a code that will go through each element inside “numbers” and print all odd number inside the list using modulus (%) operator.\nAlso read about Java primitive data type – https://www.w3schools.com/java/java_data_types.asp
URL:https://www.ayclogic.com/event/6-pm-usaco-bronze-gamas-3/
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DTSTART;TZID=America/Los_Angeles:20250404T180000
DTEND;TZID=America/Los_Angeles:20250404T190000
DTSTAMP:20260514T141024
CREATED:20250405T093211Z
LAST-MODIFIED:20250405T093211Z
UID:28569-1743789600-1743793200@www.ayclogic.com
SUMMARY:6 PM - Python Game Development - Joel
DESCRIPTION:Today we did:\n\nWe made the homework (making the hitboxes) and started with the fireball class.\n\nHomework:\n\nCreate a new method called launch_fireball in main. It’s job is to make sure if the space key is pressed\, it will create a fireball (you can choose a random coordinate\, size can be around 50\, and a random direction) and add it to the fireball group. In the game loop\, don’t forget to call this function and also update the fireball group.\nThere will be an error because in the fireball class\, the self.rect accidentally took from self.image[0].get_width() and self.image[0].get_height(). Because we only have one image for the fireball\, self.image is not a list\, and so we cannot use “[0]”. You can simply remove it and the fireballs should spawn fine.\nThe point of the homework is just to spawn the fireball in one place and see if it works.\nIf you have any questions\, feel free to email me at joel@ayclogic.com.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-joel-3/
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20250404T190000
DTEND;TZID=America/Los_Angeles:20250404T200000
DTSTAMP:20260514T141024
CREATED:20250405T031054Z
LAST-MODIFIED:20250405T031054Z
UID:28566-1743793200-1743796800@www.ayclogic.com
SUMMARY:7 PM - Scratch 1 - Julian (Abigail Sub)
DESCRIPTION:Today We Did:\n\nFinished working on the Birthday Card project.\nWe started working on the Custom Birthday Card project.\n\nHomework:\n\nImport any image to the background.\nMake sure to import the image in the costume tab.\n\nIf you have any questions feel free to email me at jsaroufim@ayclogic.com
URL:https://www.ayclogic.com/event/7-pm-scratch-1-julian-abigail-sub/
CATEGORIES:Scratch Class,Scratch Class Level 1
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