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DTSTART;TZID=America/Los_Angeles:20250408T160000
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DTSTAMP:20260514T150109
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UID:28601-1744128000-1744131600@www.ayclogic.com
SUMMARY:Scratch 1 - TUE 4PM - Julian
DESCRIPTION:Today We Did:\n\nFinished the horse code and added the new sound features\n\nHomework:\n\nMake a repeat loop that has reply number as the amount of times that it repeats. In this repeat loop\, make the horse (or squirrel) move 10 steps to the left\nMake the voice recordings for the sprite that you didn’t do (either the horse or Gobo) and add them in the code under the if statements\n\nIf you have any questions feel free to email me at jsaroufim@ayclogic.com
URL:https://www.ayclogic.com/event/scratch-1-tue-4pm-julian-6/
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20250408T180000
DTEND;TZID=America/Los_Angeles:20250408T190000
DTSTAMP:20260514T150109
CREATED:20250409T031232Z
LAST-MODIFIED:20250409T031232Z
UID:28609-1744135200-1744138800@www.ayclogic.com
SUMMARY:6 PM – Python OOP – Darin
DESCRIPTION:What We Did Today:\n\nContinued the Monster Inheritance project.\nImplemented the start of the attack system.\n\nHomework:\nIn your MonsterSystem project\, do the following\, and upload to google drive when finished: \nComplete the sword attack method\, where you have to get a random amount of damage to attack the monster with. \nAlso implement code for the monster to attack you. You will have to generate a random number from 0 – m.max_attack and reduce the player’s health. \nPrint statements after attacking and after getting attacked. \n\ndef sword_attack(self\, m):\n    # part of hw:\n    # get a random amount of damage from 10-20 using r.randint()\n    damage = 0 # replace this\n    monster = self.monsters[m]\n    monster.get_sword_damage(damage)\n\n    # have the monster attack us with some damage that is random from 0 - monster.max_attack\n    damageFromMonster = 0 # replace this\n    # minus the player health\n"""\nexample output:\nYou attacked dragon with 14 damage and the dragon has 86 health remaining.\ndragon attacked you with 38 damage. Your remaining health is 962.\n"""\n\nNotes:\nYou can reach me at ddjapri@ayclogic.com for any questions. \nClass notes: https://drive.google.com/drive/folders/1OwtesGpGH9qm7A9cPpFKe-gooY71zxc4?usp=sharing
URL:https://www.ayclogic.com/event/6-pm-python-oop-darin-28/
CATEGORIES:OOP Python,Python Class
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DTSTART;TZID=America/Los_Angeles:20250408T190000
DTEND;TZID=America/Los_Angeles:20250408T200000
DTSTAMP:20260514T150109
CREATED:20250408T224400Z
LAST-MODIFIED:20250409T030904Z
UID:28598-1744138800-1744142400@www.ayclogic.com
SUMMARY:7 PM - Intro to Competitive Programming - Darin
DESCRIPTION:What We Did Today:\n\nReviewed concepts and tools for basic programming in Java\nLearnt the modulus operator\nLearnt the difference between Lists and Arrays\n\nHomework:\nCreate a new file named Apr8_ArrayHomework.java\, and submit to the google drive: here when you are finished! \n\nCreate a new int array(6) (“numbers”) and add the following values: -100\,2\,3\,100\,-5\,14\nCreate a new int array(20) (“num2”) and use for loop to copy all elements from “numbers” to “num2”\nAdd code to count how many negative numbers inside the “num2” array.\nAfter you learn how to use modulus in Java\, write a code that will go through each element inside “numbers” and print all odd number inside the list using modulus (%) operator.\nRead about Java primitive data type – https://www.w3schools.com/java/java_data_types.asp\n\nNotes:\nYou can reach out to me at ddjapri@ayclogic.com if you have any questions! \nYou can find class notes here.
URL:https://www.ayclogic.com/event/7-pm-intro-to-competitive-programming-darin/
CATEGORIES:Intro To Competitive,Java
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