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DTSTART;TZID=America/Los_Angeles:20250918T180000
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SUMMARY:6:00 PM - Python OOP - Joshua
DESCRIPTION:Today We Did \n\nLooked into our monster system\nShowcased the monster game\nPracticed going from what is displayed in a game\, into the actual code\n\nHomework \n\nI want you to create an initial_monster function\, which should add some starter monsters to fight\n\ncreate a class function (def initial_monster(self))\nthis class function should add monsters to your dictionary self.monster dict\nlook at your snack system for examples\nfor adding it to your dictionary\, your key should be the name of the monster\, the value a created monster\ndon’t forget to call self.initial_monster() in your __init__\n\n\nWe need to finish the basic menu for choosing a monster\n\nYou need to add a input after you listed all your monsters. You need to ask for their selection of monster (or exit)\ncreate an if statement that checks if their if statement == exit\nCreate an elif that checks if the monster is in your dictionary\n\nfor now\, All i want you to print is “monster found” if you do\n\n\n\n\n\nA you have 111 health remaining.\nPlease choose your monster:\n– Dragon – 100 health – 50 Max attack\n– Troll – 50 health – 20 Max attack\n– Water Golem – 30 health – 20 Max attack\n– Cyclops – 60 health – 30 Max attack\nEnter your selection (enter ‘stop’ to quit the game):
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