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DTSTART;TZID=America/Los_Angeles:20260115T180000
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UID:32181-1768500000-1768503600@www.ayclogic.com
SUMMARY:Thursday- 6:00 PM- Python OOP
DESCRIPTION:Today We Did\n\nhow to build classes \nhow to use those class templates to build objects \n  \n\nHomework\n  \nCopy/Read Pages 158-161 \nCreate a class based on your favorite animal \nit should have\nthree attributes ( the things in the def __init__ ) \n2 class methods (the actions it can do)\nOne of these actions needs a variable \nAfter building the class template\, create a object/instance of your animal and … \n\nPrint all its attributes\nuse both its actions
URL:https://www.ayclogic.com/event/thursday-600-pm-python-oop/
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DTSTART;TZID=America/Los_Angeles:20260115T180000
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CREATED:20260123T015859Z
LAST-MODIFIED:20260123T015859Z
UID:32247-1768500000-1768503600@www.ayclogic.com
SUMMARY:6 PM - Python OOP - Joel
DESCRIPTION:Today we did:\n\nWe started GameSystem.\n\nHomework:\n\n#Add two new attributes to both the character\, warrior\, and any other\n#child classes of character.\n#It will be ‘health’ and ‘damage’ and they are both integers\n#Don’t forget to change the add character to also ask for health and damage\n#and also create the character with health and damage\n#In the character classes\, warrior\, etc.\n#In the main\,\n#Make a new selection called “Battle”\n#Ask for one character and take it from the dictionary if it exists\,\n#and ask another character as well and also take it\n#Add the damage and health together for each character\n#And compare them.\n#Whoever has the higher value wins.\n#Print a print statements declaring which character won.
URL:https://www.ayclogic.com/event/6-pm-python-oop-joel-6/
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