BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20230312T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20231105T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230318T130000
DTEND;TZID=America/Los_Angeles:20230318T140000
DTSTAMP:20260512T124329
CREATED:20230318T210232Z
LAST-MODIFIED:20230318T210232Z
UID:18552-1679144400-1679148000@www.ayclogic.com
SUMMARY:1 PM - Android Game Dev - Gamas
DESCRIPTION:Homeworks\n\nXML homeworks\n\nOpen your SchoolApplication or StudentApplication\nInside this project\, create a new XML file call it: school_application.xml\nRepresent student_list inside school_application.xml.\nInside student_list create at least 4 students.\n\nRepresent each of the student using the 3 different way we can represent a student. This is very similar on how we represent Monster 3 different ways in the class.\n\n\n\n\nContinue on your Tic Tac Toe\n\nchange the button inside activity_game.xml from “button” to “reset”.\nWhen you click on the reset button\, it will print “Game is reset” to the shell. This is very similar to activity_main.xml for “Start Game” button.
URL:https://www.ayclogic.com/event/1-pm-android-game-dev-gamas-4/
CATEGORIES:Android Game Development,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230318T120000
DTEND;TZID=America/Los_Angeles:20230318T130000
DTSTAMP:20260512T124329
CREATED:20230318T195456Z
LAST-MODIFIED:20230318T195456Z
UID:18550-1679140800-1679144400@www.ayclogic.com
SUMMARY:12 PM - Android Game Dev - Gamas
DESCRIPTION:Homework\n\nContinue on Dragon Birdie mobile app.\nSet game duration to 120 seconds.\nModify GameView.createBird() codes so the frequency of bird getting created increase as the time progress:\n\nWhen game duration is at 30 seconds\, increase the frequency the bird is spawn.\nWhen game duration is at 60 seconds\, increase the frequency the bird is spawn even more.\nWhen game duration is at 90 seconds\, increase the frequency the bird is spawn even more.
URL:https://www.ayclogic.com/event/12-pm-android-game-dev-gamas-2/
CATEGORIES:Android Game Development,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230317T170000
DTEND;TZID=America/Los_Angeles:20230317T180000
DTSTAMP:20260512T124329
CREATED:20230318T005406Z
LAST-MODIFIED:20230318T005406Z
UID:18527-1679072400-1679076000@www.ayclogic.com
SUMMARY:5 PM Intro To Java - Alex Lee
DESCRIPTION:Today We Did:\n\nWent over the homework for shortening the Magic8Ball and also going over how to create the method for converting from Fahrenheit to Celsius.\nIn class\, we went over an example of how to create a class using methods such as the run method and getUserAge method.\n\nFor Homework:\n\nWe are going to be converting the Magic8Ball class one more time to be used with multiple methods.\nThe main method should only have two lines of code in it\, the creation of the main class and using the run method.\nThere should be three methods in your code besides the main class and they are run()\, provideResponse()\, and getInputFromUser().
URL:https://www.ayclogic.com/event/5-pm-intro-to-java-alex-lee-4/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230311T170000
DTEND;TZID=America/Los_Angeles:20230311T180000
DTSTAMP:20260512T124329
CREATED:20230312T020018Z
LAST-MODIFIED:20230312T020018Z
UID:18453-1678554000-1678557600@www.ayclogic.com
SUMMARY:5 PM - Minecraft Modding with Java - Gamas
DESCRIPTION:Homework\n\nMigrate JupiterDragonAxe.java / DragonFireballAxe.java from 1.16.5 project to 1.19.3 project. Follow what we did with SaturnFireballAxe.java\n\nMigrate the Java file\nAdd an entry in ModItems.java\nAdd an entry in AYCEssentialsMod.java\nModify the src/main/resources/assets/aycessentials/models/item/jupiter_fireball_axe.json: replaced items with item.
URL:https://www.ayclogic.com/event/5-pm-minecraft-modding-with-java-gamas-20/
CATEGORIES:Java,Minecraft Modding With Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230311T130000
DTEND;TZID=America/Los_Angeles:20230311T140000
DTSTAMP:20260512T124329
CREATED:20230318T035600Z
LAST-MODIFIED:20230318T035659Z
UID:18535-1678539600-1678543200@www.ayclogic.com
SUMMARY:1 PM - Android Game Dev - Gamas
DESCRIPTION:Today We Did\n\nWe continued with Tic Tac Toe.\nWe started adding the Tic Tac Toe board using Linear Layout\n\nHomework\n\nNo Homework
URL:https://www.ayclogic.com/event/1-pm-android-game-dev-gamas-3/
CATEGORIES:Android Game Development,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230311T120000
DTEND;TZID=America/Los_Angeles:20230311T130000
DTSTAMP:20260512T124329
CREATED:20230318T064244Z
LAST-MODIFIED:20230318T064244Z
UID:18541-1678536000-1678539600@www.ayclogic.com
SUMMARY:12 PM - Android Game Dev - Gamas
DESCRIPTION:Homework\n\nContinue with Dragon Birdie mobile application.\nAdd High score feature.\n\nThe Highscore feature should be stored inside SharedPreferences. SharedPreferences is what we used to store sound on and off setting.
URL:https://www.ayclogic.com/event/12-pm-android-game-dev-gamas/
CATEGORIES:Android Game Development,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230310T170000
DTEND;TZID=America/Los_Angeles:20230310T180000
DTSTAMP:20260512T124329
CREATED:20230311T015538Z
LAST-MODIFIED:20230311T015538Z
UID:18419-1678467600-1678471200@www.ayclogic.com
SUMMARY:5 PM - Intro To Java - Alex Lee
DESCRIPTION:Today We Did:\n\nWe went over the Magic8Ball homework\nAlso\, learned about methods and how object-oriented programming works.\n\nFor Homework:\n\nConvert your Magic8Ball homework into a much shorter version of it:\n\nPut all of the different answer options into one list.\nThen by using a random number index\, choose one of the options and print it out.\nThe program should still ask “Enter yes or no question” and when the user inputs quit\, the program should end.\n\n\nCreate a new Java class <date>_MethodsHomework.java\nCreate a new method convertFromFahrenheitToCelcius. It has one parameter int fahrenheit. Inside the method\, it will convert fahrenheit parameter into celcius by using this formula (F − 32) × 5/9 = C . You have to return the result. This is very similar to what we did in the class with addFourNumbers method.\nAsk the user: “What temperature would you like to convert: ” and put the user’s input into the method.\nPrint out “The temperature was converted from Fahrenheit: ‘fahrenheitNumber’ into Celsius: ‘celsiusNumber’
URL:https://www.ayclogic.com/event/5-pm-intro-to-java-alex-lee-3/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230309T190000
DTEND;TZID=America/Los_Angeles:20230309T200000
DTSTAMP:20260512T124329
CREATED:20230315T035906Z
LAST-MODIFIED:20230315T035906Z
UID:18493-1678388400-1678392000@www.ayclogic.com
SUMMARY:7 PM Intro To Java - Alex Lee
DESCRIPTION:Today We Did:\n\nStarted with the Monster Inheritance project\n\nFor Homework:\n\nMake a new method called printMonsterMenu and it should contain all the code that is used to print out the menu for the monster.\nAlso find a way to shorten the code so that you are able to reuse a method that we have created in the past. Hint: it has to do with listing out all the monsters
URL:https://www.ayclogic.com/event/7-pm-intro-to-java-alex-lee-3/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230304T170000
DTEND;TZID=America/Los_Angeles:20230304T180000
DTSTAMP:20260512T124329
CREATED:20230305T020540Z
LAST-MODIFIED:20230305T020540Z
UID:18346-1677949200-1677952800@www.ayclogic.com
SUMMARY:5 PM - Minecraft Modding with Java - Gamas
DESCRIPTION:Today We Did\n\nWe were able to add AYC Essentials creative mode tab.\nWe were able to add SaturnSword into AYC Essentials creative mode tab.
URL:https://www.ayclogic.com/event/5-pm-minecraft-modding-with-java-gamas-19/
CATEGORIES:Java,Minecraft Modding With Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230304T130000
DTEND;TZID=America/Los_Angeles:20230304T140000
DTSTAMP:20260512T124329
CREATED:20230304T220042Z
LAST-MODIFIED:20230304T220042Z
UID:18338-1677934800-1677938400@www.ayclogic.com
SUMMARY:1 PM - Android Game Dev - Gamas
DESCRIPTION:Homework\n\nInside activity_game.xml\, add the component number 3\, 4\, 5 and 7.\nFor component 4\, just put start (left:32dp) and top constraint (8dp).\nFor component 3\, just put end (right:32dp) and top constraint (32dp).\nFor component 5\, just put end (right:32dp) and top constraint (8dp).\nFor component 7 (reset button)\, put top\, left (32dp) and right (32dp) constraint.\nWhen you click the reset button\, print something to shell (“Reset button is clicked”)
URL:https://www.ayclogic.com/event/1-pm-android-game-dev-gamas-2/
CATEGORIES:Android Game Development,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230304T120000
DTEND;TZID=America/Los_Angeles:20230304T130000
DTSTAMP:20260512T124329
CREATED:20230304T205554Z
LAST-MODIFIED:20230304T205554Z
UID:18332-1677931200-1677934800@www.ayclogic.com
SUMMARY:12 PM - Android Game Development - Gamas
DESCRIPTION:Homework\n\nWe are using a lot of if elif else statements in our codes. There is a slightly faster way which is using switch https://www.w3schools.com/java/java_switch.asp\nReplaced code inside GameView.update() to use Java switch.
URL:https://www.ayclogic.com/event/12-pm-android-game-development-gamas-12/
CATEGORIES:Android Game Development,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230303T170000
DTEND;TZID=America/Los_Angeles:20230303T180000
DTSTAMP:20260512T124329
CREATED:20230308T211853Z
LAST-MODIFIED:20230308T211853Z
UID:18400-1677862800-1677866400@www.ayclogic.com
SUMMARY:5 PM - Intro To Java - Alex Lee
DESCRIPTION:Homework\n\nCreate a new project called Mar3Magic8Ball.java\, and use a combination of Random module\, while loop\, if else statements to create Magic8Ball game.\nLook at below Python codes for your reference\n\n\n\n\nimport random\n\nwhile True: \n    user_question = input("\nEnter your question? ")\n    if user_question.lower() == "quit" or user_question.lower() == "exit": \n        print("Bye bye")\n        break\n    random_num = random.randint(1\, 8)\n    if random_num == 1:\n        print("It is certain") \n    elif random_num == 2:\n        print("Most likely.") \n    elif random_num == 3:\n        print("Signs point to yes.") \n    elif random_num == 4:\n        print("I don’t think so.") \n    elif random_num == 5:\n        print("Ask again later.") \n    elif random_num == 6:\n        print("Concentrate and ask again.") \n    elif random_num == 7:\n        print("Outlook not so good.") \n    elif random_num == 8:\n        print("My reply is no")
URL:https://www.ayclogic.com/event/5-pm-intro-to-java-alex-lee-2/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230227T160000
DTEND;TZID=America/Los_Angeles:20230227T170000
DTSTAMP:20260512T124329
CREATED:20230228T060536Z
LAST-MODIFIED:20230228T060536Z
UID:18272-1677513600-1677517200@www.ayclogic.com
SUMMARY:4 PM Scratch Level 1 - Alex
DESCRIPTION:Today We Did:\n\nWe finished up the Window Cleaner project.\nStarted the Punch The Dummy project\nAdded in most of the components\n\nFor Homework:\n\nContinue with the Punch The Dummy project\nGo to project resources and grab the red punching glove.\nThen upload it to your project and make it follow your cursor\, and when it punches the eye the face and eye should move
URL:https://www.ayclogic.com/event/4-pm-scratch-level-1-alex-3/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230225T130000
DTEND;TZID=America/Los_Angeles:20230225T140000
DTSTAMP:20260512T124329
CREATED:20230225T220851Z
LAST-MODIFIED:20230225T220851Z
UID:18252-1677330000-1677333600@www.ayclogic.com
SUMMARY:1 PM - Android Game Development - Gamas
DESCRIPTION:Homework\n\nInside activity_main.xml\, adjust player1Label and player2Label topConstraint so it will look vertically aligned with the player1Text and player2Text.\nInside activity_game.xml\, set the background image to background_img.png\n\n 
URL:https://www.ayclogic.com/event/1-pm-android-game-development-gamas/
CATEGORIES:Android Game Development,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230225T120000
DTEND;TZID=America/Los_Angeles:20230225T130000
DTSTAMP:20260512T124329
CREATED:20230225T205253Z
LAST-MODIFIED:20230225T205253Z
UID:18240-1677326400-1677330000@www.ayclogic.com
SUMMARY:12 PM - Android Game Development - Gamas
DESCRIPTION:Homework\n\nEverytime the player kills a bird\, increase score by one.\nDisplay score in the top middle of the screen.
URL:https://www.ayclogic.com/event/12-pm-android-game-development-gamas-11/
CATEGORIES:Android Game Development,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230224T170000
DTEND;TZID=America/Los_Angeles:20230224T180000
DTSTAMP:20260512T124329
CREATED:20230225T021103Z
LAST-MODIFIED:20230225T021103Z
UID:18225-1677258000-1677261600@www.ayclogic.com
SUMMARY:5 PM Intro To Java - Alex Lee
DESCRIPTION:Today We Did:\n\nCovered the List and For Loop homework for the first two questions.\nReviewed about for loops and how to loop through a list using them with either index or for each.\nWent over how to create a while loop.\n\nFor Homework:\n\nFirst is to create a new class called GameInventory.java and follow the steps on question number 3: https://www.ayclogic.com/java-list-forloop/\nNext is to create another new file called Feb24_WhileLoopHW.java and follow the link here: https://www.ayclogic.com/java-exercise-while-loop/
URL:https://www.ayclogic.com/event/5-pm-intro-to-java-alex-lee/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230218T170000
DTEND;TZID=America/Los_Angeles:20230218T180000
DTSTAMP:20260512T124329
CREATED:20230219T020355Z
LAST-MODIFIED:20230219T020355Z
UID:18153-1676739600-1676743200@www.ayclogic.com
SUMMARY:5 PM - Minecraft Modding with Java - Gamas
DESCRIPTION:Today We Did\n\nWe started migrating our 1.16 minecraft mod project into minecraft 1.19.\n\nHomework\n\nNo homework
URL:https://www.ayclogic.com/event/5-pm-minecraft-modding-with-java-gamas-18/
CATEGORIES:Minecraft Modding With Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230217T170000
DTEND;TZID=America/Los_Angeles:20230217T180000
DTSTAMP:20260512T124329
CREATED:20230218T015302Z
LAST-MODIFIED:20230218T015302Z
UID:18126-1676653200-1676656800@www.ayclogic.com
SUMMARY:5 PM - Intro To Java - Alex
DESCRIPTION:Today We Did:\n\nReviewed the homework “ForLoopIfElseHW”\nStarted to learn about lists\, and how to add\, get\, and remove things from them.\nAlso\, learned about how to loop through a list and get each of their elements.\n\nFor Homework:\n\nGo to this link for your homework: https://www.ayclogic.com/java-list-forloop/\nYou only have to do the first two problems for today\, make sure to submit them in the folder.
URL:https://www.ayclogic.com/event/5-pm-intro-to-java-alex/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230204T170000
DTEND;TZID=America/Los_Angeles:20230204T180000
DTSTAMP:20260512T124329
CREATED:20230211T220553Z
LAST-MODIFIED:20230211T220553Z
UID:17940-1675530000-1675533600@www.ayclogic.com
SUMMARY:5 PM - Minecraft Modding with Java - Gamas
DESCRIPTION:Today We Did\n\nWe created a custom creature from CEM Template Loader blockbench plugin.\nWe created Saturn Fox.\n\nHomework\n\nNo homework
URL:https://www.ayclogic.com/event/5-pm-minecraft-modding-with-java-gamas-17/
CATEGORIES:Minecraft Modding With Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230204T160000
DTEND;TZID=America/Los_Angeles:20230204T170000
DTSTAMP:20260512T124329
CREATED:20230211T220809Z
LAST-MODIFIED:20230211T220809Z
UID:17942-1675526400-1675530000@www.ayclogic.com
SUMMARY:4 PM - Python Game Development - Latisha
DESCRIPTION:Today We Did\n\nWe went over the team project progress.\nWe added 2 more sprites for the project so each kid can work independently: Shuriken\, PowerUp.\n\nHomework\n\nContinue working on your team project. The due date is March 18. Make sure to make good progress every week.
URL:https://www.ayclogic.com/event/4-pm-python-game-development-latisha-4/
CATEGORIES:Android Game Development,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230128T170000
DTEND;TZID=America/Los_Angeles:20230128T180000
DTSTAMP:20260512T124329
CREATED:20230129T033553Z
LAST-MODIFIED:20230129T033553Z
UID:17869-1674925200-1674928800@www.ayclogic.com
SUMMARY:5 PM - Minecraft Modding with Java - Gamas
DESCRIPTION:Homework\n\nGo to workbench and make the texture of your saturn_bear.png much better. Add your creativity on this. On the left side click under Texture section\, click save button. This will update the saturn_bear.png file in your workbench folder. Copy this file to your Intellij project and replace the old saturn_bear.png. the location of the file is in src/resources/assets/aycessentials/textures/entities folder..\nIn your workbench\, Go to File > New > Modded Entity and create a new creature. SaturnTurtle.
URL:https://www.ayclogic.com/event/5-pm-minecraft-modding-with-java-gamas-16/
CATEGORIES:Java,Minecraft Modding With Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230128T120000
DTEND;TZID=America/Los_Angeles:20230128T130000
DTSTAMP:20260512T124329
CREATED:20230128T210041Z
LAST-MODIFIED:20230128T210053Z
UID:17860-1674907200-1674910800@www.ayclogic.com
SUMMARY:12 PM - Android Game Development - Gamas
DESCRIPTION:Today We Did\n\nWe continued on Dragon Birdie Mobile game\nWe added collision detection between Player and Bird.\nWhen Player collide with Bird\, we display a dead Player image.\n\nHomework\n\nWhen Player collide with Bird\, instead of showing a single dead image\, show dead image animations by loading player_deadX.png.
URL:https://www.ayclogic.com/event/12-pm-android-game-development-gamas-10/
CATEGORIES:Java,Minecraft Modding With Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230126T080000
DTEND;TZID=America/Los_Angeles:20230126T170000
DTSTAMP:20260512T124329
CREATED:20230127T040209Z
LAST-MODIFIED:20230127T040209Z
UID:17829-1674720000-1674752400@www.ayclogic.com
SUMMARY:7PM - Intro To Java - Alex Lee
DESCRIPTION:Today We Did:\n\nContinued with the Email Application project and got through how to fix the email message issue of only being able to send one email.\nIt still needs a bit more work before it runs well.\n\nFor Homework:\n\nI want you guys to look at the creation of the email messages\, and test out by running the code and sending multiple messages to one email.\nYou guys will notice an error\, and I want you guys to tell me what you think is the problem with the code and how we can possibly fix it. Next class\, I will try out your guys’ ideas.\nAlso\, talk to your parents so that they can chat with Gamas about changing the class time to another day of the week. (Possibly 12 pm Sunday)
URL:https://www.ayclogic.com/event/7pm-intro-to-java-alex-lee/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230121T170000
DTEND;TZID=America/Los_Angeles:20230121T180000
DTSTAMP:20260512T124329
CREATED:20230122T020204Z
LAST-MODIFIED:20230122T020204Z
UID:17777-1674320400-1674324000@www.ayclogic.com
SUMMARY:5 PM - Minecraft Modding - Gamas
DESCRIPTION:Today We Did\n\nWe just repeat the lesson last week by creating SaturnBear creature.\n\nHomework\n\nIf you have not done it\, please do last week homework
URL:https://www.ayclogic.com/event/5-pm-minecraft-modding-gamas/
CATEGORIES:Java,Minecraft Modding With Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230118T193000
DTEND;TZID=America/Los_Angeles:20230118T213000
DTSTAMP:20260512T124329
CREATED:20230119T222729Z
LAST-MODIFIED:20230119T222729Z
UID:17731-1674070200-1674077400@www.ayclogic.com
SUMMARY:7:30 WED Intro To Java - Alex
DESCRIPTION:Today We Did:\n\nWe took our test today for two hours and everyone was able to finish in time.\nI will put out the grades before next week Wednesday so be on the look out for them!
URL:https://www.ayclogic.com/event/730-wed-intro-to-java-alex/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230114T170000
DTEND;TZID=America/Los_Angeles:20230114T180000
DTSTAMP:20260512T124329
CREATED:20230115T020727Z
LAST-MODIFIED:20230115T020727Z
UID:17622-1673715600-1673719200@www.ayclogic.com
SUMMARY:5 PM - Minecraft Modding with Java - Gamas
DESCRIPTION:Today We Did\n\nWe created saturn_bear texture and SaturnBearModel.java via blockbench.\nWe started creating SaturnBear entity in IntelliJ but not done\n\nHomework\n\nContinue with the project to add SaturnBear:\n\nCopy SaturnHogRenderer.java and create SaturnBearRenderer.java\n\nchange from saturn_hog.png to saturn_bear.png\nchange from SaturnHogModel to SaturnBearModel.\nDo not change SaturnHogEntity.\n\n\nInside ModEntities.java add SATURN_BEAR.\n\nLook at how we did SATURN_HOG\nkeep SaturnHogEntity\nchange from saturn_hog to saturn_bear\n\n\nInside ClientEventBusSubscriber.java do the following\n\n\nRenderingRegistry.registerEntityRenderingHandler(\n        ModEntities.SATURN_BEAR.get()\, SaturnBearRenderer::new\n);\n\n\n\nInside AYCEssentialsMod.java\, inside setup method add one line\n\n\nGlobalEntityTypeAttributes.put(ModEntities.SATURN_BEAR.get()\,\n        SaturnHogEntity.createAttribute().build());
URL:https://www.ayclogic.com/event/5-pm-minecraft-modding-with-java-gamas-15/
CATEGORIES:Java,Minecraft Modding With Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230114T130000
DTEND;TZID=America/Los_Angeles:20230114T140000
DTSTAMP:20260512T124329
CREATED:20230119T223318Z
LAST-MODIFIED:20230119T223318Z
UID:17738-1673701200-1673704800@www.ayclogic.com
SUMMARY:1 PM Intro to Java - Alex
DESCRIPTION:Today We Did:\n\nWe took our test today for two hours\, you guys will receive your test scores before next week Saturday.
URL:https://www.ayclogic.com/event/1-pm-intro-to-java-alex-15/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230112T190000
DTEND;TZID=America/Los_Angeles:20230112T200000
DTSTAMP:20260512T124329
CREATED:20230119T223226Z
LAST-MODIFIED:20230119T223226Z
UID:17736-1673550000-1673553600@www.ayclogic.com
SUMMARY:7 PM - Intro To Java - Alex
DESCRIPTION:Today We Did:\n\nWe began the EmailApplication project and were able to start the lists\, and input the email accounts.\nWe also went back to doing the SchoolSystemUsingMaps in order to get more used to them for homework.\n\nFor Homework:\n\nGo back to the School System project that we did a few weeks ago and create a new file in that project.\nThis time instead of using lists to do your code\, I want you guys to use Hash Map in order to see how easy it is in comparison to using lists\, for example\, to find the information that you need.\nI don’t expect you to finish everything and we will be going over it during the next class.
URL:https://www.ayclogic.com/event/7-pm-intro-to-java-alex-15/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230111T193000
DTEND;TZID=America/Los_Angeles:20230111T203000
DTSTAMP:20260512T124329
CREATED:20230113T022246Z
LAST-MODIFIED:20230113T022246Z
UID:17589-1673465400-1673469000@www.ayclogic.com
SUMMARY:7:30 Intro To Java - Alex
DESCRIPTION:Today We Did:\n\nWe finished up the review fo the Driver System\, next week will be the test on 1/18.
URL:https://www.ayclogic.com/event/730-intro-to-java-alex-2/
CATEGORIES:Introduction To Java,Java
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20230107T170000
DTEND;TZID=America/Los_Angeles:20230107T180000
DTSTAMP:20260512T124329
CREATED:20230108T024843Z
LAST-MODIFIED:20230108T024843Z
UID:17442-1673110800-1673114400@www.ayclogic.com
SUMMARY:5 PM - Minecraft Modding with Java - Gamas
DESCRIPTION:Today We Did\n\nWe continued and finish adding Saturn Hog creature.\nWe made 3 temptation items for Saturn Hog: carrot\, potato and saturn sword.\nTell the class about blockbench\, the tools to create textures and model java class for Minecraft custom entities.\n\nHomework\n\nDownload and install blockbench from https://www.blockbench.net/ 
URL:https://www.ayclogic.com/event/5-pm-minecraft-modding-with-java-gamas-14/
CATEGORIES:Minecraft Modding With Java
END:VEVENT
END:VCALENDAR