BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20200308T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20201101T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201103T180000
DTEND;TZID=America/Los_Angeles:20201103T190000
DTSTAMP:20260429T163059
CREATED:20201105T073544Z
LAST-MODIFIED:20201105T073741Z
UID:5056-1604426400-1604430000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework:\n\nDisplay a BIG “GAME OVER” Text on the screen when game mode is in GAME_OVER_MODE. It should be a similar code like how you guys did the score text on the top left corner. Make the font size bigger
URL:https://www.ayclogic.com/event/6-pm-python-game-development-53/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201104T190000
DTEND;TZID=America/Los_Angeles:20201104T200000
DTSTAMP:20260429T163059
CREATED:20201105T030025Z
LAST-MODIFIED:20201105T030025Z
UID:5054-1604516400-1604520000@www.ayclogic.com
SUMMARY:6 PM - Intro To Python
DESCRIPTION:Homework: Inside Oct28_RobotBuilder.py\n\nCreate draw_right_arm function. This should be very similar to draw_left_arm function\nDraw 3 right arms using for loop\nFinish the 2 legs and the 2 feet. Look at last week calendar event for picture reference
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-36/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201105T180000
DTEND;TZID=America/Los_Angeles:20201105T190000
DTSTAMP:20260429T163059
CREATED:20201106T042316Z
LAST-MODIFIED:20201106T042316Z
UID:5065-1604599200-1604602800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework: \n\nUnder GAME_FINISH mode display play button\, credit button and YOU WIN text\nUnder LANDING_PAGE mode\, you already have the logo and play button. Please add credit button\nUnder GAME OVER mode\, you already have the GAME OVER text and play button. Please add credit button
URL:https://www.ayclogic.com/event/6-pm-python-game-development-54/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201105T190000
DTEND;TZID=America/Los_Angeles:20201105T200000
DTSTAMP:20260429T163059
CREATED:20201106T042013Z
LAST-MODIFIED:20201106T042013Z
UID:5063-1604602800-1604606400@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Homework: \n\nCreate cloud.py\nLoad assets/cloud1.png image\nLook at how we did it with bird.py\nImport cloud.py into main.py\nInside Pygame Cheatsheet doc which I shared with you in the google drive. There is step by step guidance on what you need to do how to create a new sprite and how to integrate it with main.py. Follow those steps.\nIf everything goes well\, hopefully you will be able to see one cloud in the screen
URL:https://www.ayclogic.com/event/7-pm-python-game-development-8/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201106T180000
DTEND;TZID=America/Los_Angeles:20201106T190000
DTSTAMP:20260429T163059
CREATED:20201107T030206Z
LAST-MODIFIED:20201107T030206Z
UID:5067-1604685600-1604689200@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework: \n\nWhen the duck and the coin collide\, increase self.score by 10\n\nWhen the duck and the tube collide\, make the duck disappear
URL:https://www.ayclogic.com/event/6-pm-python-game-development-55/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201107T090000
DTEND;TZID=America/Los_Angeles:20201107T100000
DTSTAMP:20260429T163059
CREATED:20201107T214057Z
LAST-MODIFIED:20201107T214057Z
UID:5091-1604739600-1604743200@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:Homework \n\nWhen Fireball direction is LEFT\, flip the image of the fireball. Do this in fireball.py inside __init__() function. Look at how we flip image in bird.py\nRight now the Fireball create function inside main.py is called too frequently when user hit space key. We need to limit the number of fireball can be created. Look at how we slow down the creation of bird or cloud and see if you can do a similar thing for fireball creation.
URL:https://www.ayclogic.com/event/9-am-python-game-development-33/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201107T100000
DTEND;TZID=America/Los_Angeles:20201107T110000
DTSTAMP:20260429T163059
CREATED:20201107T213413Z
LAST-MODIFIED:20201107T213716Z
UID:5088-1604743200-1604746800@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:Homework \n\nCreate a new Pycharm project for your final project.\nFor platformer final project\, load the background image for your final project\nFor Wack-a-mole final project\, create an enemy sprite file and load one of the mole image on to the screen.
URL:https://www.ayclogic.com/event/11-am-python-game-development-25/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201107T120000
DTEND;TZID=America/Los_Angeles:20201107T130000
DTSTAMP:20260429T163059
CREATED:20201107T213043Z
LAST-MODIFIED:20201107T213043Z
UID:5086-1604750400-1604754000@www.ayclogic.com
SUMMARY:12 PM - Python Game Development
DESCRIPTION:Homework\n\nInside config.py add GAME_NOT_STARTED and GAME_STARTED modes. Similar to how we did in Birdie project\nWhen you start the Flappy Duck game\, first display the Play button and Logo.\nWhen user click the play button. Show the duck\, the tubes and the coins\nLook at how we did similar thing in Birdie project
URL:https://www.ayclogic.com/event/12-pm-python-game-development-6/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201107T160000
DTEND;TZID=America/Los_Angeles:20201107T170000
DTSTAMP:20260429T163059
CREATED:20201108T033047Z
LAST-MODIFIED:20201108T033606Z
UID:5112-1604764800-1604768400@www.ayclogic.com
SUMMARY:4 PM - Intro To Python
DESCRIPTION:Homework\n\nCopy broken python codes from here into your Thonny and fix the errors using techniques taught in the class: https://www.ayclogic.com/fixing-python-bugs/
URL:https://www.ayclogic.com/event/4-pm-intro-to-python-5/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201107T170000
DTEND;TZID=America/Los_Angeles:20201107T180000
DTSTAMP:20260429T163059
CREATED:20201108T020843Z
LAST-MODIFIED:20201112T031008Z
UID:5106-1604768400-1604772000@www.ayclogic.com
SUMMARY:5 PM - Introduction to Python
DESCRIPTION:Today we learned:\n\nThat all inputs from the shell are strings\nTo compare user inputs to integers\, input variable must be converted to int\nThe different combinations of if/elif | if/elif/if\nHow to format condition statements to only print once\n\n\nHomework:\n\nTell me your age (https://www.ayclogic.com/tell-me-your-age/)\n\n\n\nFeel free to reach out to naelee@ucsc.edu if you have any questions!
URL:https://www.ayclogic.com/event/5-pm-introduction-to-python-3/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201107T180000
DTEND;TZID=America/Los_Angeles:20201107T190000
DTSTAMP:20260429T163059
CREATED:20201108T030719Z
LAST-MODIFIED:20201108T030719Z
UID:5108-1604772000-1604775600@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework\n\nPage 158\, 160\, 161. When you guys see below\, ignore it\, don’t copy.\nclass Dog:\n   --snip--\n\nPage 162\, TRY IT YOURSELF\, 9-1\, 9-2\, 9-3
URL:https://www.ayclogic.com/event/6-pm-python-game-development-56/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201110T180000
DTEND;TZID=America/Los_Angeles:20201110T190000
DTSTAMP:20260429T163059
CREATED:20201113T014902Z
LAST-MODIFIED:20201113T020624Z
UID:5149-1605031200-1605034800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework:\n\nThink about what you want to do for your final project.\nGo here: https://graphicriver.net/game-assets and search for game category that you like to create.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-57/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201111T180000
DTEND;TZID=America/Los_Angeles:20201111T190000
DTSTAMP:20260429T163059
CREATED:20201119T003704Z
LAST-MODIFIED:20201119T003704Z
UID:5218-1605117600-1605121200@www.ayclogic.com
SUMMARY:6 PM - Intro To Python
DESCRIPTION:Homework\n\nInside Nov11_Polygon.py\, add some codes inside draw_face2(x\,y) function.\nCall draw_face2(x\,y) from the forever loop.\nYou should draw something like this
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-38/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201112T180000
DTEND;TZID=America/Los_Angeles:20201112T190000
DTSTAMP:20260429T163059
CREATED:20201113T025839Z
LAST-MODIFIED:20201113T025839Z
UID:5153-1605204000-1605207600@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework \n\nCreate Final Project proposal similar to this one: https://docs.google.com/document/d/1ToV8GL4OHVdadRkuOQ3dJJowqsUSbKhdSvyUuZLKufk/edit?usp=sharing
URL:https://www.ayclogic.com/event/6-pm-python-game-development-58/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201112T190000
DTEND;TZID=America/Los_Angeles:20201112T200000
DTSTAMP:20260429T163059
CREATED:20201113T040213Z
LAST-MODIFIED:20201113T040213Z
UID:5155-1605207600-1605211200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Homework\n\nSlow down the creation of the cloud. Look at how we slowed down the creation of birds. Look at how we slowed down the flapping of the wings\nCreate player sprite inside player.py\n\nload assets/player-1.png only\nFollow the direction in the Pygame Cheatsheet google doc.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-9/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201113T180000
DTEND;TZID=America/Los_Angeles:20201113T190000
DTSTAMP:20260429T163059
CREATED:20201114T053537Z
LAST-MODIFIED:20201114T053537Z
UID:5167-1605290400-1605294000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework\n\nAdd 2 variables in config.py\n\nGAME_NOT_STARTED = 1\nGAME_STARTED = 2\n\n\nLook at Birdie game on how we used these 2 variables to be able\n\nto display Play button and logo in the beginning of the game\nWhen user click on the play button start the game\nGo to Birdie project\, go to the config.py and right click on GAME_NOT_STARTED. Click “Find Usages”. From there you can see all the codes related to GAME_NOT_STARTED to help you figure out how we did it in the Birdie project.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-59/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201114T090000
DTEND;TZID=America/Los_Angeles:20201114T100000
DTSTAMP:20260429T163059
CREATED:20201114T211821Z
LAST-MODIFIED:20201114T211821Z
UID:5175-1605344400-1605348000@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:Homework:\n\nWhen player moves\, limit the player movement so it cannot move outside the screen.\nYou need to do this inside the player.py on movement function\nThink about what is the X coordinate on the left and right edges of the screen.\nThink about what is the Y coordinate on the top and bottom edges of the screen.
URL:https://www.ayclogic.com/event/9-am-python-game-development-34/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201114T100000
DTEND;TZID=America/Los_Angeles:20201114T110000
DTSTAMP:20260429T163059
CREATED:20201114T211440Z
LAST-MODIFIED:20201114T211440Z
UID:5173-1605348000-1605351600@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:Homework\n\nPlay Happy Babby.wav background song when you start your program\nMake more progress on your final game:\n\nFor platformer game\, display the main player on the screen\nFor wack-a-mole game\, make the mole animate and change the costumes. Look at how we did it for the hammer.
URL:https://www.ayclogic.com/event/10-am-python-game-development-30/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201114T120000
DTEND;TZID=America/Los_Angeles:20201114T130000
DTSTAMP:20260429T163059
CREATED:20201114T211211Z
LAST-MODIFIED:20201114T211211Z
UID:5171-1605355200-1605358800@www.ayclogic.com
SUMMARY:12 PM - Python Game Development
DESCRIPTION:Homework\n\nWhen game is in GAME_OVER mode display the play button and a big GAME OVER text above the play button\nLook at how we did the score when trying to display the big GAME OVER text above the play button.
URL:https://www.ayclogic.com/event/12-pm-python-game-development-7/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201114T160000
DTEND;TZID=America/Los_Angeles:20201114T170000
DTSTAMP:20260429T163059
CREATED:20201115T003416Z
LAST-MODIFIED:20201115T003416Z
UID:5183-1605369600-1605373200@www.ayclogic.com
SUMMARY:4 PM - Intro To Python
DESCRIPTION:Next week is a 1 hour quiz\, please review the following:\n1. Functions: with and without return values. Function with parameter vs no parameter\n2. Random module.\n3. For loop\, While loop.\n4. IF\, ELSE\, ELIF.\n5. List: how to loop through each element in the list. How to add element to the list.\n6. String built-in functions: strip\, title\, upper\, lower.\n7. How to read error messages in Python and fix the problem.\n8. How to continuously ask user until user enter “quit” or “exit”.
URL:https://www.ayclogic.com/event/4-pm-intro-to-python-6/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201114T170000
DTEND;TZID=America/Los_Angeles:20201114T180000
DTSTAMP:20260429T163059
CREATED:20201115T020823Z
LAST-MODIFIED:20201115T031708Z
UID:5187-1605373200-1605376800@www.ayclogic.com
SUMMARY:5 PM - Introduction to Python
DESCRIPTION:Today we learned:\n\nReviewed “Tell me your age” homework\nDiscussed logical operators (<=\, >\, ==\, etc)\nHow to make lists\nHow to use elements in a list by their index\n\n\nHomework:\n\nPg. 36 3-1 and 3-2\nPgs. 37-38\, 39\, 41\n\n\n\nIf you have any questions\, please feel free to email me at naelee@ucsc.edu!
URL:https://www.ayclogic.com/event/5-pm-introduction-to-python-4/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201114T180000
DTEND;TZID=America/Los_Angeles:20201114T190000
DTSTAMP:20260429T163059
CREATED:20201115T030507Z
LAST-MODIFIED:20201115T030507Z
UID:5191-1605376800-1605380400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework:\n1. In your last week homework file\, do page 167. 9-4 TRY IT YOURSELF. This is continuation of Restaurant class that you did last week.\n2. Do page 168 in a new file Nov14_ClassInheritanceHomework.py
URL:https://www.ayclogic.com/event/6-pm-python-game-development-60/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201118T180000
DTEND;TZID=America/Los_Angeles:20201118T190000
DTSTAMP:20260429T163059
CREATED:20201119T055740Z
LAST-MODIFIED:20201119T055740Z
UID:5229-1605722400-1605726000@www.ayclogic.com
SUMMARY:6 PM - Intro To Python
DESCRIPTION:Homework:\n\nCreate a Python Turtle project proposal on a piece of paper.\nThe drawing has to have colors.\nThere needs to be some words on it.\nThere needs to be some shape that can be repeatedly drawn by calling a function.\nDon’t worry if you don’t know-how to make it\, I will teach you how to do it.\nLook at examples of other kids final projects here: https://www.ayclogic.com/intro-to-python/
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-39/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201119T180000
DTEND;TZID=America/Los_Angeles:20201119T190000
DTSTAMP:20260429T163059
CREATED:20201120T025412Z
LAST-MODIFIED:20201120T025412Z
UID:5231-1605808800-1605812400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework:\n\nEnhance your ShootBalloon project:\n\nCreate hit point in Target sprite.\nDetect the collision between the Target and the Balloon. If they collide\, the Balloon should disappear.\nIn the main.py\, add a class attribute “self.score”. When Target and the Balloon collide\, the self.score should increase according to the Balloon speed.\n\n\nContinue with your Final project:\n\nMake the background image appear on the screen if you have not done so.\nMake the character of your game appear on the screen:\n\nPlatformer: the animal\nWack-a-mole: the hammer.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-61/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201119T190000
DTEND;TZID=America/Los_Angeles:20201119T200000
DTSTAMP:20260429T163059
CREATED:20201120T041100Z
LAST-MODIFIED:20201120T041100Z
UID:5233-1605812400-1605816000@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Homework:\n\ncreate fireball.py\, similar to cloud.py or player.py.\nInside fireball.py\, load assets/bullet.png\nIn the __init__ function\, it should have direction parameter and in the update function\, make the fireball move to the left and right according to self.direction.\nIntegrate to main.py\, look pygame cheatsheet google doc or look at examples on how you added player into main\,py.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-11/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201120T180000
DTEND;TZID=America/Los_Angeles:20201120T190000
DTSTAMP:20260429T163059
CREATED:20201204T052113Z
LAST-MODIFIED:20201204T052625Z
UID:5358-1605895200-1605898800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework:\n\nTo do your final project properly\, you need to be able to share your code project with your team members and me. In order to do that\, we need to use gitlab.\nPlease go here: https://gitlab.com/users/sign_up and create an account.\nPlease download the following git software\n\nGo to https://git-scm.com/\nClick the one that say Download 2.29.2 on the bottom right corner. It should look like this\n\nTry installing it in your computer. During the installation\, there will be a lot of questions. Just select all the default ones.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-65/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201121T090000
DTEND;TZID=America/Los_Angeles:20201121T100000
DTSTAMP:20260429T163059
CREATED:20201121T215438Z
LAST-MODIFIED:20201121T215438Z
UID:5257-1605949200-1605952800@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:Homework:\n\nlaunch fireball in one direction continuously by pressing the spacebar without letting go for 3 to 5 mins until the fireballs come back to the screen from the other end of the screen.\nCreate hitbox (rect) for player.py. Follow what we did in bird.py and fireball.py
URL:https://www.ayclogic.com/event/9-am-python-game-development-35/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201121T100000
DTEND;TZID=America/Los_Angeles:20201121T110000
DTSTAMP:20260429T163059
CREATED:20201121T214806Z
LAST-MODIFIED:20201121T214806Z
UID:5255-1605952800-1605956400@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:We continued with the Flappy Duck project.\n\nWhen the duck touch the Tube\, the Duck will fall and when it hits the bottom\, the game will switch to GAME OVER mode.\n\n\nHomework:\n\nWhen the game is in GAME OVER mode\, display a big GAME OVER text above the play button.
URL:https://www.ayclogic.com/event/10-am-python-game-development-31/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201121T120000
DTEND;TZID=America/Los_Angeles:20201121T130000
DTSTAMP:20260429T163059
CREATED:20201121T213951Z
LAST-MODIFIED:20201121T213951Z
UID:5253-1605960000-1605963600@www.ayclogic.com
SUMMARY:12 PM - Python Game Development
DESCRIPTION:We completed Flappy Duck project.\n\nWe introduced Game Over page\nWe introduced Game Win page.\n\n\nNo class next week because of Thanksgiving\nNo homework.
URL:https://www.ayclogic.com/event/12-pm-python-game-development-8/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20201121T130000
DTEND;TZID=America/Los_Angeles:20201121T140000
DTSTAMP:20260429T163059
CREATED:20201121T235957Z
LAST-MODIFIED:20201121T235957Z
UID:5261-1605963600-1605967200@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Today we went over the final test.\nWe learned about dictionaries in python.\nWe used dictionaries in python to avoid printing out duplicate names for BabyNameGenerator.\nYour homework is to read and do the examples and exercises in the book on page 95 and 99.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-2/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
END:VCALENDAR