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PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210302T180000
DTEND;TZID=America/Los_Angeles:20210302T190000
DTSTAMP:20260429T105738
CREATED:20210305T041104Z
LAST-MODIFIED:20210305T041144Z
UID:6518-1614708000-1614711600@www.ayclogic.com
SUMMARY:6 PM - Advanced Python Game Development
DESCRIPTION:We created enemy_tank.py and the EnemyTank class inherits from Player class.\nWe override some methods in Player class so the EnemyTank can load its own set of images. This way the Player tank and the EnemyTank can look different.\nWe also did similar thing with the Turret.\nHomework:\n\nMake the enemy tank shoot bullet when user press SPACE key.
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-5/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210303T180000
DTEND;TZID=America/Los_Angeles:20210303T190000
DTSTAMP:20260429T105738
CREATED:20210304T030003Z
LAST-MODIFIED:20210304T051546Z
UID:6497-1614794400-1614798000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the classes homework.\nWe finished the Human and Student example.\nWe started learning about inheritance.\nHomework:\n\nRead and do the examples and exercises from page 167 through 169 in the book.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-102/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210303T190000
DTEND;TZID=America/Los_Angeles:20210303T200000
DTSTAMP:20260429T105738
CREATED:20210304T051331Z
LAST-MODIFIED:20210304T051331Z
UID:6504-1614798000-1614801600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We went over the homework to slow down the flapping of the player wings.\nWe went over the homework.\nWe reviewed how the player flaps its wings.\nWe made the fireball face to the left when it’s shooting to the left.\nWe made the fireball shoot instantly when pressing the space key.\nI’ve uploaded the source code here.\nHomework:\n\nRead about pygame’s “pygame.Rect” object on pages 247 and 248\, and then read about how pygame handles collisions on pages 268 and 269. Then review the code and think about how we handle collision between the Fireball and the Bird.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-33/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210304T180000
DTEND;TZID=America/Los_Angeles:20210304T190000
DTSTAMP:20260429T105738
CREATED:20210305T025707Z
LAST-MODIFIED:20210305T025707Z
UID:6514-1614880800-1614884400@www.ayclogic.com
SUMMARY:6 PM - Advanced Python Game Development
DESCRIPTION:Homework:\n\ncreate bullet_launch_flare.py\nCreate a class BulletLaunchFlare\nIt should animate the assets/Tank_Shot/Thank_Shot_X.png\nWhen you launch either enemy or player bullet\, you should have this animation near the tip of the turret.
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-4/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210304T190000
DTEND;TZID=America/Los_Angeles:20210304T200000
DTSTAMP:20260429T105738
CREATED:20210305T040510Z
LAST-MODIFIED:20210305T040510Z
UID:6516-1614884400-1614888000@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Homework:\n\nWhen the player and the bird collide\, switch the game_mode to GAME_LANDING_PAGE. This way the user can play the game again. To do this\, you have to look at how we increase the score when the fireball and the bird collide.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-34/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210305T180000
DTEND;TZID=America/Los_Angeles:20210305T190000
DTSTAMP:20260429T105738
CREATED:20210306T233125Z
LAST-MODIFIED:20210306T233140Z
UID:6539-1614967200-1614970800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Continued making progress on final project:\n\nVirus Zombie\n\nWe made the Zombie able to spawn\nWe made the Zombie able to not move with the map.\nWe fixed the problem with the player not able to move left and right.\n\n\nTank War\n\n\n Homework:\n\nContinue to make progress on the final project according to the project planning document.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-103/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210305T190000
DTEND;TZID=America/Los_Angeles:20210305T200000
DTSTAMP:20260429T105738
CREATED:20210306T035636Z
LAST-MODIFIED:20210306T035716Z
UID:6528-1614970800-1614974400@www.ayclogic.com
SUMMARY:7 PM - Intro To Python
DESCRIPTION:Next week is 1st quiz\, please prepare the following\n\nYou need to have a gmail account.\nDuring the quiz\, you can use Thonny\, but you cannot look at previous exercises.\nStudy the following\n\nWhile loop\nFor loop\nFor loop using List\nList\nString built-in functions: lower()\, upper()\, title()\nIF ELSE ELIF statements\nString combination using F\nVariables and data types.\nHow to get an input from shell.
URL:https://www.ayclogic.com/event/7-pm-intro-to-python-22/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T090000
DTEND;TZID=America/Los_Angeles:20210306T100000
DTSTAMP:20260429T105738
CREATED:20210306T175744Z
LAST-MODIFIED:20210306T175744Z
UID:6531-1615021200-1615024800@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:Homework:\n\nSlow down the creation of Tube. Look at how we slowed down the creation of bird in Birdie game.\nMake the Tube appear from the right side of the screen.
URL:https://www.ayclogic.com/event/9-am-python-game-development-46/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T100000
DTEND;TZID=America/Los_Angeles:20210306T110000
DTSTAMP:20260429T105738
CREATED:20210306T232422Z
LAST-MODIFIED:20210306T232422Z
UID:6535-1615024800-1615028400@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:We made progress on the final projects\n\nLava Joomp:\n\nWe fixed the credit page\nWe fixed the lava rise timing problem\nWe fixed the jumping animation\n\n\nWhack-a-mole:\n\nWe fixed displaying Game win and Game over page.\nWe created the powerup sprite.\n\n\n\n\nHomework:\n\nContinue making progress on your final project according to the project planning document.
URL:https://www.ayclogic.com/event/10-am-python-game-development-40/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T120000
DTEND;TZID=America/Los_Angeles:20210306T130000
DTSTAMP:20260429T105738
CREATED:20210306T232823Z
LAST-MODIFIED:20210306T232823Z
UID:6537-1615032000-1615035600@www.ayclogic.com
SUMMARY:12 PM - Python Game Development
DESCRIPTION:We made progress on the Platform Runner final project\n\nWe made the dinosaur able to move left and right on a platform.\n\n\nHomework:\n\nContinue making progress on your final project according to project planning document.
URL:https://www.ayclogic.com/event/12-pm-python-game-development-18/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T130000
DTEND;TZID=America/Los_Angeles:20210306T140000
DTSTAMP:20260429T105738
CREATED:20210306T215952Z
LAST-MODIFIED:20210306T215952Z
UID:6533-1615035600-1615039200@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Homework:\n\nWhen user pressed “f” key add a new fireball to the group. Do this in main.py inside game_loop()\nChange the code in player.py so when player goes to the left\, it will not move backward.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-13/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T160000
DTEND;TZID=America/Los_Angeles:20210306T170000
DTSTAMP:20260429T105738
CREATED:20210307T010706Z
LAST-MODIFIED:20210307T010706Z
UID:6543-1615046400-1615050000@www.ayclogic.com
SUMMARY:4 PM - Introduction to Python - Nathaniel
DESCRIPTION:Today we went over:\n\nList Homework review\nFinished List operations and how to apply lists.\n\n\nHomework:\n\nPage 42 3-5 and 3-6 (Try it yourself)\n\n\n\nIf you have any questions\, please feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/4-pm-introduction-to-python-nathaniel-5/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T170000
DTEND;TZID=America/Los_Angeles:20210306T180000
DTSTAMP:20260429T105738
CREATED:20210307T021039Z
LAST-MODIFIED:20210307T021039Z
UID:6545-1615050000-1615053600@www.ayclogic.com
SUMMARY:5 PM - Introduction to Python - Nathaniel
DESCRIPTION:Today we finished:\n\nQuiz 2\n\n\nHomework:\n\nNo Homework\, congratulations on getting through the second quiz!\n\n\n\nIf you have any questions\, please feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/5-pm-introduction-to-python-nathaniel-5/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210306T180000
DTEND;TZID=America/Los_Angeles:20210306T190000
DTSTAMP:20260429T105738
CREATED:20210307T030346Z
LAST-MODIFIED:20210307T030346Z
UID:6548-1615053600-1615057200@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework:\n\nAdd Player hitbox (rect)\nInside main.py\, detect collision between Player and Bird. The player should disappear when they collide. Look at how we did it for the fireball and the bird.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-104/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210310T180000
DTEND;TZID=America/Los_Angeles:20210310T190000
DTSTAMP:20260429T105738
CREATED:20210311T043809Z
LAST-MODIFIED:20210311T043809Z
UID:6609-1615399200-1615402800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the inheritance homework.\nWe setup PyCharm and downloaded the the Birdie Template.\nYour homework is to make sure you can select a “python interpreter” in Pycharm\, following the instructions here.  This might require downloading python separately on your computer.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-105/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210310T190000
DTEND;TZID=America/Los_Angeles:20210310T200000
DTSTAMP:20260429T105738
CREATED:20210311T040811Z
LAST-MODIFIED:20210311T044036Z
UID:6605-1615402800-1615406400@www.ayclogic.com
SUMMARY:7 PM – Python Game Development
DESCRIPTION:We added a rect attribute for both the fireballs and the birds.\nWe added logic to handle collisions between fireballs and birds\, so the birds get killed.\nI’ve uploaded the source code here.\nHomework:\n\nAdd logic to handle when the player collides with a bird.  The player should die when it hits a bird\, so the player should disappear when it hits a bird.  You’ll need to add a rect attribute to the player class and also some additional logic for another pygame.sprite.groupcollide.\nBonus: If you’re finished with this\, add a “score” attribute to the Birdie class and increase the score when the player kills more birds with the fireballs.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-35/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210311T180000
DTEND;TZID=America/Los_Angeles:20210311T190000
DTSTAMP:20260429T105738
CREATED:20210312T042539Z
LAST-MODIFIED:20210312T042539Z
UID:6615-1615485600-1615489200@www.ayclogic.com
SUMMARY:6 PM - Advanced Python Game Development
DESCRIPTION:We continued with adding ability for the enemy tank to find path to get closer to the player.\nHomework:\n\nCreate a power_up.py sprite and make the powerup sprite appear randomly periodically on the map. Use assets/Bonus_Upgrade.png image.
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-6/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210311T190000
DTEND;TZID=America/Los_Angeles:20210311T200000
DTSTAMP:20260429T105738
CREATED:20210312T043015Z
LAST-MODIFIED:20210312T043015Z
UID:6617-1615489200-1615492800@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We completed implemented Play button properly.\n\nWe reset player score\nWe removed all birds from screen\nWe resurrect the player.\n\n\nWe added pop sound effect when the fireball hit the bird.\nHomework:\n\nRight now the cloud is covering the bird. Change the code so the cloud is behind the bird.\nStudy all existing codes\n\nHow to create a new sprite.\nHow to load image in pygame\nHow to resize an image in pygame\nHow to flip an image in pygame\nHow to integrate a sprite into main\nHow to detect collision between sprites.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-36/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T020000
DTEND;TZID=America/Los_Angeles:20210313T150000
DTSTAMP:20260429T105738
CREATED:20210313T231706Z
LAST-MODIFIED:20210313T234536Z
UID:6647-1615600800-1615647600@www.ayclogic.com
SUMMARY:2:15 PM - Python Game Development (Makeup class)
DESCRIPTION:We went over the homework\nWe learned about inheritance in python\nWe learned about dictionaries\nI uploaded the code here.\nHomework:\n\nFollow the direction to download Pycharm: https://www.ayclogic.com/pycharm-setup-guide/\nRead and do the examples and exercises from page 167 through 169 in the book.  Make sure to do the 9-4 “Try it Yourself” exercise on page 167.
URL:https://www.ayclogic.com/event/215-pm-python-game-development-makeup-class/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T090000
DTEND;TZID=America/Los_Angeles:20210313T100000
DTSTAMP:20260429T105738
CREATED:20210313T175843Z
LAST-MODIFIED:20210313T175843Z
UID:6634-1615626000-1615629600@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:We continued with Flappy Duck game\nWe added Downward Tube properly.\nHomework:\n\nCreate coins.py\nInside coins.py\, create Coin class\nLoad coin_1.png\nIntegrate it to main.py and make it appear on the screen.
URL:https://www.ayclogic.com/event/9-am-python-game-development-47/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T100000
DTEND;TZID=America/Los_Angeles:20210313T110000
DTSTAMP:20260429T105738
CREATED:20210313T190649Z
LAST-MODIFIED:20210313T190649Z
UID:6636-1615629600-1615633200@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:Both teams made a good progress on their final projects. I am very proud with them:\n\nLava Joomp\nWhack-a-mole\n\n\nHomework:\n\nPolish your final projects so everything is good and game works perfectly.
URL:https://www.ayclogic.com/event/10-am-python-game-development-41/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T160000
DTEND;TZID=America/Los_Angeles:20210313T170000
DTSTAMP:20260429T105738
CREATED:20210320T190910Z
LAST-MODIFIED:20210320T190910Z
UID:6752-1615651200-1615654800@www.ayclogic.com
SUMMARY:4 PM - Introduction to Python - Nathaniel Lee
DESCRIPTION:Today we went over:\n\nList Homework\nFor Loops\n\n\nHomework:\n\nPage 52\, 57\, 58\n\n\n\nIf you have any questions\, please feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/4-pm-introduction-to-python-nathaniel-lee-2/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T170000
DTEND;TZID=America/Los_Angeles:20210313T180000
DTSTAMP:20260429T105738
CREATED:20210314T020921Z
LAST-MODIFIED:20210314T021026Z
UID:6651-1615654800-1615658400@www.ayclogic.com
SUMMARY:5 PM - Introduction to Python - Nathaniel Lee
DESCRIPTION:Today we went over:\n\nQuiz 2\nloop and function practice problems\n\n\nHomework:\n\nhttps://www.ayclogic.com/list-inputs-if-and-else-loops-and-function/\n\n\n\nIf you have any questions\, please feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/4-pm-introduction-to-python-nathaniel-lee/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210313T180000
DTEND;TZID=America/Los_Angeles:20210313T190000
DTSTAMP:20260429T105738
CREATED:20210314T031530Z
LAST-MODIFIED:20210314T031530Z
UID:6655-1615658400-1615662000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over how to have 2 game modes\n\nGAME_LANDING_PAGE\nGAME_IN_SESSION\n\n\nHomework:\n\nIn main.py load play_button.png and birdie_title.png. No need to create its own file\, just do it inside main.py like how you did it for scene.png.\nDisplay these 2 images when it is GAME_LANDING_PAGE\n\n\n\n 
URL:https://www.ayclogic.com/event/6-pm-python-game-development-106/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210314T130000
DTEND;TZID=America/Los_Angeles:20210314T140000
DTSTAMP:20260429T105738
CREATED:20210314T210455Z
LAST-MODIFIED:20210314T210455Z
UID:6660-1615726800-1615730400@www.ayclogic.com
SUMMARY:1 PM - Python Game Development Catchup
DESCRIPTION:We went over the inheritance homework.\nWe downloaded the pygame template\nYour homework is to familiarize yourself with Pycharm.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-catchup/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210314T190000
DTEND;TZID=America/Los_Angeles:20210314T190000
DTSTAMP:20260429T105738
CREATED:20210315T014959Z
LAST-MODIFIED:20210315T014959Z
UID:6662-1615748400-1615748400@www.ayclogic.com
SUMMARY:7 PM - Intro To Python
DESCRIPTION:We went over concept of variables and data types\n\nString\nInteger\nFloat\nBoolean\nWe went over how to combine String together\n\n\nHomework:\n\nCreate a Python file March14_StringHomework.py\nCopy codes from the book page 20 to 23 into above file and run the code.\nFor those who don’t have the book can download these pages from here https://www.ayclogic.com/wp-content/uploads/2020/08/IntroToPythonP20toP23.pdf
URL:https://www.ayclogic.com/event/7-pm-intro-to-python-23/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210318T190000
DTEND;TZID=America/Los_Angeles:20210318T200000
DTSTAMP:20260429T105738
CREATED:20210326T003905Z
LAST-MODIFIED:20210326T005028Z
UID:6811-1616094000-1616097600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We added Birdie background music and reviewed the project.\nWe downloaded Flappy Duck Asset.\nHomework:\n\nOn Flappy Duck project\, do the following\n\nChange pygame_class_template.py to main.py.\nChange ChangeMe class to FlappyDuck using “refactor > Rename”\nRun the project.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-39/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210319T180000
DTEND;TZID=America/Los_Angeles:20210319T190000
DTSTAMP:20260429T105738
CREATED:20210320T044252Z
LAST-MODIFIED:20210320T044252Z
UID:6741-1616176800-1616180400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We continued to make progress on the final projects\n\nNanoVirusB1\nTank Wars\n\n\nHomework:\n\nContinue to make progress on your final project.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-108/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210319T190000
DTEND;TZID=America/Los_Angeles:20210319T200000
DTSTAMP:20260429T105738
CREATED:20210320T025650Z
LAST-MODIFIED:20210320T025650Z
UID:6731-1616180400-1616184000@www.ayclogic.com
SUMMARY:7 PM - Intro To Python
DESCRIPTION:Homework:\n\nCreate file March19_FunctionNoReturnValueHomework.py\nDo page 131 – TRY IT YOURSELF\nDo page 137 – TRY IT YOURSELF
URL:https://www.ayclogic.com/event/7-pm-intro-to-python-24/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210320T090000
DTEND;TZID=America/Los_Angeles:20210320T100000
DTSTAMP:20260429T105738
CREATED:20210320T165539Z
LAST-MODIFIED:20210320T165539Z
UID:6743-1616230800-1616234400@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:We discussed how to make coins appear on the screen and between the tube.\nWe made the Tube appear both on the top and on the bottom of the screen.\nHomework:\n\nMake the Duck flaps its wing.\nMake the coin switch between coin_1.png and coin_2.png.
URL:https://www.ayclogic.com/event/9-am-python-game-development-48/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
END:VCALENDAR