BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210501T090000
DTEND;TZID=America/Los_Angeles:20210501T100000
DTSTAMP:20260429T065032
CREATED:20210501T183533Z
LAST-MODIFIED:20210501T183533Z
UID:7419-1619859600-1619863200@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:Homework:\n\nThe title image and the play button is now overlapping. Move the title image up a little bit.\nWhen you die and click the play button do the following\n\nClear all existing Tubes\nClear all existing Coins\nPut the player back to its player_group.\nFor all these 3 tasks look at how we did it in Birdie project
URL:https://www.ayclogic.com/event/9-am-python-game-development-53/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210501T100000
DTEND;TZID=America/Los_Angeles:20210501T110000
DTSTAMP:20260429T065032
CREATED:20210501T183147Z
LAST-MODIFIED:20210501T183147Z
UID:7417-1619863200-1619866800@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:Homework:\n\nWhen countdown goes to 0\, stop the bird chirping sound.\nWhen countdown goes to 0\, display GAME WIN page.\nWhen target pop the balloon\, play the “plop.wav” sound effect.\nWhen target kill the bug\, play the “plop.wav” sound effect.\nAdd credit page.
URL:https://www.ayclogic.com/event/10-am-python-game-development-48/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210501T120000
DTEND;TZID=America/Los_Angeles:20210501T130000
DTSTAMP:20260429T065032
CREATED:20210501T200144Z
LAST-MODIFIED:20210501T200144Z
UID:7422-1619870400-1619874000@www.ayclogic.com
SUMMARY:12 PM - Advanced Python Game Development
DESCRIPTION:Homework:\n\nCreate walls for your game\nAdd hitbox for tank and each of the wall.\nDetect collision between tank and the wall. When they collide\, make the wall disappear
URL:https://www.ayclogic.com/event/12-pm-advanced-python-game-development-3/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210501T130000
DTEND;TZID=America/Los_Angeles:20210501T140000
DTSTAMP:20260429T065032
CREATED:20210501T205524Z
LAST-MODIFIED:20210501T211157Z
UID:7424-1619874000-1619877600@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:We went over the homework to position the super fireball correctly and added the birdie title above the play button.\nWe added some nice background for the landing page including the birds and clouds.\nWe refactored the code to make it easier to read.\nI’ve uploaded the finished code here.\nHomework\n\nReview the Birdie code base.\nFocus on what are the common steps to create a new sprite and review code to handle collision between player and bird.\nIf you have questions about the Birdie project please bring up next class.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-21/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210501T140000
DTEND;TZID=America/Los_Angeles:20210501T160000
DTSTAMP:20260429T065032
CREATED:20210502T021139Z
LAST-MODIFIED:20210508T210427Z
UID:7435-1619877600-1619884800@www.ayclogic.com
SUMMARY:2 PM - Minecraft Modding in Java
DESCRIPTION:We created ability for Saturn Lightning Axe to strike lightning to all living beings within 10 spaces from the user.\nHomework:\n\nAdd a similar ability to Saturn Sword to make all living beings within 10 spaces from the user to float to the air.
URL:https://www.ayclogic.com/event/2-pm-minecraft-modding-in-java/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210501T160000
DTEND;TZID=America/Los_Angeles:20210501T170000
DTSTAMP:20260429T065032
CREATED:20210502T011042Z
LAST-MODIFIED:20210502T011134Z
UID:7430-1619884800-1619888400@www.ayclogic.com
SUMMARY:4 PM - Introduction to Python - Nathaniel Lee
DESCRIPTION:Today we started:\n\nLearning about functions with return values\n\n\nHomework:\n\nhttps://www.ayclogic.com/list-inputs-if-and-else-loops-and-function/ Numbers 6 and 7!\n\n\n\nIf you have any questions\, feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/4-pm-introduction-to-python-nathaniel-lee-9/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210501T170000
DTEND;TZID=America/Los_Angeles:20210501T180000
DTSTAMP:20260429T065032
CREATED:20210502T011420Z
LAST-MODIFIED:20210502T011420Z
UID:7433-1619888400-1619892000@www.ayclogic.com
SUMMARY:5 PM - Introduction to Python - Nathaniel Lee
DESCRIPTION:Today we completed:\n\nVersion 1 of the Robux System\n\n\nHomework:\n\nFinish up the final project for this class (due date is May 8)\nMake sure that your final project fulfills all requirements needed for full credit\n\n\n\nIf you have any questions\, feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/5-pm-introduction-to-python-nathaniel-lee-7/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210501T171000
DTEND;TZID=America/Los_Angeles:20210501T175000
DTSTAMP:20260429T065032
CREATED:20210502T021530Z
LAST-MODIFIED:20210502T021530Z
UID:7439-1619889000-1619891400@www.ayclogic.com
SUMMARY:5 PM - Python Game Development - extra lesson
DESCRIPTION:Assisted student with Flappy Duck project
URL:https://www.ayclogic.com/event/5-pm-python-game-development-extra-lesson/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210505T180000
DTEND;TZID=America/Los_Angeles:20210505T190000
DTSTAMP:20260429T065032
CREATED:20210506T015929Z
LAST-MODIFIED:20210506T041310Z
UID:7525-1620237600-1620241200@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the homework to create fireball and move the player up and down.\nWe added logic to shoot fireballs from the position of the player\nI’ve uploaded the source code here.\nHomework:\n\nMake the player have direction RIGHT when it moved to the right and have direct LEFT when it moved to the left.\nThen pass the direction of the player to the fireball\, so that the fireball moves in the direction the player was moving.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-132/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210505T190000
DTEND;TZID=America/Los_Angeles:20210505T200000
DTSTAMP:20260429T065032
CREATED:20210506T040919Z
LAST-MODIFIED:20210506T041300Z
UID:7531-1620241200-1620244800@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We went over homework for score.\nWe added game modes and landing page\nWe added logic for switching between game modes\nWe added logic for killing player after it falls under the screen.\nI’ve uploaded the code here.\nHomework:\n\nReview the logic for transitioning between mode.\nAdd logic to “flip” the coin between the three different images.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-51/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210506T190000
DTEND;TZID=America/Los_Angeles:20210506T200000
DTSTAMP:20260429T065032
CREATED:20210507T030625Z
LAST-MODIFIED:20210507T030625Z
UID:7551-1620327600-1620331200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We added more game modes:\n\nGAME_OVER\nGAME_WIN\nGAME_CREDIT\n\n\nWe displayed GAME_OVER page when player hit the tube.\nHomework:\n\nFix the coordinate of GAME OVER text to be above the Play button and centered horizontally.\nWhen player hit the coin\, play sound effect “assets/audio/collect5.wav”. Look at how we used “plop.wav” in the Birdie project.\nPut the word “Count Down” on the top right corner of the screen.\n\n\n\n 
URL:https://www.ayclogic.com/event/7-pm-python-game-development-52/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210507T180000
DTEND;TZID=America/Los_Angeles:20210507T190000
DTSTAMP:20260429T065032
CREATED:20210508T043142Z
LAST-MODIFIED:20210508T043142Z
UID:7566-1620410400-1620414000@www.ayclogic.com
SUMMARY:7 PM - Intro To Python
DESCRIPTION:We went over how fix bug and read Python error messages for the 2nd time.\nWe practice Function with return value.\nNext week is our 2nd quiz\, please prepare yourself with the following topics.\n\nEverything we have learned so far will be fair questions in the 2nd quiz. But please spend more time on the following topics:\n\nFunctions without return value\nFunctions with return value\nList\nFor Loop. How to loop List and how to loop with range.\nWhile loop and forever loop.\nHow to continuously ask user input from shell until user enter “quit” or “exit.\nrandom modules
URL:https://www.ayclogic.com/event/7-pm-intro-to-python-31/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210508T090000
DTEND;TZID=America/Los_Angeles:20210508T100000
DTSTAMP:20260429T065032
CREATED:20210508T182239Z
LAST-MODIFIED:20210508T182239Z
UID:7576-1620464400-1620468000@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:We did GAME WIN mode.\nWe did count down and when the count down goes to zero we switch game mode to GAME WIN.\nHomework:\n\nIn GAME WIN PAGE\, show “GAME WIN” above the play button. Look at how we draw score and count down.\nWhen the player hit the coin\, play the sound effect “assets/sound/collect5.wav”
URL:https://www.ayclogic.com/event/9-am-python-game-development-54/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210508T100000
DTEND;TZID=America/Los_Angeles:20210508T110000
DTSTAMP:20260429T065032
CREATED:20210508T181804Z
LAST-MODIFIED:20210508T181804Z
UID:7574-1620468000-1620471600@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:We completed Shoot Balloon project.\nYou guys are done with Python Game Development course. Congrats.\nNext course would be Advanced Python Game Development or Intro To Java.
URL:https://www.ayclogic.com/event/10-am-python-game-development-49/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210508T130000
DTEND;TZID=America/Los_Angeles:20210508T140000
DTSTAMP:20260429T065032
CREATED:20210508T222315Z
LAST-MODIFIED:20210512T033715Z
UID:7578-1620478800-1620482400@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:We reviewed Birdie project and went over the pygame cheat sheet.\nWe started the Flappy Duck project\nI uploaded the source code here\nHomework:\n\nCreate a class with which loads an image “Downward_Tube_2.png”\, and make the tube move to the left
URL:https://www.ayclogic.com/event/1-pm/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210508T160000
DTEND;TZID=America/Los_Angeles:20210508T170000
DTSTAMP:20260429T065032
CREATED:20210509T082643Z
LAST-MODIFIED:20210509T082643Z
UID:7587-1620489600-1620493200@www.ayclogic.com
SUMMARY:4 PM - Introduction to Python - Nathaniel Lee
DESCRIPTION:Today we:\n\nFinished learning about functions with return values\n\n\nHomework: Do the following problems below. These questions are also in the file named “May8_FunctionWReturnValuePractice.py”\n\ncreate a function named “multiply_me” that has two parameters: x\, y\nin the function multiply the two values\nand return the two numbers being multiplied (product) \nget two numbers from the user and use add_me() to multiply these numbers\nprint the result\ncreate a function named “inches_to_yards” with one param: inch\nin the function convert inches to yards and RETURN yards\nNOTE: there are 36 inches in a yard \nget user input for inches and pass it to the function when you call it\ncall the function outside and print the result\n\n\n\nIf you have any questions\, feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/4-pm-introduction-to-python-nathaniel-lee-10/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210508T170000
DTEND;TZID=America/Los_Angeles:20210508T180000
DTSTAMP:20260429T065032
CREATED:20210509T082932Z
LAST-MODIFIED:20210509T082932Z
UID:7589-1620493200-1620496800@www.ayclogic.com
SUMMARY:5 PM - Introduction to Python - Nathaniel Lee
DESCRIPTION:Today we finished:\n\nRobuxSystem.py\n\n\nHomework:\n\nCopy your code for the final project and paste it into an email and send it to me.\nMake sure your final project is submitted by the end of today!\nStart reviewing for final exam which will be about Turtle and Systems like GrocerySystem.py and RobuxSystem.py\n\n\n\nIf you have any questions\, feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/5-pm-introduction-to-python-nathaniel-lee-8/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210508T180000
DTEND;TZID=America/Los_Angeles:20210508T190000
DTSTAMP:20260429T065032
CREATED:20210509T020018Z
LAST-MODIFIED:20210509T020018Z
UID:7585-1620496800-1620500400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We added coin sprite to the game\nHomework:\n\nWhen Player and Coin collides\n\nMake Coin disappear\nIncrease the score\nPlay assets/audio/collect5.wav sound effect.\n\n\nAdd hitbox to the Tube\nWhen Player and Tube collide\n\nMake the player disappear\nPlay assets/audio/plop.wav sound effect
URL:https://www.ayclogic.com/event/6-pm-python-game-development-133/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210511T180000
DTEND;TZID=America/Los_Angeles:20210511T190000
DTSTAMP:20260429T065032
CREATED:20210512T052929Z
LAST-MODIFIED:20210512T052929Z
UID:7613-1620756000-1620759600@www.ayclogic.com
SUMMARY:6 PM - Introduction to Python - Nathaniel Lee
DESCRIPTION:Today we:\n\nBegan an introduction to data types and variables\n\n\nHomework:\n\nPages 20-23\n\n\n\nClick here to view the homework if you do not have the book yet. \nIf you have any questions\, feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/6-pm-introduction-to-python-nathaniel-lee/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210512T180000
DTEND;TZID=America/Los_Angeles:20210512T190000
DTSTAMP:20260429T065032
CREATED:20210513T015841Z
LAST-MODIFIED:20210520T013226Z
UID:7628-1620842400-1620846000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the homework\nWe made the player turn left and right and slowed down the fireball creation.\n\nHomework: \n\nMake the player flap its wings\nRandomize the speed of the birds between 3 and 7\nRandomize the speed of the clouds between 1 and 3.\nRead about pygame’s “pygame.Rect” object on pages 247 and 248\, and then read about how pygame handles collisions on pages 268 and 269. Then review the code and think about how we handle collision between the Fireball and the Bird.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-134/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210512T190000
DTEND;TZID=America/Los_Angeles:20210512T200000
DTSTAMP:20260429T065032
CREATED:20210513T032414Z
LAST-MODIFIED:20210520T013236Z
UID:7635-1620846000-1620849600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We went over the homework to make the coin flip.\nWe added some more modes and added the game over page.\nWe added the countdown indicator.\nI’ve uploaded the source code here.\nHomework:\n\nSwitch the mode from GAME_STARTED to GAMER_WIN when the countdown_duration_seconds gets to zero or lower.\nAlso add a method for handling the handle_game_won_page.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-53/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210513T080000
DTEND;TZID=America/Los_Angeles:20210513T170000
DTSTAMP:20260429T065032
CREATED:20210514T030352Z
LAST-MODIFIED:20210514T030352Z
UID:7650-1620892800-1620925200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We did GAME WIN page\nWe refactored our codes to remove some code duplication\nWe added count down timer.\nHomework:\n\nWhen player died and user click the play\, the player immediately hit the tube again causing it to die immediately. To fix this\, we need to remove the Tube and the coins and place the player on the middle location when we click the play button. We did a similar thing like this in Birdie.\nYou need to add credit_button.png next to the play button.\nYou have to create GAME_CREDIT_PAGE which will be displayed when user click on the credit_button. Look at how we did GAME_WIN and GAME_OVER.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-54/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210513T180000
DTEND;TZID=America/Los_Angeles:20210513T190000
DTSTAMP:20260429T065032
CREATED:20210514T032146Z
LAST-MODIFIED:20210514T032146Z
UID:7653-1620928800-1620932400@www.ayclogic.com
SUMMARY:6 PM - Intro To Java
DESCRIPTION:We went over how to do list in Java.\n\nHow to add\, remove and get elements from List.\nHow to use for loop to go through every element inside the list.\n\n\nHomework:\n\nCreate a new file May13_ListForLoopHomework.java and May13_GameInventoryList.java\nhttps://www.ayclogic.com/java-list-forloop/
URL:https://www.ayclogic.com/event/6-pm-intro-to-java-4/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210515T090000
DTEND;TZID=America/Los_Angeles:20210515T100000
DTSTAMP:20260429T065032
CREATED:20210515T201326Z
LAST-MODIFIED:20210515T201326Z
UID:7675-1621069200-1621072800@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:Homework:\n\nRight next to Play button\, display Credit button. Use “assets/images/credit_button.png” image file. You should do this credit button the same way you display play button.\nYou should display this credit button in both landing page and game win page.\nWhen you click this credit button\, you should print “Credit page” in the shell. Again this is the same way you detect mouse click for play button.
URL:https://www.ayclogic.com/event/9-am-python-game-development-55/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210515T120000
DTEND;TZID=America/Los_Angeles:20210515T130000
DTSTAMP:20260429T065032
CREATED:20210515T200147Z
LAST-MODIFIED:20210515T200147Z
UID:7673-1621080000-1621083600@www.ayclogic.com
SUMMARY:12 PM - Advanced Python Game Development
DESCRIPTION:Homework:\n\nAdd feature to make the bullet launch to the RIGHT when user click the mouse.\nWhen bullet hit the wall\, make the wall disappear.
URL:https://www.ayclogic.com/event/12-pm-advanced-python-game-development-4/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210515T130000
DTEND;TZID=America/Los_Angeles:20210515T140000
DTSTAMP:20260429T065032
CREATED:20210515T212819Z
LAST-MODIFIED:20210515T213510Z
UID:7679-1621083600-1621087200@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:We went over the homework to add the downwards tube.\nWe slowed down the creation of tubes.\nI’ve uploaded the source code here.\nHomework:\n\nMove all the constants like “HEIGHT”\, “WIDTH”\, etc.\, into a new file called “config.py” and make sure the code still works.\nCreate a new sprite class called “Player” and make move it across the screen.  You can base the class of of the Birdie “Player” class.  You should use the “Green duck #1-01.png” for the image.\nIntegrate the player inside the “main.py” file so you can see the player appear on the screen.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-22/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210515T140000
DTEND;TZID=America/Los_Angeles:20210515T150000
DTSTAMP:20260429T065032
CREATED:20210515T221245Z
LAST-MODIFIED:20210515T221513Z
UID:7685-1621087200-1621090800@www.ayclogic.com
SUMMARY:2 PM - Intro to Python
DESCRIPTION:We went over Variables and data types:\n\nInteger\nString\nBoolean\nBoolean expression.\n\n\nHomework:\n\nCreate a new Python file May15_StringHomework.py\nDo codes from the book page 20 to 23. Just copy the code from the book and run it and see if you get the same result as the book showed you.\nFor those who don’t have the book yet\, you can find these pages from the book in here: IntroToPythonP20toP23
URL:https://www.ayclogic.com/event/2-pm-intro-to-python-25/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210515T160000
DTEND;TZID=America/Los_Angeles:20210515T170000
DTSTAMP:20260429T065032
CREATED:20210516T081743Z
LAST-MODIFIED:20210516T081836Z
UID:7690-1621094400-1621098000@www.ayclogic.com
SUMMARY:4 PM - Introduction to Python - Nathaniel Lee
DESCRIPTION:Today we:\n\nFinished learning about random module.\n\n\nHomework: Do the following problems below.\n\nModify the Magic8Ball.py program to include new answers such as “Absolutely”\, “Of Course not”\, “Try again later”\, “Don’t count on it”\, and\n“It is certain”.\nUse lists and r.choice\, do not use randint.\n\n\n\nIf you have any questions\, feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/4-pm-introduction-to-python-nathaniel-lee-11/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210515T170000
DTEND;TZID=America/Los_Angeles:20210515T180000
DTSTAMP:20260429T065032
CREATED:20210516T082141Z
LAST-MODIFIED:20210516T082141Z
UID:7693-1621098000-1621101600@www.ayclogic.com
SUMMARY:5 PM - Introduction to Python - Nathaniel Lee
DESCRIPTION:Today we:\n\nReviewed for the final exam\n\n\nHomework:\n\nPlease study for the final exam that will take place next Saturday on May 22\nThe final exam will be heavily focused on turtle and building programs like GrocerySystem.py and RobuxSystem.py\nMake sure you have good notes and that you understand them!\n\n\n\nIf you have any questions\, feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/5-pm-introduction-to-python-nathaniel-lee-9/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210518T180000
DTEND;TZID=America/Los_Angeles:20210518T190000
DTSTAMP:20260429T065032
CREATED:20210519T054826Z
LAST-MODIFIED:20210519T054826Z
UID:7723-1621360800-1621364400@www.ayclogic.com
SUMMARY:6 PM - Introduction to Python - Nathaniel
DESCRIPTION:Today we:\n\nHad an introduction to Strings.\n\n\nHomework:\n\nWrite the code to complete the following problem:                                    Print your top 3 movies that will be outputted on a new line.\nAnd the second movie needs to be tabbed in (indented).\nAll movies should have the first letter of each word capitalized (do not hard code this)\nALL VARIABLES MUST HAVE STRING VALUES THAT ARE LOWERCASE.\n\n\n\nIf you have any questions\, feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/6-pm-introduction-to-python-nathaniel/
CATEGORIES:Python Level 1
END:VEVENT
END:VCALENDAR