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X-WR-CALDESC:Events for American Young Coder
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TZNAME:PDT
DTSTART:20210314T100000
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DTSTART:20211107T090000
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DTSTART;TZID=America/Los_Angeles:20211204T130000
DTEND;TZID=America/Los_Angeles:20211204T140000
DTSTAMP:20260514T083704
CREATED:20211204T215909Z
LAST-MODIFIED:20211204T215909Z
UID:10617-1638622800-1638626400@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Today: \n\nWe cloned the tank-game git repo.\nWe learned about git branches.\nWe added the tank sprite.\n\nHomework \n\nAdd logic so that you can move the tank. Use “a\, s\, d\, w” keys similar to what we did for the Birdie project to control the player.\nCreate another sprite that draws the Brick on the screen.  You can use the “Brick.png”. The brick sprite should have a location\, (x\, y)\, and screen.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-40/
CATEGORIES:Advanced Python Game Development
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211215T190000
DTEND;TZID=America/Los_Angeles:20211215T200000
DTSTAMP:20260514T083704
CREATED:20211216T040548Z
LAST-MODIFIED:20211216T040720Z
UID:10793-1639594800-1639598400@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework.\nWe went over the maze solver and started the process to move the enemy tank with it.\n\nHomework: \n\nAdd a game “mode” attribute in TankGame\, which starts with GAME_NOT_IN_SESSION\, and add a landing page with the play button\, and the logo\n\nAdd logic so that if the user clicks the play button in transitions to game in session.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-99/
CATEGORIES:Advanced Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211218T130000
DTEND;TZID=America/Los_Angeles:20211218T140000
DTSTAMP:20260514T083704
CREATED:20211218T220120Z
LAST-MODIFIED:20211218T221050Z
UID:10820-1639832400-1639836000@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Today \n\nWe went over the homework to add the turret sprite.\nWe created a MAP config inside the config.py file.\nWe made the MAP have the correct size\, 28 columns and 20 rows so it can “cover” the entire screen.\nAs always\, you can check out the code on my branch here.\n\nHomework \n\nCustomize your map to make it interesting.  You could create a maze pattern or whatever you want.\nAdd a Bullet sprite using the “Bullet.png” filename. Get a bullet to appear on the screen by creating a Bullet sprite.  The bullet should move to the right\, you can reference what we did in the Birdie game\, it’s similar to the fireball.\nWhen use presses the mouse button\, shoot a bullet by creating a new bullet and adding it to the bullet group.\nMake the bullet get created from the position of the tank.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-42/
CATEGORIES:Advanced Python Game Development
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