BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20240310T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20241103T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240507T180000
DTEND;TZID=America/Los_Angeles:20240507T190000
DTSTAMP:20260513T014025
CREATED:20240508T015938Z
LAST-MODIFIED:20240508T015938Z
UID:25037-1715104800-1715108400@www.ayclogic.com
SUMMARY:6 PM – Advanced Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nContinued adding images for “game in session” before enemies are drawn\nStarted Tower class and began understanding how the class will work\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/tue-6-pm-sebastian-apr-2024\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: Add code to load the other 2 tower images in tower.py\, in the Tower class constructor.\n\nIf tower type is “magic”\n\nLoad from: assets/images/magic-tower-game-assets/PNG/3.png\nAttack damage: 7\n\n\nIf tower type is “spear”\n\nLoad from: assets/images/support-tower-game-assets/PNG/8.png\nAttack damage: 12
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-sebastian-3/
CATEGORIES:Advanced Python Game Development,Python Class
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240514T180000
DTEND;TZID=America/Los_Angeles:20240514T190000
DTSTAMP:20260513T014025
CREATED:20240515T020723Z
LAST-MODIFIED:20240515T020723Z
UID:25113-1715709600-1715713200@www.ayclogic.com
SUMMARY:6 PM – Advanced Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nContinued creating the enemy class\nReviewed dictionaries to shorten the amount of code we need\nReviewed static methods (static just means you don’t need to make an object to call the method)\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/tue-6-pm-sebastian-apr-2024\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nPlease be ready to answer the homework question in class next week.\nHomework: The homework will only be one question\, so I want you to spend 5-10 minutes trying to find the answer before you give up. It’s ok if you come to class without knowing the answer\, but I want you to try and really think about \nQuestion: How many times is update called for every class that has it?\nHints:\n\nThe answer is an integer\, a whole number like 1/2/3/etc.\nThe answer is stored in a variable that we created.\nAnother way of thinking about this is how exactly pygame determines how many images are drawn\, which we have to tell it somehow in main.py
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-sebastian-5/
CATEGORIES:Advanced Python Game Development,Python Class
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240528T180000
DTEND;TZID=America/Los_Angeles:20240528T190000
DTSTAMP:20260513T014025
CREATED:20240529T020004Z
LAST-MODIFIED:20240529T020117Z
UID:25246-1716919200-1716922800@www.ayclogic.com
SUMMARY:6 PM – Advanced Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nRefined sprite movement using Julian’s improvements\nAdded waves for the game\nAdded health counter and images above enemy\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/tue-6-pm-sebastian-apr-2024\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: Add rectangle bounds for enemies\n\nAdd rectangle to sprite as attribute called self.rect\nUpdate rectangle x/y to be sprite’s x/y\nKill sprite when out of bounds (make use of is_out_of_bounds method)
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-sebastian-7/
CATEGORIES:Advanced Python Game Development,Python Class
END:VEVENT
END:VCALENDAR