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X-WR-CALDESC:Events for American Young Coder
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TZOFFSETFROM:-0800
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TZNAME:PDT
DTSTART:20210314T100000
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DTSTART:20211107T090000
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DTSTART;TZID=America/Los_Angeles:20210303T180000
DTEND;TZID=America/Los_Angeles:20210303T190000
DTSTAMP:20260429T110903
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LAST-MODIFIED:20210304T051546Z
UID:6497-1614794400-1614798000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the classes homework.\nWe finished the Human and Student example.\nWe started learning about inheritance.\nHomework:\n\nRead and do the examples and exercises from page 167 through 169 in the book.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-102/
CATEGORIES:Python Game Development
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DTSTART;TZID=America/Los_Angeles:20210303T190000
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CREATED:20210304T051331Z
LAST-MODIFIED:20210304T051331Z
UID:6504-1614798000-1614801600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We went over the homework to slow down the flapping of the player wings.\nWe went over the homework.\nWe reviewed how the player flaps its wings.\nWe made the fireball face to the left when it’s shooting to the left.\nWe made the fireball shoot instantly when pressing the space key.\nI’ve uploaded the source code here.\nHomework:\n\nRead about pygame’s “pygame.Rect” object on pages 247 and 248\, and then read about how pygame handles collisions on pages 268 and 269. Then review the code and think about how we handle collision between the Fireball and the Bird.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-33/
CATEGORIES:Python Game Development
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