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TZNAME:PDT
DTSTART:20210314T100000
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DTSTART:20211107T090000
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DTSTART;TZID=America/Los_Angeles:20210310T180000
DTEND;TZID=America/Los_Angeles:20210310T190000
DTSTAMP:20260429T110849
CREATED:20210311T043809Z
LAST-MODIFIED:20210311T043809Z
UID:6609-1615399200-1615402800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the inheritance homework.\nWe setup PyCharm and downloaded the the Birdie Template.\nYour homework is to make sure you can select a “python interpreter” in Pycharm\, following the instructions here.  This might require downloading python separately on your computer.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-105/
CATEGORIES:Python Game Development
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DTSTART;TZID=America/Los_Angeles:20210310T190000
DTEND;TZID=America/Los_Angeles:20210310T200000
DTSTAMP:20260429T110849
CREATED:20210311T040811Z
LAST-MODIFIED:20210311T044036Z
UID:6605-1615402800-1615406400@www.ayclogic.com
SUMMARY:7 PM – Python Game Development
DESCRIPTION:We added a rect attribute for both the fireballs and the birds.\nWe added logic to handle collisions between fireballs and birds\, so the birds get killed.\nI’ve uploaded the source code here.\nHomework:\n\nAdd logic to handle when the player collides with a bird.  The player should die when it hits a bird\, so the player should disappear when it hits a bird.  You’ll need to add a rect attribute to the player class and also some additional logic for another pygame.sprite.groupcollide.\nBonus: If you’re finished with this\, add a “score” attribute to the Birdie class and increase the score when the player kills more birds with the fireballs.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-35/
CATEGORIES:Python Game Development
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