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TZNAME:PDT
DTSTART:20210314T100000
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DTSTART:20211107T090000
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DTSTART;TZID=America/Los_Angeles:20210428T180000
DTEND;TZID=America/Los_Angeles:20210428T190000
DTSTAMP:20260429T083322
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UID:7344-1619632800-1619636400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over homework to slow the birds flapping of wings\nWe added the Player sprite and moved it back and forth.\nI’ve uploaded the code here.\n Homework:\n\nCreate a new Sprite class called Fireball\nAdd logic to draw create a new fireball on the screen that moves to the right when the user presses the “f” key.\nMove the player up and down with the “w” and “s” keys.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-129/
CATEGORIES:Python Game Development
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DTSTART;TZID=America/Los_Angeles:20210428T190000
DTEND;TZID=America/Los_Angeles:20210428T200000
DTSTAMP:20260429T083322
CREATED:20210429T031911Z
LAST-MODIFIED:20210429T033938Z
UID:7347-1619636400-1619640000@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We did the homework to add add the Coin and keep track of collision between player and the tube\nWe made the player enter dizzy mode when it hits the tube.\nI’ve uploaded the source code here.\n Homework:\n\nAdd logic to keep track of a “score” which is the number of coins collected.\nMake the score increase when the player hits a coin.\nDisplay the score on the screen similar to what we did for Birdie.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-49/
CATEGORIES:Python Game Development
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