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X-WR-CALDESC:Events for American Young Coder
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TZID:America/Los_Angeles
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TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
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TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210605T090000
DTEND;TZID=America/Los_Angeles:20210605T100000
DTSTAMP:20260429T053606
CREATED:20210605T175748Z
LAST-MODIFIED:20210605T175748Z
UID:7985-1622883600-1622887200@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:We added Game Over page in Flappy Bird game.\nHomework:\n\nAdd background music assets/audio/Happy Baby.wav to the game
URL:https://www.ayclogic.com/event/9-am-python-game-development-57/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210605T120000
DTEND;TZID=America/Los_Angeles:20210605T130000
DTSTAMP:20260429T053606
CREATED:20210605T200459Z
LAST-MODIFIED:20210605T200459Z
UID:7993-1622894400-1622898000@www.ayclogic.com
SUMMARY:12 PM - Advanced Python Game Development
DESCRIPTION:We created Wall Explosion animation.\nWe created Enemy Tank via inheritance\nHomework:\n\nChange main.py read_map() method to handle ENEMY_FLAG to create EnemyTank there.\nCreate EnemyTurret class which inherits from Turret class. Override the image loading code to use the right image.\nChange the way Tank class create a Turret so that it can be overriden by EnemyTank to load EnemyTurret class instead. Look at how we override Tank.load_images() method inside EnemyTank class.
URL:https://www.ayclogic.com/event/12-pm-advanced-python-game-development-6/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210605T130000
DTEND;TZID=America/Los_Angeles:20210605T140000
DTSTAMP:20260429T053606
CREATED:20210605T210037Z
LAST-MODIFIED:20210605T210909Z
UID:7992-1622898000-1622901600@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:We went over the homework to add the coin sprite.\nWe modified the tube to use tube_height rather than pass in a y value.\nWe randomized the height of the tube.\nWe added a tube mode and created upward facing tubes.\nI’ve updated the code here.\n Homework:\n\nMake the player move up when you press the space key.\nCreate one coin for every tube.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-24/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210605T140000
DTEND;TZID=America/Los_Angeles:20210605T150000
DTSTAMP:20260429T053606
CREATED:20210605T215800Z
LAST-MODIFIED:20210605T215800Z
UID:8007-1622901600-1622905200@www.ayclogic.com
SUMMARY:2 PM - Intro To Python
DESCRIPTION:Homework:\n\nCreate June5_ListHomework.py:\n\nCopy exercises from page 37 to 41\nDo “TRY IT YOURSELF” from page 36\n\n\nCreate June5_ForLoopListHomework.py\n\nPage 52.
URL:https://www.ayclogic.com/event/2-pm-intro-to-python-27/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210605T180000
DTEND;TZID=America/Los_Angeles:20210605T190000
DTSTAMP:20260429T053606
CREATED:20210606T031508Z
LAST-MODIFIED:20210606T031508Z
UID:8016-1622916000-1622919600@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework:\n\nIn main.py\,\n\nchange draw_big_text(self\,x\,y) method\n\nAdd one more parameter: text\nInside the method\, instead of drawing “GAME OVER”\, draw according to “text” parameter\n\n\nInside game_over_page(self)\, because we add one more parameter\, change the way we call draw_big_text to pass “GAME OVER” text.\nCreate one more method game_win_page(self):\n\nThis one should be very similar to game_over_page(self)\, but it will display “GAME WIN” text instead.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-138/
CATEGORIES:Python Class,Python Game Development
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