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X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
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X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
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TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211002T130000
DTEND;TZID=America/Los_Angeles:20211002T140000
DTSTAMP:20260428T232744
CREATED:20211002T221441Z
LAST-MODIFIED:20211002T221441Z
UID:9652-1633179600-1633183200@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the final projects\nWe added the target to shoot balloon.\n\nHomework: \n\nContinue on your final projects.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-34/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211002T140000
DTEND;TZID=America/Los_Angeles:20211002T150000
DTSTAMP:20260428T232744
CREATED:20211002T235454Z
LAST-MODIFIED:20211002T235454Z
UID:9658-1633183200-1633186800@www.ayclogic.com
SUMMARY:2 PM - Intro To Python - Gamas
DESCRIPTION:Today We Do\n\nWe reviewed homeworks and prepare for next week 2nd quiz.\n\nHomework\n\nNext week is our second quiz\, please come 15 mins early\, 1:45 PM.\nPlease study the followings\n\nFunctions with and without return value.\nRandom module\nHow to fix python errors\nWhile Loops\, For Loops\, getting input from shell.\nList\, For loop list.
URL:https://www.ayclogic.com/event/2-pm-intro-to-python-gamas-7/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211002T150000
DTEND;TZID=America/Los_Angeles:20211002T160000
DTSTAMP:20260428T232744
CREATED:20211002T234309Z
LAST-MODIFIED:20211002T234309Z
UID:9655-1633186800-1633190400@www.ayclogic.com
SUMMARY:3 PM - Python Game Development
DESCRIPTION:Today We Do\n\nBefore when we spawn the Tower\, it always spawn the same tower over and over again regardless of which tower that we purchase. We fix this problem so the tower span is according to the Tower that the player purchase.\n\nHomework\nEveryone\n\nFix the TowerHotspot locations so when you spawn tower\, it will not spawn the tower on the road.\nWhen you click the TowerForPurchase sprite\, you need to reduce the self.coins according to the tower_for_purchase.price. You need to do this inside main.py\, I think the name of the method is tower_purchase_mouse_collision(self\, tower\, mouse). If self.coins is less than tower_for_purchase.price\, prevent the user from purchasing the tower. To prevent spawning of the tower\, in your code\, you should avoid creating TowerForPurchase.\n\nRaelyn\, Corey\, Bradley\n\nIf you did not do last week homework\, please do them. If you don’t do them\, you will get left behind and it is not fair to ask other students to wait for you if you don’t do your homework.\nI still see the enemy movement is not exactly on the road\, you have to fix this too.\nThe tower is the one that is supposed to launch projectile/fireball. In order to do this\, we need to do the following\n\nin main.py\, stop calling launch_fireball(self) from game_in_session(self).\nAdd 3 more parameters in launch_fireball method so it would be launch_fireball(self\,x\, y\, direction)\nAfter you do this\, we will make the tower launch the projectile next week in the class.\n\n\n\n 
URL:https://www.ayclogic.com/event/3-pm-python-game-development-45/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211002T150000
DTEND;TZID=America/Los_Angeles:20211002T160000
DTSTAMP:20260428T232744
CREATED:20211003T001730Z
LAST-MODIFIED:20211003T001730Z
UID:9663-1633186800-1633190400@www.ayclogic.com
SUMMARY:3 PM - OOP Python - Nathaniel
DESCRIPTION:Today We\n\nFinished writing the code for the dragon class in the MonsterInheritanceSystem\n\nHomework\n\n\nPage 173\, 9-6 and 9-7\n\n\nIf you have any questions\, please feel free to email me at nathaniel@ayclogic.com!
URL:https://www.ayclogic.com/event/3-pm-oop-python-nathaniel/
CATEGORIES:OOP Python
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211002T160000
DTEND;TZID=America/Los_Angeles:20211002T170000
DTSTAMP:20260428T232744
CREATED:20211003T001424Z
LAST-MODIFIED:20211003T001424Z
UID:9661-1633190400-1633194000@www.ayclogic.com
SUMMARY:4 PM - Intro to Python - Nathaniel
DESCRIPTION:Today We\n\nWorked on the final project\n\nHomework\n\n\n\nFinish the final project by October 9 and review the criteria to make sure your project fulfills all requirements\n\n\nFinal Project Criteria Link: https://www.ayclogic.com/intro-to-python-final-project-criteria/\n\nIf you have any questions\, please send an email to nathaniel@ayclogic.com
URL:https://www.ayclogic.com/event/4-pm-intro-to-python-nathaniel-9/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211002T180000
DTEND;TZID=America/Los_Angeles:20211002T190000
DTSTAMP:20260428T232744
CREATED:20211003T030328Z
LAST-MODIFIED:20211003T031504Z
UID:9668-1633197600-1633201200@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework\n\nIf you did not do last week homework\, please do it.\nWhen the bug appear\, play the sound “assets/bug/birdchirp2.wav” forever. use play(-1)\nWhen the bug goes beyond the screen\, stop the sound.\nWhen the bug is killed by the target\, stop the sound.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-167/
CATEGORIES:Python Class,Python Game Development
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