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X-WR-CALDESC:Events for American Young Coder
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TZID:America/Los_Angeles
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TZOFFSETFROM:-0800
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TZNAME:PDT
DTSTART:20210314T100000
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DTSTART:20211107T090000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211020T170000
DTEND;TZID=America/Los_Angeles:20211020T180000
DTSTAMP:20260428T232253
CREATED:20211021T010434Z
LAST-MODIFIED:20211021T010434Z
UID:10045-1634749200-1634752800@www.ayclogic.com
SUMMARY:5 PM - Intro To Python - Gamas
DESCRIPTION:Homework\n\nThere will be final test on 10/23 from 4 PM to 6 PM.\nPlease study: Aug14_Complex_Shapes.py. Make sure you know how to draw face1\, face2\, face3 continuously.\nPlease study: Sep25_Robux.py. Make sure you know how to keep track of price\, and items_purchased. Practice creating an adventure game where player has health and coins and inventory. And there are monster that keeps attacking the player and reducing the health.\nPlease study: Sep11_GroceryCheckout.py.\nMake sure you practice writing codes\, don’t just read the codes. The more you practice writing codes\, the better you will be.
URL:https://www.ayclogic.com/event/5-pm-intro-to-python-gamas-2/
CATEGORIES:Python Class,Python Level 1
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211020T180000
DTEND;TZID=America/Los_Angeles:20211020T190000
DTSTAMP:20260428T232253
CREATED:20211021T015858Z
LAST-MODIFIED:20211021T015858Z
UID:10047-1634752800-1634756400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Today \n\nWe went over the final projects.\nWe added the explosion and the bugs.\nContinue making progress.\n\n 
URL:https://www.ayclogic.com/event/6-pm-python-game-development-170/
CATEGORIES:Python Game Development
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20211020T190000
DTEND;TZID=America/Los_Angeles:20211020T200000
DTSTAMP:20260428T232253
CREATED:20211021T030950Z
LAST-MODIFIED:20211021T030950Z
UID:10058-1634756400-1634760000@www.ayclogic.com
SUMMARY:7 PM - Advanced Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework to add the bullet.\nWe went over the problem with centering the turret.\nWe fixed the problem centering the turret by drawing it with respect to the center of the image.\n\nHomework \n\nAdd collision detection between the bullet and the bricks:\n\nAdd self.rect attributes to both the bullet and the bricks.\nUse pygame.sprite.groupcollide to detect when bullets and sprites collide.\nWhen they collide both the bullet and the bricks disappear\n\n\nAdd animation so that when the brick is destroyed\, it explodes into fragments.\n\nLoad all the Brick fragment frames from “Bricks/Bricks_0x.png”.\nUse get_next_image technique to animation the destruction of the brick.\nWhen the animation gets to the final frame call “self.kill” so the animation doesn’t repeat.
URL:https://www.ayclogic.com/event/7-pm-advanced-python-game-development-4/
CATEGORIES:Python Game Development
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