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X-WR-CALDESC:Events for American Young Coder
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TZOFFSETFROM:-0800
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TZNAME:PDT
DTSTART:20220313T100000
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DTSTART:20221106T090000
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DTSTART;TZID=America/Los_Angeles:20220323T180000
DTEND;TZID=America/Los_Angeles:20220323T190000
DTSTAMP:20260428T125411
CREATED:20220324T032130Z
LAST-MODIFIED:20220324T032153Z
UID:12164-1648058400-1648062000@www.ayclogic.com
SUMMARY:6 PM - Intro To Python - Gamas
DESCRIPTION:Today We Do\n\nWe finished Hangman game.\n\nHomework\n\nCreate Mar23_PythonFunctionExercises.py\nThis is an old homework\, but I want you guys to try to do it again without looking at the solution as an exercise: https://www.ayclogic.com/intro-to-python/star-wars-problem/
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-gamas-4/
CATEGORIES:Python Class,Python Level 1
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220323T190000
DTEND;TZID=America/Los_Angeles:20220323T200000
DTSTAMP:20260428T125411
CREATED:20220324T033417Z
LAST-MODIFIED:20220331T015654Z
UID:12166-1648062000-1648065600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework to add the coins indicator.\nWe added the start waves button.\nWe added code for handling enemy waves.\n\nHomework: \n\nAdd configs for three different enemy types: ENEMY_1\, ENEMY_2\, ENEMY_3.\nInside enemy.py sprite\, depending on the enemy_type\, load a different image corresponding to the name of the directory.\nMake sure that you can load different enemy types with the three series of image animation where the given type of enemy is walking.\nBonus: create a new method called “create_enemy_with_timer”. If the self.current_wave attribute has a length greater than three then create a new enemy.  Use the self.current_wave.pop() method to make the current wave smaller and look up the next enemy_type.  Delay the creating of enemies using the timer technique.  Don’t try to pop more enemy_types and create more enemies if self.current_wave is empty.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-114/
CATEGORIES:Advanced Python Game Development
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