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SUMMARY:4:30 PM - Python OOP
DESCRIPTION:Homework\n\nContinue on Monster Inheritance project. We want to display attack menu after user enter a monster species in the main menu. Afterward\, if user enter sword attack\, do a random damage against the monster between 10 to 20 damage. The monster will also do some damage to the playerHealth. The monster damage would be between 10 to monster.maxDamage\nLook at example below\n\nYour have 200 health remaining.\nPlease choose your monster: \n   Troll - 50 healths - 30 Max attack points.\n   Water Golem - 30 healths - 20 Max attack points.\n   Dragon - 100 healths - 50 Max attack points.\nEnter your selection (enter "exit" to quit): dragon\n\nWhat do you want to do with the Dragon\n1. Magic attack\n2. Sword attack - 10 to 20 damage\nEnter your selection: 2\nYou attacked Dragon with 12 damage and the Dragon has 88 health remaining.\nDragon attacked you with 18 damage. Your remaining health is 182.\n\nYour have 182 health remaining.\nPlease choose your monster: \n   Troll - 50 healths - 30 Max attack points.\n   Water Golem - 30 healths - 20 Max attack points.\n   Dragon - 88 healths - 50 Max attack points.\nEnter your selection (enter "exit" to quit):
URL:https://www.ayclogic.com/event/430-pm-python-oop/
CATEGORIES:OOP Python,Python Class
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