BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20230312T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20231105T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20231010T180000
DTEND;TZID=America/Los_Angeles:20231010T190000
DTSTAMP:20260426T011523
CREATED:20231011T020751Z
LAST-MODIFIED:20231011T020751Z
UID:22062-1696960800-1696964400@www.ayclogic.com
SUMMARY:6 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did\n\nFinished adding movement to Player class\nChanged Player image direction on movement\nBegan understanding hitboxes\, groupcollide\, and the rect attribute\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/tue-6-pm-dragon-birdie/-/tree/TUE-6PM-Sebastian\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: For both your Player and Bird classes\, create a “rect” attribute\, and set it to pygame’s “Rect” object:\n \n\npygame.Rect(self.x\, self.y\, self.right_images[0].get_width()\, self.right_images[0].get_height())\n\n\n In each of their update methods (before you blit their image to screen):\n\nFirst check if TESTING is set to True (be sure you added TESTING = True in config.py)\nIf it is\, draw the “rect” attribute to the screen with:\n\npygame.draw.rect(self.screen\, (255\,0\,255)\, self.rect)\n\n\n\n\nIf everything is set up correctly\, all birds & players should show their hitbox in red. To disable hitboxes\, simply set the “TESTING” global variable (in config.py) to False.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-sebastian-5/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20231010T180000
DTEND;TZID=America/Los_Angeles:20231010T190000
DTSTAMP:20260426T011523
CREATED:20231012T013156Z
LAST-MODIFIED:20231012T013213Z
UID:22079-1696960800-1696964400@www.ayclogic.com
SUMMARY:6 PM - Intro To Python - Darin
DESCRIPTION:What We Did Today:\n\nReviewed input from shell homework with if statements\nIntroduced the concept of lists and how to add items into a list\, remove items from a list\, and print items from a list.\nLearnt how to get items from a list\, and understood the differences in data types.\n\nHomework:\n\nCreate a file named Oct10_ListsHW1.py and upload it to the google drive when you finish.\nDo page 38-41\, copy the codes starting from “Inserting elements into a list” (Version 2 of the book) or “Adding elements into a list” (Version 3 of the book)\nMake sure you run and test the code to make sure it works. Do not copy the printed output.\n\nNotes:\nIf you have any questions\, email me at ddjapri@ayclogic.com
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-darin-20/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
END:VCALENDAR