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DTSTART;TZID=America/Los_Angeles:20240528T180000
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SUMMARY:6 PM – Advanced Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nRefined sprite movement using Julian’s improvements\nAdded waves for the game\nAdded health counter and images above enemy\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/tue-6-pm-sebastian-apr-2024\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: Add rectangle bounds for enemies\n\nAdd rectangle to sprite as attribute called self.rect\nUpdate rectangle x/y to be sprite’s x/y\nKill sprite when out of bounds (make use of is_out_of_bounds method)
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-sebastian-7/
CATEGORIES:Advanced Python Game Development,Python Class
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