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DTSTART:20220313T100000
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DTSTART;TZID=America/Los_Angeles:20220503T163000
DTEND;TZID=America/Los_Angeles:20220503T173000
DTSTAMP:20260507T195731
CREATED:20220504T003716Z
LAST-MODIFIED:20220510T233221Z
UID:12837-1651595400-1651599000@www.ayclogic.com
SUMMARY:4:30 PM - Python OOP - Gamas
DESCRIPTION:Today We Do\n\nWe learned about Car and ElectricCar class inheritance.\nWe learned about Monster and Dragon class inheritance.\n\nHomework\n\nInside Dragon class\, override sword_damage method. Inside this method\, it will not do any damage to the dragon. And it will say “Dragon is immune to sword attack. No damage is done” . Look at how we override fill_up_gas_tank in ElectricCar class for an example.\nCreate a Troll class\, make it inherits from Monster class. And then override sword_damage method. Inside this method\, it will do half damage to the Troll. And it will say “Troll is resistance to sword attack. Damage is halved” .\nReview how we use dictionary inside MonsterInheritance class and ask question next week.
URL:https://www.ayclogic.com/event/430-pm-python-oop-gamas-11/
CATEGORIES:OOP Python,Python Class
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220510T163000
DTEND;TZID=America/Los_Angeles:20220510T173000
DTSTAMP:20260507T195731
CREATED:20220511T003319Z
LAST-MODIFIED:20220511T003319Z
UID:12989-1652200200-1652203800@www.ayclogic.com
SUMMARY:4:30 PM - Python OOP
DESCRIPTION:Homework\n\nWhen monster has been defeated\, display monster in the menu like this “<species> has been defeated. For example\n\n\nYou have 112 health remaining.\nPlease choose a monster that you want to fight: \nDragon has been defeated\nTroll - 27.0 health - max damage: 30\nWater Golem - 40 health - max damage: 25\nEnter your selection (enter 'exit' to quit):\n\n\n\nInside Dragon class\, override do_magic_damage method so it will be immune to fire magic attack. It will print “Dragon is immune to fire magic attack. No damage is done.” .\nInside Dragon.do_magic_damage\, if it is water magic attack\, then you want to double the damage and print “Water magic is super effective against dragon. The damage is doubled.”\nCreate water_golem.py\, inside put WaterGolem class. This class should inherits from Monster class.\nInside WaterGolem class\, override do_magic_damage. \n\na. water magic do half damage\nb. fire magic do no damage\nc. wind magic do double damage.\n\n\nInside monster_inheritance_main.magic_attack\, add code to enable water\, wind and earth magic attack.
URL:https://www.ayclogic.com/event/430-pm-python-oop-2/
CATEGORIES:OOP Python,Python Class
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220524T163000
DTEND;TZID=America/Los_Angeles:20220524T173000
DTSTAMP:20260507T195731
CREATED:20220531T225657Z
LAST-MODIFIED:20220531T225657Z
UID:13294-1653409800-1653413400@www.ayclogic.com
SUMMARY:4:30 PM - Python OOP - Gamas
DESCRIPTION:Today We Do\n\nWe reviewed practice test Driver System\nWe covered part of the solution but not done.\n\nHomework\n\nTry to finish Driver System program
URL:https://www.ayclogic.com/event/430-pm-python-oop-gamas-12/
CATEGORIES:OOP Python,Python Class
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220524T170000
DTEND;TZID=America/Los_Angeles:20220524T180000
DTSTAMP:20260507T195731
CREATED:20220525T005141Z
LAST-MODIFIED:20220525T005141Z
UID:13218-1653411600-1653415200@www.ayclogic.com
SUMMARY:5 PM - Python - Private
DESCRIPTION:Today We Do\n\nWe reviewed Driver System project.\nWe added Driver into driver_system dictionary.\nWe added book a trip feature without differentiating between Regular driver and New York Taxi Driver.\n\nHomework\n\nFinish the Driver System practice final.
URL:https://www.ayclogic.com/event/5-pm-python-private/
CATEGORIES:OOP Python,Python Class
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