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PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20220313T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20221106T090000
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END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220525T180000
DTEND;TZID=America/Los_Angeles:20220525T190000
DTSTAMP:20260508T192742
CREATED:20220526T033927Z
LAST-MODIFIED:20220526T033947Z
UID:13243-1653501600-1653505200@www.ayclogic.com
SUMMARY:6 PM - Intro To Python - Gamas
DESCRIPTION:Today We Do\n\nWe continued with Robot Builder project.\nWe learned how to make an educated guess to find coordinate from a picture.\n\nHomework\n\nContinue with Robot Builder project\, finish the Head\, Eye\, Pupils and necks. Look at last week homework assignment for picture.\nWe are going to have Turtle Python project. This is worth 20% of your class grade. Most students are able to boost their grades through this project. You need to submit a proposal for this next week. The proposal needs to have at least 7 different shapes. It needs to have text and colors. Be creative. Don’t worry if you don’t know how to do it in Turtle yet\, I will try my best to teach what you want to make as long as it is not too complicated. Take a look at https://www.ayclogic.com/python-digital-illustrations/ for samples of what other students have made in the past. Below are sample proposal and their end result.\n\n\nend result of this proposal can be seen in the middle of this video https://youtu.be/aKb45yeKOiY
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-gamas-11/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220524T170000
DTEND;TZID=America/Los_Angeles:20220524T180000
DTSTAMP:20260508T192742
CREATED:20220525T005141Z
LAST-MODIFIED:20220525T005141Z
UID:13218-1653411600-1653415200@www.ayclogic.com
SUMMARY:5 PM - Python - Private
DESCRIPTION:Today We Do\n\nWe reviewed Driver System project.\nWe added Driver into driver_system dictionary.\nWe added book a trip feature without differentiating between Regular driver and New York Taxi Driver.\n\nHomework\n\nFinish the Driver System practice final.
URL:https://www.ayclogic.com/event/5-pm-python-private/
CATEGORIES:OOP Python,Python Class
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220524T163000
DTEND;TZID=America/Los_Angeles:20220524T173000
DTSTAMP:20260508T192742
CREATED:20220531T225657Z
LAST-MODIFIED:20220531T225657Z
UID:13294-1653409800-1653413400@www.ayclogic.com
SUMMARY:4:30 PM - Python OOP - Gamas
DESCRIPTION:Today We Do\n\nWe reviewed practice test Driver System\nWe covered part of the solution but not done.\n\nHomework\n\nTry to finish Driver System program
URL:https://www.ayclogic.com/event/430-pm-python-oop-gamas-12/
CATEGORIES:OOP Python,Python Class
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220521T130000
DTEND;TZID=America/Los_Angeles:20220521T140000
DTSTAMP:20260508T192742
CREATED:20220521T210321Z
LAST-MODIFIED:20220521T210700Z
UID:13150-1653138000-1653141600@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework to create the bullet sprite.\nWe added logic so the shooting tower could shoot bullets.\nWe added different tower for purchases.\n\nHomework: \n\nAdd collision detection between the bullet and the enemies.  Keep it simple so when there’s a collision the enemy and bullet gets destroyed.\nUpdate ShootingTower so that we show the same tower image as whatever the floating tower for purchase was showing before placing it on the tower hotspot.\n\nWe will have no class on Saturday May 28.  See you again on Jun 4th!
URL:https://www.ayclogic.com/event/1-pm-python-game-development-61/
CATEGORIES:Advanced Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220518T180000
DTEND;TZID=America/Los_Angeles:20220518T190000
DTSTAMP:20260508T192742
CREATED:20220519T015959Z
LAST-MODIFIED:20220519T015959Z
UID:13116-1652896800-1652900400@www.ayclogic.com
SUMMARY:6 PM - Intro To Python - Gamas
DESCRIPTION:Today We Do\n\nWe created May18_RobotBuilder.py\nWe created rectangle function with x\,y\,color parameters.\nWe were able to call rectangle with different coordinates and color.\n\nHomework\n\nAdd 2 parameters in rectangle function: width\, height.\nChange the code\, so it will draw the rectangle size according to the parameter width and height.\nTry to draw the feet and the legs of the robot below
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-gamas-10/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220517T073000
DTEND;TZID=America/Los_Angeles:20220517T083000
DTSTAMP:20260508T192742
CREATED:20220607T152117Z
LAST-MODIFIED:20220607T152117Z
UID:13411-1652772600-1652776200@www.ayclogic.com
SUMMARY:7:30 AM - Intro To Python - Gamas
DESCRIPTION:Today We Do\n\nWe continued with https://www.ayclogic.com/intro-to-python-exercises/\n\nHomework\n\nComplete these exercises: https://www.ayclogic.com/intro-to-python-exercises/
URL:https://www.ayclogic.com/event/730-am-intro-to-python-gamas-9/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220514T130000
DTEND;TZID=America/Los_Angeles:20220514T140000
DTSTAMP:20260508T192742
CREATED:20220514T210253Z
LAST-MODIFIED:20220514T210253Z
UID:13058-1652533200-1652536800@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework to add a type to the enemy.\nWe added the tower hotspot sprite.\nWe added the ShootingTower sprite.\nWe went over how to create the shooting tower when the floating tower collides with the target.\n\nHomework: \n\nReview the “bullet.py” file in tank-game.\nCreate a new Sprite called “Bullet” that takes x\, y\, size\, direction\, screen as parameters. The direction is the angle in degrees similar to what we used for “Bullet” sprite in the tank game project.\nCreate a bullet_group attribute in main.py\, and test you can add some bullets to it and they appear on the landing page screen.  Test you can create a custom bullet anywhere on the screen.  Play around with the degrees parameter to confirm bullets get rotated and move in the direction specified.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-60/
CATEGORIES:Advanced Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220511T190000
DTEND;TZID=America/Los_Angeles:20220511T200000
DTSTAMP:20260508T192742
CREATED:20220512T025947Z
LAST-MODIFIED:20220512T025947Z
UID:13019-1652295600-1652299200@www.ayclogic.com
SUMMARY:7 PM - Intro To Python - Gamas
DESCRIPTION:Homework\n\nContinue on your May11_Hangman.py game\nInside the for loop continuously display like below\n\nsecret_word = dragon\n\n❤❤❤❤❤❤❤❤❤\nEnter a letter or the entire word: a\n\n❤❤❤❤❤❤❤❤❤\nEnter a letter or the entire word: b\n\n❤❤❤❤❤❤❤❤❤\nEnter a letter or the entire word: d\n\n❤❤❤❤❤❤❤❤❤\nEnter a letter or the entire word: dragon\n\nCongrats you win the game
URL:https://www.ayclogic.com/event/7-pm-intro-to-python-gamas-16/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220511T180000
DTEND;TZID=America/Los_Angeles:20220511T190000
DTSTAMP:20260508T192742
CREATED:20220512T015127Z
LAST-MODIFIED:20220512T015643Z
UID:13015-1652292000-1652295600@www.ayclogic.com
SUMMARY:6 PM - Intro To Python - Gamas
DESCRIPTION:Homework\n\nFinish the triangle function.\nCreate rectangle function and draw rectangle according to coordinate below.\nCreate octagon function and draw octagon according to coordinate below.\nQuestion\, email to gamas@ayclogic.com
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-gamas-9/
CATEGORIES:Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220510T163000
DTEND;TZID=America/Los_Angeles:20220510T173000
DTSTAMP:20260508T192742
CREATED:20220511T003319Z
LAST-MODIFIED:20220511T003319Z
UID:12989-1652200200-1652203800@www.ayclogic.com
SUMMARY:4:30 PM - Python OOP
DESCRIPTION:Homework\n\nWhen monster has been defeated\, display monster in the menu like this “<species> has been defeated. For example\n\n\nYou have 112 health remaining.\nPlease choose a monster that you want to fight: \nDragon has been defeated\nTroll - 27.0 health - max damage: 30\nWater Golem - 40 health - max damage: 25\nEnter your selection (enter 'exit' to quit):\n\n\n\nInside Dragon class\, override do_magic_damage method so it will be immune to fire magic attack. It will print “Dragon is immune to fire magic attack. No damage is done.” .\nInside Dragon.do_magic_damage\, if it is water magic attack\, then you want to double the damage and print “Water magic is super effective against dragon. The damage is doubled.”\nCreate water_golem.py\, inside put WaterGolem class. This class should inherits from Monster class.\nInside WaterGolem class\, override do_magic_damage. \n\na. water magic do half damage\nb. fire magic do no damage\nc. wind magic do double damage.\n\n\nInside monster_inheritance_main.magic_attack\, add code to enable water\, wind and earth magic attack.
URL:https://www.ayclogic.com/event/430-pm-python-oop-2/
CATEGORIES:OOP Python,Python Class
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220510T073000
DTEND;TZID=America/Los_Angeles:20220510T203000
DTSTAMP:20260508T192742
CREATED:20220511T031112Z
LAST-MODIFIED:20220511T031112Z
UID:12993-1652167800-1652214600@www.ayclogic.com
SUMMARY:8:30 AM - Intro To Python - Gamas
DESCRIPTION:Today We Do\n\nWe went over 3 of the homeworks question from last week in the class.\n\nHomework\n\nFinish last week homework by Saturday night. Email to gamas@ayclogic.com and attach the python homework file.
URL:https://www.ayclogic.com/event/830-am-intro-to-python-gamas-2/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220504T180000
DTEND;TZID=America/Los_Angeles:20220504T190000
DTSTAMP:20260508T192742
CREATED:20220505T041640Z
LAST-MODIFIED:20220505T042536Z
UID:12859-1651687200-1651690800@www.ayclogic.com
SUMMARY:6 PM - Intro To Python - Gamas
DESCRIPTION:Today We Do\n\nWe reviewed 2nd quiz result.\nWe went over some for loop problem\nWe went over some function problem\n\nHomework\n\nCreate May4_FunctionWhileLoopHomework.py\nDo exercises from https://www.ayclogic.com/intro-to-python-exercises-for-quiz-2/\nThese exercises will be about functions. If you have question you can email me at gamas@ayclogic.com. Please include your codes if you have question about your codes. Also try to look at previous examples/exercises if you forgot how to do functions.
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-gamas-8/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220503T163000
DTEND;TZID=America/Los_Angeles:20220503T173000
DTSTAMP:20260508T192742
CREATED:20220504T003716Z
LAST-MODIFIED:20220510T233221Z
UID:12837-1651595400-1651599000@www.ayclogic.com
SUMMARY:4:30 PM - Python OOP - Gamas
DESCRIPTION:Today We Do\n\nWe learned about Car and ElectricCar class inheritance.\nWe learned about Monster and Dragon class inheritance.\n\nHomework\n\nInside Dragon class\, override sword_damage method. Inside this method\, it will not do any damage to the dragon. And it will say “Dragon is immune to sword attack. No damage is done” . Look at how we override fill_up_gas_tank in ElectricCar class for an example.\nCreate a Troll class\, make it inherits from Monster class. And then override sword_damage method. Inside this method\, it will do half damage to the Troll. And it will say “Troll is resistance to sword attack. Damage is halved” .\nReview how we use dictionary inside MonsterInheritance class and ask question next week.
URL:https://www.ayclogic.com/event/430-pm-python-oop-gamas-11/
CATEGORIES:OOP Python,Python Class
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220503T073000
DTEND;TZID=America/Los_Angeles:20220503T083000
DTSTAMP:20260508T192742
CREATED:20220503T163835Z
LAST-MODIFIED:20220503T164035Z
UID:12833-1651563000-1651566600@www.ayclogic.com
SUMMARY:7:30 AM - Intro To Python - Gamas
DESCRIPTION:Homework\n\nCreate May3_1stQuizPrepHomework.py\nDo exercises from https://www.ayclogic.com/intro-to-python-exercises/ . Make sure you review all the python exercises and homeworks which you have done before to do this homework.\nIf you have question\, you can email me at gamas@ayclogic.com . But don’t send last minute email.
URL:https://www.ayclogic.com/event/730-am-intro-to-python-gamas-8/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220430T130000
DTEND;TZID=America/Los_Angeles:20220430T140000
DTSTAMP:20260508T192742
CREATED:20220430T210839Z
LAST-MODIFIED:20220430T210905Z
UID:12779-1651323600-1651327200@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework and added the landing page and added the target pointer sprite\nWe added waves and a way to keep track of the current wave.\n\nHomework: \n\nUpdate “create_enemy” to add a timer.  You can define a ENEMY_CREATION_DELAY of 40 frames and a new attribute enemy_creation_timer that keeps track of when it’s possible to create a new enemy.  Create a new enemy when enemy_creation_timer is equal or less than zero and the current wave has enemy types in it.\nAdd animation to the Enemy sprite.  Get rid of the self.image attribute and create a new self.images attribute that uses all 9 images from “2_enemies_1_WALK_000.png” to “2_enemies_1_WALK_009.png”.  Use similar techniques that we used for animation previously to alternate sequentially between all the different images in self.images to determine which image gets drawn on the screen.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-58/
CATEGORIES:Advanced Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220427T190000
DTEND;TZID=America/Los_Angeles:20220427T200000
DTSTAMP:20260508T192742
CREATED:20220428T025404Z
LAST-MODIFIED:20220428T025903Z
UID:12715-1651086000-1651089600@www.ayclogic.com
SUMMARY:7 PM - Intro To Python - Gamas
DESCRIPTION:Today We Do\n\nWe reviewed function with return value\nWe learned about random module.\nWe discussed on how to do the Magic 8 Ball homework.\n\nHomework\n\nCreate Apr27_Magic8BallV1.py\nFollow the instruction in https://www.ayclogic.com/intro-to-python/magic-8-ball/
URL:https://www.ayclogic.com/event/7-pm-intro-to-python-gamas-14/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220426T163000
DTEND;TZID=America/Los_Angeles:20220426T173000
DTSTAMP:20260508T192742
CREATED:20220429T011240Z
LAST-MODIFIED:20220429T011240Z
UID:12749-1650990600-1650994200@www.ayclogic.com
SUMMARY:4:30 PM - Python OOP - Gamas
DESCRIPTION:Today We Do\n\nWe continued with MonsterInheritance project.\n\nHomework\n\nInside your MonsterInheritance project\, create car.py\nCopy only Car class codes from page 168 into car.py.\nCreate electric_car.py and copy only ElectricCar class codes from page 168 into electric_car.py. On the top of this file\, import Car class. Look at how we import Monster class inside MonsterInheritanceMain class.\nInside car.py\, add a new method: fill_gas_tank. A method is a function inside a class.\nInside fill_gas_tank method\, print “The gas tank for this car is filled up”.\nCreate a new instance of Car class and call the fill_gas_tank method.
URL:https://www.ayclogic.com/event/430-pm-python-oop-gamas-10/
CATEGORIES:OOP Python,Python Class
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220426T083000
DTEND;TZID=America/Los_Angeles:20220426T093000
DTSTAMP:20260508T192742
CREATED:20220426T163917Z
LAST-MODIFIED:20220426T163917Z
UID:12702-1650961800-1650965400@www.ayclogic.com
SUMMARY:8:30 AM - Intro To Python - Gamas
DESCRIPTION:Today We Do\n\nWe reviewed While Loop homeworks.\nWe reviewed -=\, +=\, *= and /=\nWe reviewed if statements vs if elif statements.\n\nHomework\n\nCreate a new file Apr26_WhileLoopHomework2.py\nDo exercises from page 123: TRY IT YOURSELF 7-4 and 7-5
URL:https://www.ayclogic.com/event/830-am-intro-to-python-gamas/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220423T180000
DTEND;TZID=America/Los_Angeles:20220423T190000
DTSTAMP:20260508T192742
CREATED:20220424T020029Z
LAST-MODIFIED:20220424T020839Z
UID:12651-1650736800-1650740400@www.ayclogic.com
SUMMARY:6 PM - Intro To Python - Bill
DESCRIPTION:Today We Do\n\nWe created left_arm(x\,y\,color) function.\n\nHomework\n\nCreate right_arm(x\,y\, color) function\nAlso do last week homework: head\, neck\, eye balls\, mouth\, legs\, feet.
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-bill-2/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220423T130000
DTEND;TZID=America/Los_Angeles:20220423T140000
DTSTAMP:20260508T192742
CREATED:20220423T211744Z
LAST-MODIFIED:20220423T211744Z
UID:12647-1650718800-1650722400@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework to add the enemy sprite.\nWe added the logic to move the enemy on the map.\n\nHomework: \n\nCreate a new sprite class called “TargetPointer” which has a single parameter the screen.  The target pointer should move to the location of the mouse.  Use the “assets/images/target.png” image for the target pointer.  Make sure the target pointer has a rect attribute for collision detection which we will use later.  You can use the code we use for the play button to determine the location of the mouse and where the target is drawn on the screen.\nAdd a game landing page and a play button.  Use “button_play.png” for the play button and “logo.png” for the landing page logo
URL:https://www.ayclogic.com/event/1-pm-python-game-development-57/
CATEGORIES:Advanced Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220420T190000
DTEND;TZID=America/Los_Angeles:20220420T200000
DTSTAMP:20260508T192742
CREATED:20220421T025906Z
LAST-MODIFIED:20220421T025906Z
UID:12585-1650481200-1650484800@www.ayclogic.com
SUMMARY:7 PM - Intro To Python - Gamas
DESCRIPTION:Today We Do\n\nWe learned about function with return value.\n\nHomework\n\nCreate a new python file Apr20_FunctionWithReturnValueHomework.py\nCopy codes from page 139.\nAlso create a function called: convert_from_hour_to_second. One parameter: hour. Return the result which is the conversion from hour to second. There are 60 mins in one hour and 60 seconds in one min. So there are 3600 seconds in one hour. This is very similar to convert_feet_to_inch function which we did in the class. Call the function\, get the return value and print the result.\n\nresult = convert_from_hour_to_second(2)\nprint(result) # 7200
URL:https://www.ayclogic.com/event/7-pm-intro-to-python-gamas-13/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220420T180000
DTEND;TZID=America/Los_Angeles:20220420T190000
DTSTAMP:20260508T192742
CREATED:20220421T033234Z
LAST-MODIFIED:20220421T033234Z
UID:12589-1650477600-1650481200@www.ayclogic.com
SUMMARY:6 PM - Intro To Python - Gamas
DESCRIPTION:Today We Do\n\nWe continued to learn how to fix Python errors.\nWe reviewed a couple of problems from 1st quiz to prepare for next week 2nd quiz.\n\nHomework\nNext week is 2nd quiz\, please come 10 mins early 5:50 PM. \nStudy and redo the following exercises for your practice: \n\n1st quiz. You should have gotten your 1st quiz result from me. Redo the 1st quiz. Try not to look at my solution unless you are stuck. If you don’t get your 1st quiz result\, call me at 626-532-7844.\nYou should study functions with return value\, functions without return value\, random module and how to fix Python errors.\nTry to redo this exercise: https://www.ayclogic.com/intro-to-python-exercises/\nTry to do this exercise: https://www.ayclogic.com/python-function-exercises/\nTry to redo this exercise: https://www.ayclogic.com/list-inputs-if-and-else-loops-and-function/\nTry to redo this exercise: https://www.ayclogic.com/intro-to-python/magic-8-ball/\nIf you have question\, you can email me at gamas@ayclogic.com. Please give me a couple of days to respond to your email. If I don’t response\, you can ask your parents to call or text me.
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-gamas-7/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220419T073000
DTEND;TZID=America/Los_Angeles:20220419T083000
DTSTAMP:20260508T192742
CREATED:20220419T164300Z
LAST-MODIFIED:20220419T164300Z
UID:12566-1650353400-1650357000@www.ayclogic.com
SUMMARY:7:30 AM - Intro To Python - Gamas
DESCRIPTION:Today We Do\n\nWe reviewed For Loop List (For Each)\nWe learned For Loop Range\nWe started While Loop\n\nHomework\n\nCreate Apr19_WhileLoopHomework.py\nCopy code from page 118 to 121
URL:https://www.ayclogic.com/event/730-am-intro-to-python-gamas-7/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220418T170000
DTEND;TZID=America/Los_Angeles:20220418T180000
DTSTAMP:20260508T192742
CREATED:20220419T032653Z
LAST-MODIFIED:20220425T044724Z
UID:12549-1650301200-1650304800@www.ayclogic.com
SUMMARY:5 PM - Intro To Python - Gamas
DESCRIPTION:Today We Do\n\nWe reviewed for loop and while loop\nWe reviewed function without return value\nWe reviewed function with return value.\n\nHomework\n\nCreate Apr18_FunctionsExercises.py\nDo exercises in https://www.ayclogic.com/python-function-exercises/
URL:https://www.ayclogic.com/event/5-pm-intro-to-python-gamas-3/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220413T190000
DTEND;TZID=America/Los_Angeles:20220413T200000
DTSTAMP:20260508T192742
CREATED:20220414T025959Z
LAST-MODIFIED:20220414T025959Z
UID:12486-1649876400-1649880000@www.ayclogic.com
SUMMARY:7 PM - Intro To Python - Gamas
DESCRIPTION:Today We Do\n\nWe reviewed 1st quiz\nWe started Function without return value\n\nHomework\n\nCreate Apr13_FunctionNoReturnValueHomework1.py\nCopy code from page 130\nAnd do exercise from page 131: TRY IT YOURSELF
URL:https://www.ayclogic.com/event/7-pm-intro-to-python-gamas-12/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220413T183000
DTEND;TZID=America/Los_Angeles:20220413T193000
DTSTAMP:20260508T192742
CREATED:20220415T011829Z
LAST-MODIFIED:20220415T011829Z
UID:12496-1649874600-1649878200@www.ayclogic.com
SUMMARY:6:30 PM - Intro To Python - Latisha
DESCRIPTION:Today We Do\n\nWe reviewed 4 shapes homeworks\nWe continued with RobotBuilder project\, we created the rectangle function.\n\nHomework\n\nContinue with Apr13_RobotBuilder.py\nBy creating multiple combination of rectangles with different size\, coordinates and size\, create robot shape like below. To create the rectangle\, you have to call the rectangle function which we created in the class on April 13. You can find the coordinate for each of the rectangle below. For some of the width or height that is not specified in the screenshot\, just try to figure out your self. It does not have to be super accurate.
URL:https://www.ayclogic.com/event/630-pm-intro-to-python-latisha/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220412T163000
DTEND;TZID=America/Los_Angeles:20220412T173000
DTSTAMP:20260508T192742
CREATED:20220413T002933Z
LAST-MODIFIED:20220413T002933Z
UID:12469-1649781000-1649784600@www.ayclogic.com
SUMMARY:4:30 PM - Python OOP
DESCRIPTION:Homework\n\nContinue on Monster Inheritance project. We want to display attack menu after user enter a monster species in the main menu. Afterward\, if user enter sword attack\, do a random damage against the monster between 10 to 20 damage. The monster will also do some damage to the playerHealth. The monster damage would be between 10 to monster.maxDamage\nLook at example below\n\nYour have 200 health remaining.\nPlease choose your monster: \n   Troll - 50 healths - 30 Max attack points.\n   Water Golem - 30 healths - 20 Max attack points.\n   Dragon - 100 healths - 50 Max attack points.\nEnter your selection (enter "exit" to quit): dragon\n\nWhat do you want to do with the Dragon\n1. Magic attack\n2. Sword attack - 10 to 20 damage\nEnter your selection: 2\nYou attacked Dragon with 12 damage and the Dragon has 88 health remaining.\nDragon attacked you with 18 damage. Your remaining health is 182.\n\nYour have 182 health remaining.\nPlease choose your monster: \n   Troll - 50 healths - 30 Max attack points.\n   Water Golem - 30 healths - 20 Max attack points.\n   Dragon - 88 healths - 50 Max attack points.\nEnter your selection (enter "exit" to quit):
URL:https://www.ayclogic.com/event/430-pm-python-oop/
CATEGORIES:OOP Python,Python Class
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220411T160000
DTEND;TZID=America/Los_Angeles:20220411T170000
DTSTAMP:20260508T192742
CREATED:20220412T012707Z
LAST-MODIFIED:20220412T012707Z
UID:12449-1649692800-1649696400@www.ayclogic.com
SUMMARY:4 PM - Intro To Python - Gamas
DESCRIPTION:Today We Do\n\nWe reviewed homework: String combination\, if else statements\, input from shell\, for loop List.\nWe went over while loop.\n\nHomework\n\nCreate Apr11_WhileLoopHomework.py\nDo codes TRY IT YOURSELF page 123: 7-4 and 7-5\nCreate Apr11_FunctionHomework.py\nCopy code from page 130.\nDo codes TRY IT YOURSELF page 131: 8-1 and 8-2
URL:https://www.ayclogic.com/event/4-pm-intro-to-python-gamas-3/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220406T190000
DTEND;TZID=America/Los_Angeles:20220406T200000
DTSTAMP:20260508T192742
CREATED:20220407T033424Z
LAST-MODIFIED:20220407T033505Z
UID:12373-1649271600-1649275200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the homework to add the game won and game over pages.\nWe added 3 different tower types for the tower for purchase\, tower and bullet.\n\nHomework: \n\nMake sure that the sword tower spawns fireball bullets in 8 different directions.  It should look like this:\n\n\n\n\nReview the code for tower of defense and come up with some questions.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-116/
CATEGORIES:Advanced Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20220406T180000
DTEND;TZID=America/Los_Angeles:20220406T190000
DTSTAMP:20260508T192742
CREATED:20220407T015800Z
LAST-MODIFIED:20220407T015800Z
UID:12367-1649268000-1649271600@www.ayclogic.com
SUMMARY:6 PM - Intro To Python - Gamas
DESCRIPTION:Today We Do\n\nWe finished Hangman game. We added code to check if there is no more “?”\, we stop the loop.\nWe learn how to fix python errors:\n\nRun the program\nClick the blue line\nRead the error message\nFix the error\n\n\n\nHomework\n\nContinue fixing all errors in April6_FixPythonErrors1.py . If you fix all the problems\, it will look like below\nbudget1 250\nbudget2 110\nFalse\nIt is cool out there\nI live in Moscow\nHello Gamas Chang\n\nCreate a new python file April6_FixPythonErrors2.py\nGo to https://www.ayclogic.com/fix-python-bugs-2/ copy all the broken python codes and fix all the errors.
URL:https://www.ayclogic.com/event/6-pm-intro-to-python-gamas-6/
CATEGORIES:Python Class,Python Level 1
END:VEVENT
END:VCALENDAR