BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210202T180000
DTEND;TZID=America/Los_Angeles:20210202T190000
DTSTAMP:20260502T215522
CREATED:20210205T041239Z
LAST-MODIFIED:20210205T041239Z
UID:6189-1612288800-1612292400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We fixed several issues in the platform runner final project.\nHome work:\n\nTo make the bug fall down when it is hit by the target.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-93/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210203T180000
DTEND;TZID=America/Los_Angeles:20210203T190000
DTSTAMP:20260502T215522
CREATED:20210204T043158Z
LAST-MODIFIED:20210204T043158Z
UID:6166-1612375200-1612378800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We finished implementing the robux program\nYour homework is to learn about dictionaries in python. Read and copy the examples and do the exercises on pages 95 and 99 in the paper book or pages 208 and 214 in the Kindle version.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-91/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210203T190000
DTEND;TZID=America/Los_Angeles:20210203T200000
DTSTAMP:20260502T215522
CREATED:20210204T041934Z
LAST-MODIFIED:20210208T044612Z
UID:6168-1612378800-1612382400@www.ayclogic.com
SUMMARY:7PM - Python Game Development
DESCRIPTION:We went over the homework to make birds spawn on right and left.\nWe flipped birds so they’re facing left when moving left\nWe started implementing the player object and painted it on the screen\nI’ve updated the code here.\nHomework:\n\nAdd a “direction” attribute and parameter to the Cloud sprite and make the clouds move to left and right just like the birds. Also make clouds moving to the left respawn on the right side of the screen\nResize the player so it’s the same size as the birds.  If you have time\, research the pygame docs to figure out how to get input from the keyboard.
URL:https://www.ayclogic.com/event/7pm-intro-to-python-5/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210204T180000
DTEND;TZID=America/Los_Angeles:20210204T190000
DTSTAMP:20260502T215522
CREATED:20210205T041036Z
LAST-MODIFIED:20210205T041036Z
UID:6187-1612461600-1612465200@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We fixed the enemy.py when it is moving back and fort properly.\nWe continued with shoot balloon project\n\nWe made the bug fall down when it is shot.\nWe added the chirping sound when it is flying.\n\n\nHomework:\n\nDisplay the score text and the countdown on the top right right.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-92/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210204T190000
DTEND;TZID=America/Los_Angeles:20210204T200000
DTSTAMP:20260502T215522
CREATED:20210205T040820Z
LAST-MODIFIED:20210205T040820Z
UID:6185-1612465200-1612468800@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We went over how to create giant fireball.\nWe differentiate a regular fireball vs giant fireball behavior. The giant fireball will not disappear when it hit a bird.\nWe displayed giant fireball cool down indicator in the screen. Just like score.\nHomework:\n\nCurrently the giant fireball indicator is counting up. We need to make it count down.\nWhen the giant fireball timer goes to zero\, we need to change the indicator to say “Giant Fireball READY” on the screen.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-25/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210206T090000
DTEND;TZID=America/Los_Angeles:20210206T100000
DTSTAMP:20260502T215522
CREATED:20210206T192856Z
LAST-MODIFIED:20210206T192856Z
UID:6199-1612602000-1612605600@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:We reviewed what we did in Birdie project.\n\nHow to create a new sprite.\nHow to integrate a new sprite into the main.py\nHow to detect collision between sprite.\n\n\nThere is no class next week\, the class will resume on Feb 20. No homework
URL:https://www.ayclogic.com/event/9-am-python-game-development-43/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210206T100000
DTEND;TZID=America/Los_Angeles:20210206T110000
DTSTAMP:20260502T215522
CREATED:20210206T192303Z
LAST-MODIFIED:20210206T192303Z
UID:6197-1612605600-1612609200@www.ayclogic.com
SUMMARY:10 AM - Python Game Development
DESCRIPTION:Platform Runner final project\n\nMake the player able to stay on top of the platform\nDiscussed how to make the door open and close.\nDiscussed how to make the player temporarily “invincible” so it cannot be hit repeatedly.\n\n\nWachk-a-mole final project:\n\nWe adjusted the hitbox for the mole.\nWe discussed how to adjust the hitbox position for the hammer.\nWe discussed how to make random mole appears on the screen\n\n\nWe uploaded sound effects zip file into google drive.\nHomework:\n\nContinue making progress with your final projects.
URL:https://www.ayclogic.com/event/10-am-python-game-development-38/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210206T120000
DTEND;TZID=America/Los_Angeles:20210206T130000
DTSTAMP:20260502T215522
CREATED:20210207T032348Z
LAST-MODIFIED:20210207T032348Z
UID:6213-1612612800-1612616400@www.ayclogic.com
SUMMARY:12 - Python Game Development
DESCRIPTION:We went over how to continued with the Platform Runner code.\nWe continued with our Shoot Balloon project.\nThere is no class next week due to President Day weekend and Chinese New Year weekend. The class will resume on Feb 20.\nHomework:\n\nContinue with Platform Runner final project.
URL:https://www.ayclogic.com/event/12-python-game-development/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210206T180000
DTEND;TZID=America/Los_Angeles:20210206T190000
DTSTAMP:20260502T215522
CREATED:20210207T034904Z
LAST-MODIFIED:20210207T034904Z
UID:6219-1612634400-1612638000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over how to make the bird flaps slower.\nWe went over how to create player.py\nWe integrated player.py into main.py.\nThere is no class next week\, the class will resume on Feb 20.\nHomework:\n\nCreate fireball.py sprite. Use bullet.png as the image.\nIntegrate it into main.py.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-94/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210210T180000
DTEND;TZID=America/Los_Angeles:20210210T190000
DTSTAMP:20260502T215522
CREATED:20210211T030204Z
LAST-MODIFIED:20210211T054831Z
UID:6247-1612980000-1612983600@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the dictionary homework\nWe learned about dictionaries\nYour homework is to add 2 new dictionaries to the robux game:\n\nCreate a dictionary “selection_prices” that keeps track of the price of each selection.\nCreate a dictionary “selection_names” that keeps track of the name of each selection.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-95/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210210T190000
DTEND;TZID=America/Los_Angeles:20210210T200000
DTSTAMP:20260502T215522
CREATED:20210211T044930Z
LAST-MODIFIED:20210211T052428Z
UID:6250-1612983600-1612987200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We went over the homework to move clouds to the left.\nWe created logic to move the player using the keyboard and flipped the player’s direction when moving left.\nI’ve uploaded the homework here.\nHomework:\n\nCreate a new Sprite class “Fireball”\, following the same pattern as the Cloud sprite and using the “bullet.png” image.  Make sure you can draw it on the screen\, and if you have time\, create more fireballs when pressing the space key.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-28/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210212T180000
DTEND;TZID=America/Los_Angeles:20210212T190000
DTSTAMP:20260502T215522
CREATED:20210216T013025Z
LAST-MODIFIED:20210216T013025Z
UID:6287-1613152800-1613156400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the final project planning for both the Virus and Tank final projects.\nHomework:\n\nComplete the final project planning\nStart making progress to the Virus and Tank final projects.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-96/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210216T180000
DTEND;TZID=America/Los_Angeles:20210216T190000
DTSTAMP:20260502T215522
CREATED:20210217T173257Z
LAST-MODIFIED:20210217T173257Z
UID:6302-1613498400-1613502000@www.ayclogic.com
SUMMARY:6 PM - Advanced Python Game Development
DESCRIPTION:We started Tank War project\n\nWe added Wall sprite.\nWe started with a mechanism to build wall according to list inside config.py.\n\n\nHomework:\n\nWhen building wall\, currently the code can only build one row of wall. Change the code so it can build multiple rows of walls.\nAdd player.py using the blue tank image.\n\nMake the player able to be controlled either via A W S D or the arrow keys.
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210217T190000
DTEND;TZID=America/Los_Angeles:20210217T200000
DTSTAMP:20260502T215522
CREATED:20210218T042858Z
LAST-MODIFIED:20210218T043119Z
UID:6313-1613588400-1613592000@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Today we went over the homework to add Fireball.\nWe added some logic to load right and left facing player images.\nI’ve uploaded the code here.\nHomework:\n\nFollow the code inside the Player class and use something similar to determine when the user pressed the space key.  Create a new Fireball when this happened.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-29/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210218T180000
DTEND;TZID=America/Los_Angeles:20210218T190000
DTSTAMP:20260502T215522
CREATED:20210219T045119Z
LAST-MODIFIED:20210219T045119Z
UID:6318-1613671200-1613674800@www.ayclogic.com
SUMMARY:6 PM - Advanced Python Game Development
DESCRIPTION:We did the code where if the tank hit the wall\, it will not be able to go through.\nWe started with the bullet sprite.\nHomework:\n\nFinish the bullet sprite\, integrate it to the main.py.\nAdd the code so when the player click on the mouse\, the bullet will be launched to the right.\nMake a good map that is suitable for our screen.\nIn order for us to be able to launch our bullet according to where we are clicking on the screen\, we need to know the angle of the mouse pointer location in respect to the player (tank) location:\n\nWatch this video: https://www.youtube.com/watch?v=ElewYKmRQNw\nStudy how to find an angle between 2 points in a triangle by reading the answer to this page: https://math.stackexchange.com/questions/707673/find-angle-in-degrees-from-one-point-to-another-in-2d-space
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-2/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210218T190000
DTEND;TZID=America/Los_Angeles:20210218T200000
DTSTAMP:20260502T215522
CREATED:20210219T042544Z
LAST-MODIFIED:20210219T042544Z
UID:6316-1613674800-1613678400@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We displayed the giant fireball cool down indicator as a count down and display Giant Fireball Ready in a rainbow color.\nWe fixed the problem where the giant fireball is displayed on top of the player.\nHomework:\n\nDisplay assets/birdie_title.png and assets/play_button.png on the middle of the screen. You should look at how we display the background image on the screen (assets/scene.png)
URL:https://www.ayclogic.com/event/7-pm-python-game-development-30/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210219T180000
DTEND;TZID=America/Los_Angeles:20210219T190000
DTSTAMP:20260502T215522
CREATED:20210220T042818Z
LAST-MODIFIED:20210220T042818Z
UID:6336-1613757600-1613761200@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We added Balloon sprite on Shoot Balloon project.\nHomework:\n\nContinue with your final project.\nMeet with me separately.\n\nFor Zach meet with me on Saturday at 7:30 PM.\nFor Nathaniel and Brandon meet with me on Monday at 8 PM.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-98/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210220T090000
DTEND;TZID=America/Los_Angeles:20210220T100000
DTSTAMP:20260502T215522
CREATED:20210220T202932Z
LAST-MODIFIED:20210220T202932Z
UID:6345-1613811600-1613815200@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:We started Flappy Duck project.\nWe started creating the tube.py\nHomework:\n\nFinish tube.py and integrate it with main.py\nLook at cloud.py in Birdie project for reference.\nLook at how you integrate cloud.py in the Birdie project.
URL:https://www.ayclogic.com/event/9-am-python-game-development-44/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210220T120000
DTEND;TZID=America/Los_Angeles:20210220T130000
DTSTAMP:20260502T215522
CREATED:20210220T202704Z
LAST-MODIFIED:20210220T202704Z
UID:6343-1613822400-1613826000@www.ayclogic.com
SUMMARY:12 PM - Python Game Development
DESCRIPTION:Homework:\n\nContinue with your final project.\n\nFor drawing heart symbol according to player.healths:\n\nIn main.py\, create a method/function draw_hearts\nInside the function create a for loop and you want to loop according to self.player.healths\nInside the for loop you want to add the Heart class into the heart_group.\n\n\nDo other stuff that you are supposed to do according to the final project planning.
URL:https://www.ayclogic.com/event/12-pm-python-game-development-16/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210220T130000
DTEND;TZID=America/Los_Angeles:20210220T140000
DTSTAMP:20260502T215522
CREATED:20210221T011302Z
LAST-MODIFIED:20210221T011302Z
UID:6347-1613826000-1613829600@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:We reviewed cloud.py homework.\nWe resized the bird to size 50.\nHomework:\n\nSimilar to how you guys did with cloud.py\, add fireball.py and load fireball.png.\nIntegrate fireball.py into main.py. Look at how we did it for cloud.py.\nI want to see at least one fireball on the screen.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-11/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210220T160000
DTEND;TZID=America/Los_Angeles:20210220T170000
DTSTAMP:20260502T215522
CREATED:20210221T044806Z
LAST-MODIFIED:20210225T025917Z
UID:6357-1613836800-1613840400@www.ayclogic.com
SUMMARY:4 PM - Intro To Python
DESCRIPTION:We finished Robux Balance program\nWe reviewed similarities between Robux Balance and Supermarket programs.\nNext week is a 2 hour test and will start at 3 PM.\nPlease study:\n\nRobux Balance program\nSupermarket program\nTurtle rectangle\, circle\, polygon\, complex shape like cloud\, tree.\nFor loop\, while loop.\nFunctions.\nRandom.\nAnd everything else we have learned in this class.
URL:https://www.ayclogic.com/event/4-pm-python-game-development-16/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210220T180000
DTEND;TZID=America/Los_Angeles:20210220T190000
DTSTAMP:20260502T215522
CREATED:20210221T031007Z
LAST-MODIFIED:20210221T031007Z
UID:6355-1613844000-1613847600@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over how to make the fireball appear on the screen.\nWe made the player able to move left\, right\, up and down using a\,d\, w and s.\nHomework:\n\nIn main.py\, inside game_loop(self) launch the fireball when user press the SPACE key.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-99/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210220T193000
DTEND;TZID=America/Los_Angeles:20210220T203000
DTSTAMP:20260502T215522
CREATED:20210221T044947Z
LAST-MODIFIED:20210221T044947Z
UID:6359-1613849400-1613853000@www.ayclogic.com
SUMMARY:7:30 PM - Python Game Development
DESCRIPTION:We went one on one for completing project planning for Tank War.\nWe discussed how to do next week tasks on Tank War.
URL:https://www.ayclogic.com/event/730-pm-python-game-development/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210221T120000
DTEND;TZID=America/Los_Angeles:20210221T130000
DTSTAMP:20260502T215522
CREATED:20210227T192405Z
LAST-MODIFIED:20210227T192405Z
UID:6439-1613908800-1613912400@www.ayclogic.com
SUMMARY:12 PM - Python Game Development
DESCRIPTION:This is a replacement class for Saturday 10 AM\nWe made progress on final project.\nHomework:\n\nContinue to make progress on your final project.
URL:https://www.ayclogic.com/event/12-pm-python-game-development-17/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210223T180000
DTEND;TZID=America/Los_Angeles:20210223T190000
DTSTAMP:20260502T215522
CREATED:20210224T031750Z
LAST-MODIFIED:20210224T031750Z
UID:6372-1614103200-1614106800@www.ayclogic.com
SUMMARY:6 PM - Advance Python Game Development
DESCRIPTION:We were able to launch the bullet in an angle and rotate the bullet image. This require trigonometry.\nHomework:\n\nThe bullet needs to launch from the middle of the tank not the top left corner of the tank\nAdd collision detection between bullet and the brick. The brick should disappear when they collide.
URL:https://www.ayclogic.com/event/6-pm-advance-python-game-development/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210224T190000
DTEND;TZID=America/Los_Angeles:20210224T200000
DTSTAMP:20260502T215522
CREATED:20210225T040957Z
LAST-MODIFIED:20210225T041811Z
UID:6389-1614193200-1614196800@www.ayclogic.com
SUMMARY:7 PM – Python Game Development
DESCRIPTION:We went over the homework to launch fireballs when user presses the space key.\nWe made the player flap its wings\nI’ve uploaded the source code here.\nHomework\n\nMake the player flap its wings more slowly\, every 5 frames\, so you should define a new variable\, see below.  You should use the same strategy to delay the player flapping it’s wings as we use to delay the bird flapping their wings.\nPLAYER_FLAP_DELAY = 5\n\nMake the fireballs move in the direction the player is facing.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-31/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210225T180000
DTEND;TZID=America/Los_Angeles:20210225T190000
DTSTAMP:20260502T215522
CREATED:20210226T025849Z
LAST-MODIFIED:20210226T025849Z
UID:6412-1614276000-1614279600@www.ayclogic.com
SUMMARY:6 PM - Advanced Python Game Development
DESCRIPTION:Homework:\n\nIn main.launch_player_bullet() change the code so it can get the turret.x\, turret.y and turret.angle\nCreate enemy_tank.py\n\nInside you should create EnemyTank class\nThe EnemyTank class should inherit from Player class.\n\nOverride the keyboard_control method to use arrow keys to control.
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-3/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210225T190000
DTEND;TZID=America/Los_Angeles:20210225T200000
DTSTAMP:20260502T215522
CREATED:20210226T035947Z
LAST-MODIFIED:20210226T035947Z
UID:6414-1614279600-1614283200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Homework:\n\nIn both the GAME_LANDING_PAGE and GAME_IN_SESSION I want to see\n\nthe birds.\nthe clouds.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-32/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210226T180000
DTEND;TZID=America/Los_Angeles:20210226T190000
DTSTAMP:20260502T215522
CREATED:20210227T052217Z
LAST-MODIFIED:20210227T052217Z
UID:6433-1614362400-1614366000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We discussed about final project progress:\n\nTank Wars\,\n\nwe made the bullet launch\nWe display the brick\n\n\nVirus Zombie\n\nWe displayed Zombie to the screen.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-100/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210227T090000
DTEND;TZID=America/Los_Angeles:20210227T100000
DTSTAMP:20260502T215522
CREATED:20210227T175755Z
LAST-MODIFIED:20210227T175755Z
UID:6435-1614416400-1614420000@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:Homework:\n\nSimilar to how you guys did the tube.py\, create player.py\nCreate Player class inside player.py\nLoad “Green duck #1-01.png” image file.\nIntegrate player.py into main.py\nFollow the steps in “Pygame Cheatsheet” google doc. And look at how you guys did it for tube.py.
URL:https://www.ayclogic.com/event/9-am-python-game-development-45/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
END:VCALENDAR