BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210602T180000
DTEND;TZID=America/Los_Angeles:20210602T190000
DTSTAMP:20260502T161223
CREATED:20210609T032351Z
LAST-MODIFIED:20210609T032351Z
UID:8048-1622656800-1622660400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Added launch Giant Fireball.\n\nMake sure the launch Giang Fireball position is in front of the player. The coordinate is different when the player is facing LEFT vs RIGHT.\nWe position the play button on the middle by calculating the X and Y according to the Screen WIDTH and HEIGHT.\n\n\nNo Homework
URL:https://www.ayclogic.com/event/6-pm-python-game-development-139/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210603T190000
DTEND;TZID=America/Los_Angeles:20210603T200000
DTSTAMP:20260502T161223
CREATED:20210604T031447Z
LAST-MODIFIED:20210604T031447Z
UID:7965-1622746800-1622750400@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We finished Flappy Duck game.\nHomework:\n\nChoose a game that you want to create.\nChoose a game asset from graphicriver.net\nSend me an email (gamas@ayclogic.com) about the explanation of how the game is\n\nHow to win the game\nHow to lose the game\nHow kill enemies if there are one.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-59/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210605T090000
DTEND;TZID=America/Los_Angeles:20210605T100000
DTSTAMP:20260502T161223
CREATED:20210605T175748Z
LAST-MODIFIED:20210605T175748Z
UID:7985-1622883600-1622887200@www.ayclogic.com
SUMMARY:9 AM - Python Game Development
DESCRIPTION:We added Game Over page in Flappy Bird game.\nHomework:\n\nAdd background music assets/audio/Happy Baby.wav to the game
URL:https://www.ayclogic.com/event/9-am-python-game-development-57/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210605T120000
DTEND;TZID=America/Los_Angeles:20210605T130000
DTSTAMP:20260502T161223
CREATED:20210605T200459Z
LAST-MODIFIED:20210605T200459Z
UID:7993-1622894400-1622898000@www.ayclogic.com
SUMMARY:12 PM - Advanced Python Game Development
DESCRIPTION:We created Wall Explosion animation.\nWe created Enemy Tank via inheritance\nHomework:\n\nChange main.py read_map() method to handle ENEMY_FLAG to create EnemyTank there.\nCreate EnemyTurret class which inherits from Turret class. Override the image loading code to use the right image.\nChange the way Tank class create a Turret so that it can be overriden by EnemyTank to load EnemyTurret class instead. Look at how we override Tank.load_images() method inside EnemyTank class.
URL:https://www.ayclogic.com/event/12-pm-advanced-python-game-development-6/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210605T130000
DTEND;TZID=America/Los_Angeles:20210605T140000
DTSTAMP:20260502T161223
CREATED:20210605T210037Z
LAST-MODIFIED:20210605T210909Z
UID:7992-1622898000-1622901600@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:We went over the homework to add the coin sprite.\nWe modified the tube to use tube_height rather than pass in a y value.\nWe randomized the height of the tube.\nWe added a tube mode and created upward facing tubes.\nI’ve updated the code here.\n Homework:\n\nMake the player move up when you press the space key.\nCreate one coin for every tube.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-24/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210605T180000
DTEND;TZID=America/Los_Angeles:20210605T190000
DTSTAMP:20260502T161223
CREATED:20210606T031508Z
LAST-MODIFIED:20210606T031508Z
UID:8016-1622916000-1622919600@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework:\n\nIn main.py\,\n\nchange draw_big_text(self\,x\,y) method\n\nAdd one more parameter: text\nInside the method\, instead of drawing “GAME OVER”\, draw according to “text” parameter\n\n\nInside game_over_page(self)\, because we add one more parameter\, change the way we call draw_big_text to pass “GAME OVER” text.\nCreate one more method game_win_page(self):\n\nThis one should be very similar to game_over_page(self)\, but it will display “GAME WIN” text instead.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-138/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210609T180000
DTEND;TZID=America/Los_Angeles:20210609T190000
DTSTAMP:20260502T161223
CREATED:20210610T020003Z
LAST-MODIFIED:20210610T020003Z
UID:8055-1623261600-1623265200@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework:\n\nAlso kill the clouds if they go off the screen.\nCenter the bird title in the middle of the screen.\nGive the player more score if it kills faster birds.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-140/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210609T190000
DTEND;TZID=America/Los_Angeles:20210609T200000
DTSTAMP:20260502T161223
CREATED:20210610T025228Z
LAST-MODIFIED:20210613T211928Z
UID:8061-1623265200-1623268800@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We went over the homework to create a final project idea.\nWe added everyone to their Gitlab repo.\nWe went over the example final project proposal and some game assets.\n Homework:\n\nCreate a written proposal similar to the example here. Aim for a single page but you don’t need to start on the plan yet.  Also include the win/lose conditions.  Make sure you also find some good graphics that include either Photoshop PSD or PNG files.\nPurchase the game asset from https://graphicriver.net\nDownload or “clone” the Gitlab repo that you’ve been assigned to.\n\nIf you created a gitlab account using gmail login. That might not work with Pycharm. Therefore\, please create a new gitlab account\, using a different email\, by specifying the username/email and password manually. Don’t use gmail login or Twitter login.\nAfter you created this new gitlab account\, you can email chet@ayclogic.com about this new gitlab account (send him your email that you use for this gitlab account). And he will be able to add you to the project. Or just wait until the next class and the teacher will provide you with some assistance.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-60/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210610T190000
DTEND;TZID=America/Los_Angeles:20210610T200000
DTSTAMP:20260502T161223
CREATED:20210611T024231Z
LAST-MODIFIED:20210611T024231Z
UID:8073-1623351600-1623355200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Homework:\n\nCreate a project proposal in google docs. This is the sample of the final project: https://docs.google.com/document/d/101CfBOzkZARu-GYAVdXSUEsAVZ1bzaAQEeDY7QsN0r8/edit#heading=h.wmixv0odwrn6\n\nMake sure you put a lot of details about your game\nHow many enemies?\nWhat can your enemies do?\nWhat can you do?\nHow to end the games?\nWill there be somekind of powerup?\n\n\nChoose and purchase a background song from https://audiojungle.net/item/game-background-music-loop-2/22634613\nPurchase a game assets that you have selected. from https://graphicriver.net. 
URL:https://www.ayclogic.com/event/7-pm-python-game-development-61/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210612T130000
DTEND;TZID=America/Los_Angeles:20210612T140000
DTSTAMP:20260502T161223
CREATED:20210612T205848Z
LAST-MODIFIED:20210612T210051Z
UID:8106-1623502800-1623506400@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:We went over the homework to add in the make player move up when pressing the space key and added an upper coin\nWe added in gravity\nWe added hitboxes for the player\, coin and made coins disappear on collisions.\nI’ve uploaded the code here.\nHomework:\n\nPlayer gets removed when it hits a tube.  You’ll need to add a rect attribute to the Tube sprite class\nAdd a score attribute and make it increase as the player collects more coins.  You can check by printing out the score attribute.\nAdd a score_indicator method that draws the score on the screen.  This should go up when the player collects more coins
URL:https://www.ayclogic.com/event/1-pm-python-game-development-25/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210612T180000
DTEND;TZID=America/Los_Angeles:20210612T190000
DTSTAMP:20260502T161223
CREATED:20210617T013346Z
LAST-MODIFIED:20210617T013411Z
UID:8147-1623520800-1623524400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We completed Flappy Bird game.\nHomework:\n\nSelect a teammate for your Python Project.\nSelect game idea that you want to do for your Python project.\nGo to https://graphicriver.net and search for game assets that you can use for your Python project.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-141/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210616T180000
DTEND;TZID=America/Los_Angeles:20210616T190000
DTSTAMP:20260502T161223
CREATED:20210617T015556Z
LAST-MODIFIED:20210624T005008Z
UID:8153-1623866400-1623870000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We finished the birdie project.\n Homework:\n\nReview the code for Birdie and figure out some questions or things you’re confused about.\nReview how sprites are created and review the things that are needed to create a new sprite.  Also review how to handle collisions.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-142/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210616T190000
DTEND;TZID=America/Los_Angeles:20210616T200000
DTSTAMP:20260502T161223
CREATED:20210617T031847Z
LAST-MODIFIED:20210617T032017Z
UID:8160-1623870000-1623873600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We added the balloon sprite and made the appear at the bottom of the screen.\nHomework:\n\nCome up with a timeline for your project.  Plan to be finished on August 18.  You should list a few things to finish each sprint.  Make sure to focus on who is responsible for which components.\nIf you haven’t already make sure you create a gitlab account that has a password. Don’t log in with google etc.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-62/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210617T190000
DTEND;TZID=America/Los_Angeles:20210617T200000
DTSTAMP:20260502T161223
CREATED:20210619T044503Z
LAST-MODIFIED:20210619T044503Z
UID:8179-1623956400-1623960000@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:We went over each person project proposal and make sure most\, if not all\, requirements are captured in the project proposal.\nHomework:\n\ncomplete the project scheduling and make progress on your final project.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-63/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210619T120000
DTEND;TZID=America/Los_Angeles:20210619T130000
DTSTAMP:20260502T161223
CREATED:20210619T203204Z
LAST-MODIFIED:20210619T203204Z
UID:8187-1624104000-1624107600@www.ayclogic.com
SUMMARY:12 PM - Advanced Python Game Development
DESCRIPTION:We created EnemyTurret and use inheritance to override image loading from Turret class.\nWe override Tank turret creation inside EnemyTank to load the proper turret.\nWe override EnemyTank movement control using inheritance.\nHomework\n\nAdd the ability for enemy tank to shoot bullet when enemy tank press SHIFT button.\nWhen tank’s bullet hit enemy tank\, makes enemy tank disappear. And vice versa\, when enemy tank’s bullet hit player tank\, make player tank disappear.
URL:https://www.ayclogic.com/event/12-pm-advanced-python-game-development-7/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210619T130000
DTEND;TZID=America/Los_Angeles:20210619T140000
DTSTAMP:20260502T161223
CREATED:20210619T220057Z
LAST-MODIFIED:20210626T200108Z
UID:8189-1624107600-1624111200@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:We went over the homework to detect collision between player and tube\, and added score.\nWe added a game mode and play button.\nI’ve added the source code here.\n Homework:\n\nAdd the flappy duck logo and center it above the play button.\nWhen the player dies set the mode equal to the new mode we added “GAME_OVER”. Also define a new “handle_game_over_page” that draws “Game Over” text above the play button.  You’ll need to modify the if else statements inside the game loop.\nAdd in the sounds effects for when the player collides with the coin or the tube.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-26/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210619T150000
DTEND;TZID=America/Los_Angeles:20210619T160000
DTSTAMP:20260502T161223
CREATED:20210619T230330Z
LAST-MODIFIED:20210619T230330Z
UID:8193-1624114800-1624118400@www.ayclogic.com
SUMMARY:3 PM - Python Game Development
DESCRIPTION:Discussion\n\nWe went over how to create project proposal for the final game. This way\, each student is clear what exactly they need to create.\n\nHomework:\n\nPurchase Game Asset and Background music.\nGet together among your team and complete final project proposal : https://docs.google.com/document/d/1x6twSfLBoODqLjJHCi0G0GRQlqR1B1Ny2qtTNfPIp1o/\n\n 
URL:https://www.ayclogic.com/event/3-pm-python-game-development-37/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210619T180000
DTEND;TZID=America/Los_Angeles:20210619T190000
DTSTAMP:20260502T161223
CREATED:20210620T031353Z
LAST-MODIFIED:20210620T031353Z
UID:8204-1624125600-1624129200@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Class Exercises\n\nWe discussed how to create a detail project proposal .\nWe created 3 gitlab.com projects\n\nHomework:\n\nMeet with your teammates\, decide on the game that you want to create and create a google doc project proposal. Look at this for example: https://docs.google.com/document/d/1LEtcGp129fgBZoh7AVoRjwiy3SP6w8WM2sHIMua-QQM/edit?usp=sharing\nPurchase Game Asset from graphicriver.net
URL:https://www.ayclogic.com/event/6-pm-python-game-development-143/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210623T180000
DTEND;TZID=America/Los_Angeles:20210623T190000
DTSTAMP:20260502T161223
CREATED:20210624T020012Z
LAST-MODIFIED:20210624T020012Z
UID:8262-1624471200-1624474800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION: Homework:\n\nMove all the constants in capital letters to a config.py file\, and then make sure it still works.\nThen create a new sprite that blits the “Downward_Tube_2.png” on the screen.  Follow the steps we went over in the pygame cheat sheet to create this new sprite.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-144/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210624T190000
DTEND;TZID=America/Los_Angeles:20210624T200000
DTSTAMP:20260502T161223
CREATED:20210625T034144Z
LAST-MODIFIED:20210625T034144Z
UID:8279-1624561200-1624564800@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Today We do\n\nWe finalized project schedules\nWe were able to checkout/download each individual project from gitlab.com\n\nHomework\n\nFinish all the items under your projects schedules for June 24 and July 8. Items under July 8 means it is due in the class on July 8.\nThere is no class on July 1st because of July 4th weekend.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-65/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210626T120000
DTEND;TZID=America/Los_Angeles:20210626T130000
DTSTAMP:20260502T161223
CREATED:20210626T195915Z
LAST-MODIFIED:20210626T195915Z
UID:8287-1624708800-1624712400@www.ayclogic.com
SUMMARY:12 PM - Advance Python Game Development
DESCRIPTION:We added the ability for Enemy Turret to always point to the Player tank.\nWe added code to make sure that both tank will do the animation only when the tank is in motion.\nThere is no class on July 3rd because of July 4th weekend.\nNo homework.
URL:https://www.ayclogic.com/event/12-pm-advance-python-game-development/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210626T130000
DTEND;TZID=America/Los_Angeles:20210626T140000
DTSTAMP:20260502T161223
CREATED:20210626T213315Z
LAST-MODIFIED:20210630T035051Z
UID:8294-1624712400-1624716000@www.ayclogic.com
SUMMARY:1 PM - Python Game Development
DESCRIPTION:Today We Do\n\nWe went over the homework.\nWe added animation for when the player hits the tube.\nI’ve uploaded the source code here.\nThere is no class on July 3rd because of July 4 weekend.\n\nHomework\n\nAdd a “CREDIT” button next to the “play” button on the landing page and the game over page. You can use the “Credit_button.png file.  The credit button should be to the right of the play button\n\n\n\n\nAdd another mode called “GAME_CREDIT” for showing the game credit page.\nSwitch the game mode to GAME_CREDIT when the CREDIT button is clicked.\nAdd the game credits page when the game mode is GAME_CREDIT. It should look like this:
URL:https://www.ayclogic.com/event/1-pm-python-game-development-28/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210626T150000
DTEND;TZID=America/Los_Angeles:20210626T160000
DTSTAMP:20260502T161223
CREATED:20210627T032235Z
LAST-MODIFIED:20210627T032235Z
UID:8311-1624719600-1624723200@www.ayclogic.com
SUMMARY:3 PM - Python Game Development
DESCRIPTION:Today We Do\n\nWe went over the project proposal.\nWe learned how to clone project from gitlab.com from Pycharm\n\nHomework\n\nMake progress on your team game Sorcery Tower Defense.
URL:https://www.ayclogic.com/event/3-pm-python-game-development-38/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210626T180000
DTEND;TZID=America/Los_Angeles:20210626T190000
DTSTAMP:20260502T161223
CREATED:20210627T031313Z
LAST-MODIFIED:20210627T031313Z
UID:8307-1624730400-1624734000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Today We Do\n\nWe went over each team project proposal.\nWe learned how to clone project from gitlab.com\n\nHomework\n\nFinish your project schedule.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-145/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210628T193000
DTEND;TZID=America/Los_Angeles:20210628T203000
DTSTAMP:20260502T161223
CREATED:20210629T050308Z
LAST-MODIFIED:20210629T050308Z
UID:8343-1624908600-1624912200@www.ayclogic.com
SUMMARY:7PM - Python Game Development (Catchup)
DESCRIPTION:We went over game mode for flappy duck.\nHomework:\n\nCatchup on homework here: https://www.ayclogic.com/event/1-pm-python-game-development-26/\nAnd then do this homework: https://www.ayclogic.com/event/1-pm-python-game-development-28/
URL:https://www.ayclogic.com/event/7pm-python-game-development-catchup/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210630T180000
DTEND;TZID=America/Los_Angeles:20210630T190000
DTSTAMP:20260502T161223
CREATED:20210701T015746Z
LAST-MODIFIED:20210701T015753Z
UID:8373-1625076000-1625079600@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the homework to draw the tube on the screen.\nWe reviewed how to setup the tube project.\nWe improved the tube sprite\nHomework:\n\nAdd the player/duck sprite using the image “Green duck #1-01.png”. It doesn’t need to move yet.\nAlso add a coin sprite using “coin_1.png”.  This should move across the screen at the same speed as the tubes.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-146/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210630T190000
DTEND;TZID=America/Los_Angeles:20210630T200000
DTSTAMP:20260502T161223
CREATED:20210701T031649Z
LAST-MODIFIED:20210701T032216Z
UID:8380-1625079600-1625083200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Today we: \n\nWe went over the final project proposal and address feedback.\nWe committed some changes and pushed to Gitlab.\n\nHomework: \n\nAydan/Anson:\n\nGet second player sprite\, and get all vehicles (Anson)\nAdd health indicator in top/left or top/right (Aydan)\nAdd bullet sprite (Anson)\n\n\nYitong/Spencer:\n\nMeet to discuss the final project.  Get all the details ironed out and address my feedback.  Figure out what are the major components and  how you’re going to divide the work.  Try to get something to demo with maybe the background and one sprite by next week.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-66/
CATEGORIES:Python Game Development
END:VEVENT
END:VCALENDAR