BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//American Young Coder - ECPv6.10.1.1//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20210314T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20211107T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210901T180000
DTEND;TZID=America/Los_Angeles:20210901T190000
DTSTAMP:20260502T115146
CREATED:20210902T015939Z
LAST-MODIFIED:20210902T015939Z
UID:9239-1630519200-1630522800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the final project\nCreated a plan and divided projects.\nWe added the balloon sprite\n\nHomework: \n\nFollow your plan for the final project.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-159/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210901T190000
DTEND;TZID=America/Los_Angeles:20210901T200000
DTSTAMP:20260502T115146
CREATED:20210902T023756Z
LAST-MODIFIED:20210902T030148Z
UID:9242-1630522800-1630526400@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Today: \n\nWe went over the final project.\nWe added some sound effects in shoot balloon. I’ve uploaded the source code here.\n\nYitong/Spencer: \n\nCreate a credits page to list\, team members\, AycLogic School (Spencer) — add a credit button on the game win page.  Also include some sound effects (Yitong) — you can look here for sound effects and music.\n\nAydan/Anson: \n\nAdd “AYC Logic” to the credit page.\nAdd sounds effects:\n\nPlayer hit sound\, shooting sound.\n\n\n\nYou final projects are due next week September 8th. \n 
URL:https://www.ayclogic.com/event/7-pm-python-game-development-78/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210902T190000
DTEND;TZID=America/Los_Angeles:20210902T200000
DTSTAMP:20260502T115146
CREATED:20210903T030904Z
LAST-MODIFIED:20210903T030904Z
UID:9262-1630609200-1630612800@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Today We Do\n\nWe continued with Shoot Balloon project by making the bug moves left and right.\nWe added a feature to kill the bug when it collides with the Target sprite.\nWe made all good balloons explode when we kill the bug.\n\nHomework\n\nWhen we kill the bug\, display the explosion sprite with the bug speed as its score.\nPlay sound effect assets/collect5.wav
URL:https://www.ayclogic.com/event/7-pm-python-game-development-79/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210908T180000
DTEND;TZID=America/Los_Angeles:20210908T190000
DTSTAMP:20260502T115146
CREATED:20210909T015619Z
LAST-MODIFIED:20210909T015619Z
UID:9298-1631124000-1631127600@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Today \n\nWe went over the final project\nWe also added the target sprite.\n\nHomework \n\nAdd some more details to your project proposal include more details for the timeline.\nFollow what you’re planning to do for the final project: https://docs.google.com/document/d/1zbJIugbKZMLdL5yacIxPQP5wf_xAwZxfD6n9hnzA6gs/edit\n\n 
URL:https://www.ayclogic.com/event/6-pm-python-game-development-160/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210908T190000
DTEND;TZID=America/Los_Angeles:20210908T200000
DTSTAMP:20260502T115146
CREATED:20210909T031936Z
LAST-MODIFIED:20210909T031936Z
UID:9300-1631127600-1631131200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Today \n\nWe went over the final projects\, congratulations on finishing!\nWe added the loading screen to shoot balloon. I’ve uploaded the source code here.\n\n 
URL:https://www.ayclogic.com/event/7-pm-python-game-development-80/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210909T190000
DTEND;TZID=America/Los_Angeles:20210909T200000
DTSTAMP:20260502T115146
CREATED:20210910T025456Z
LAST-MODIFIED:20210910T025456Z
UID:9310-1631214000-1631217600@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Today We Do\n\nWe started doing the loader images loop. Still work in progress\n\nHomework\n\nDisplay “assets/balloon_title.png” and play_button.png in the landing page\nAdd count down timer when game is in session. Look at how we did this in the Flappy Duck.\nWhen the count_down timer goes to 0\, switch to GAME_WIN mode.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-81/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210911T120000
DTEND;TZID=America/Los_Angeles:20210911T130000
DTSTAMP:20260502T115146
CREATED:20210911T201049Z
LAST-MODIFIED:20210911T202151Z
UID:9327-1631361600-1631365200@www.ayclogic.com
SUMMARY:12 PM - Python Game Development - Chet
DESCRIPTION:Today We Do\n\nWe reviewed Car and ElectricCar classes and how ElectricCar inherits Car class.\nWe reviewed how ElectriCar class can override fill_up_the_gas method.\nI uploaded the files that we did in the class today in here: https://drive.google.com/drive/folders/1HTpfefGJBLnFg5SozZ3It7lHtnmlLc_z?usp=sharing\n\nHomework\n\nDo TRY IT YOURSELF from page 173. Just do the 9-6 Ice Cream Stand
URL:https://www.ayclogic.com/event/12-pm-python-game-development-chet/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210911T150000
DTEND;TZID=America/Los_Angeles:20210911T160000
DTSTAMP:20260502T115146
CREATED:20210911T225929Z
LAST-MODIFIED:20210911T231807Z
UID:9335-1631372400-1631376000@www.ayclogic.com
SUMMARY:3 PM - Python Game Development
DESCRIPTION:Homework for Corey\, Bradley\, Raelyn\n\nPlease make sure the bullet appear on the screen and moving to the right.\nLaunch bullet from left side of the screen once every 3 seconds going to the right.\nInside enemy.py\, assign a different health and speed according to self.enemy_type.\n\nHomework for Kyle and Anderson\n\nDisplayed the health and the coins in a bigger font\, try size 30.\n\nHomework for everyone\n\nWhen self.health goes to 0\, change the game_mode to GAME_OVER and display GAME OVER page.\nInside main.py\, add a new class attribute self.coins = 1000. Similar to score and health\, display the coins on the screen near the top.
URL:https://www.ayclogic.com/event/3-pm-python-game-development-42/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210911T180000
DTEND;TZID=America/Los_Angeles:20210911T190000
DTSTAMP:20260502T115146
CREATED:20210912T015810Z
LAST-MODIFIED:20210912T015810Z
UID:9356-1631383200-1631386800@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework\n\nMake the bug appear on the screen once every 5 seconds\, moving left or right. Make the bug move really fast.\nAdd collision detection between bug and target.\nWhen you click on the bug\, display the explode_score sprite and make the bug disappear.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-161/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210915T180000
DTEND;TZID=America/Los_Angeles:20210915T190000
DTSTAMP:20260502T115146
CREATED:20210916T015826Z
LAST-MODIFIED:20210916T015826Z
UID:9396-1631728800-1631732400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Today \n\nWe went over the final projects.\nWe reviewed how gravity works in Flappy Duck and discussed how similar logic could be applied to Adventure Run for jumping.\nWe added collision detection between the target and balloons.\n\nHomework \n\nContinue working on Adventure Run.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-162/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210916T190000
DTEND;TZID=America/Los_Angeles:20210916T200000
DTSTAMP:20260502T115146
CREATED:20210917T030759Z
LAST-MODIFIED:20210917T031312Z
UID:9413-1631818800-1631822400@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Homework\n\nWhen target pop the regular balloon\, play plop.wav sound effect\nWhen target pop the bad balloon\, play explodify.wav sound effect\nLoad assets/bug/birdchirp2.wav inside bug.py and play the sound when a bug is created.\nIf you have not done the landing page and game win page\, please do it. This is supposed to be last week homework.\n\n 
URL:https://www.ayclogic.com/event/7-pm-python-game-development-82/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210918T120000
DTEND;TZID=America/Los_Angeles:20210918T130000
DTSTAMP:20260502T115146
CREATED:20210918T195938Z
LAST-MODIFIED:20210918T212826Z
UID:9444-1631966400-1631970000@www.ayclogic.com
SUMMARY:12 PM - Python Game Development
DESCRIPTION:Today \n\nWe went over the inheritance homework\nWe added the blue background and moved the configs to a config file.\n\nHomework \n\nUse one of the bird filenames to load up an image and draw it on the screen after you draw the blue background. I’ve uploaded the source code here.
URL:https://www.ayclogic.com/event/12-pm-python-game-development-24/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210918T180000
DTEND;TZID=America/Los_Angeles:20210918T190000
DTSTAMP:20260502T115146
CREATED:20210919T020443Z
LAST-MODIFIED:20210919T020443Z
UID:9467-1631988000-1631991600@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Homework\n\nIn Shooting Balloon\, change the code in main.py and bug.py so that when the player pop the bug\, the bug costumes change to use dizzy bug instead of flying bug. And also\, when the bug is dizzy\, make the bug falls down.\nLook at how we did similar thing in Flappy Duck.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-163/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210922T180000
DTEND;TZID=America/Los_Angeles:20210922T190000
DTSTAMP:20260502T115146
CREATED:20210923T015936Z
LAST-MODIFIED:20210923T015954Z
UID:9513-1632333600-1632337200@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Today \n\nWe went over the final projects\nWe added collision detection between balloon and target.\n\nHomework \n\nContinue on the final project.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-164/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210922T190000
DTEND;TZID=America/Los_Angeles:20210922T200000
DTSTAMP:20260502T115146
CREATED:20210923T030748Z
LAST-MODIFIED:20210923T040221Z
UID:9517-1632337200-1632340800@www.ayclogic.com
SUMMARY:7 PM - Advanced Python Game Development
DESCRIPTION:Today \n\nWe started the tank game project.\nWe added a PlayerTank sprite and got it moving on the screen.\nI’ve uploaded the source code here.\n\nHomework: \n\nCurrently we only have an images_right attribute.  Add 3 more attributes\, images_up\, images_left\, and images down which should contain the tank chassey facing the correct directions.  You can transform an image to rotate it 90 degrees counter-clockwise with this function:\n\n\npygame.transform.rotate(l_image\, 90)\n\n\n\nAdd another sprite for the bricks.  You can use the file “Brick.png”\nPut the Tank turret on top of the tank chassey.  You can use the “PlayerTank_2_1_Turret_0” image\, don’t need any animation yet but the position of the turret should be in sync with the tank chassey as it moves.
URL:https://www.ayclogic.com/event/7-pm-advanced-python-game-development/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210923T190000
DTEND;TZID=America/Los_Angeles:20210923T200000
DTSTAMP:20260502T115146
CREATED:20210924T031447Z
LAST-MODIFIED:20210924T031447Z
UID:9533-1632423600-1632427200@www.ayclogic.com
SUMMARY:7 PM - Python Game Development
DESCRIPTION:Today We Do\n\nWe finished Shoot Balloon project today.\nWe finished Python Game Development course. All of you guys have created 3 games in the class\, Birdie\, Flappy Duck and Shoot Balloon. On top of that you guys also created an individual Python game which is awesome. Congrats everyone.\nNext class will be “Intro To Java” if you guys decided to continue.\nNo need to attend next week as the class is finished.
URL:https://www.ayclogic.com/event/7-pm-python-game-development-83/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210925T130000
DTEND;TZID=America/Los_Angeles:20210925T140000
DTSTAMP:20260502T115146
CREATED:20210925T234312Z
LAST-MODIFIED:20210925T234312Z
UID:9561-1632574800-1632578400@www.ayclogic.com
SUMMARY:1 PM - Python Game Development - Chet
DESCRIPTION:Today We Do\n\nWe went over each team project status. It seems like team Caden-Jeremy\, Allison-Madison are not making a lot of progress and need to put more effort.\n\nHomework\n\nMake a lot of progress for your final project\, I think you only have 1 month left.\nCaden-Jeremy team\, you need to email gamas@ayclogic.com and chet@ayclogic.com to setup additional class to help you guys with your final project. In your email\, please provide your availability times to meet. Don’t just give one\, give multiple availabilities.\nAllison-Madison team\, you need to email gamas@ayclogic.com and chet@ayclogic.com to setup additional class to help you guys with your final project. In your email\, please provide your availability times to meet. Don’t just give one\, give multiple availabilities.\nJason-Wesley team\, do as much progress as you can\, but especially the one mentioned in your project proposal as discussed in the class.\n\nWesley: Create moving_saw.py display on the screen. Make sure it has the animation.\nJason:  Create fruit.py display on the screen.\nJason: Create Landing page with play button and title image.\nWesley: Display Countdown Timer on top of the screen.
URL:https://www.ayclogic.com/event/1-pm-python-game-development-chet/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210925T150000
DTEND;TZID=America/Los_Angeles:20210925T160000
DTSTAMP:20260502T115146
CREATED:20210925T232421Z
LAST-MODIFIED:20210925T232421Z
UID:9552-1632582000-1632585600@www.ayclogic.com
SUMMARY:3 PM - Python Game Development
DESCRIPTION:Today We Do\n\nWe were able to display a different type of tower of purchase.\nWe displayed price below tower of purchase.\n\nHomework\nFor Everyone\n\nIn TowerForPurchase.py\, add one more tower_type\, it needs to have at least 3 tower type.\nFor each tower type\, please accurately put\, the attack point and price according to your project proposal.\nCurrently\, inside TowerForPurchase.py\, the price is display on the middle of the image\, reposition the price so it appears under each tower nicely. Add jewel image to the left of the price. You might need to resize the font to 25 and resizel the jewel to be 0.4 to look nicely. Look at below image for reference.\n\nIn your main.py\, make sure you have self.coins and set the value to according to your project proposal. This is going to be used to purchase tower. And display this coins right next by the jewel image on top left corner.\nFind a good position where you can place all 3 different types of TowerForPurchase on the screen where it is not overlapping with other text.\nFix your landing page. Your landing page should have a play button and a title image on top of it. If your play button is too large\, please fix it.\n\nFor Bradley\, Corey and Raelyn\n\nCurrently\, you put “Coins: 500” on jewels1(self) method\, but you did not use self.coins. Because of this even if you purchase the tower\, the Coins will always be displayed 500 on the screen. Make sure to use self.coins in your text.\nFix your Game Over page\, currently nothing is displayed when health is <= 0\, figure out why.\n\nFor Kyle and Anderson \n\nMake sure your health\, score and coins are displayed properly on the screen. Not too big and not too small. And of course not overlapping with anything.\n\n 
URL:https://www.ayclogic.com/event/3-pm-python-game-development-44/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210925T180000
DTEND;TZID=America/Los_Angeles:20210925T190000
DTSTAMP:20260502T115146
CREATED:20210926T020244Z
LAST-MODIFIED:20210926T020749Z
UID:9564-1632592800-1632596400@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:Today We Do\n\nWe continued with Shoot Balloon project. We introduced BUG_DIZZY mode so bug can use different costumes when it has been pop by the balloon.\nThe bug will move down when it is in BUG_DIZZY mode.\nThe bug will disappear after is in dizzy mode for 3 seconds.\nWe optimize the loading of the bug images to be only once per game.\n\nHomework\n\nIf you have not done it\, please change the explode_score.py to have the score to be in the middle of the image\, instead of the top left corner.\nAdd Landing Page. The landing page need to have balloon_title.png and play_button.png. This is very similar to all other games we have done before.\nAdd Count Down timer\, when game is in session. Look at how we did it in Flappy Duck. After the countdown time goes to 0\, display a Game Over page.\nGame Over page should have play button.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-165/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210929T180000
DTEND;TZID=America/Los_Angeles:20210929T190000
DTSTAMP:20260502T115146
CREATED:20210930T020138Z
LAST-MODIFIED:20210930T020138Z
UID:9621-1632938400-1632942000@www.ayclogic.com
SUMMARY:6 PM - Python Game Development
DESCRIPTION:We went over the final projects\nWe went over how to add gravity and special attack sprites.\nContinue on your final project.
URL:https://www.ayclogic.com/event/6-pm-python-game-development-166/
CATEGORIES:Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20210929T190000
DTEND;TZID=America/Los_Angeles:20210929T200000
DTSTAMP:20260502T115146
CREATED:20210930T032037Z
LAST-MODIFIED:20210930T032037Z
UID:9627-1632942000-1632945600@www.ayclogic.com
SUMMARY:7 PM – Advanced Python Game Development
DESCRIPTION:Today \n\nWe went over the homework.\nWe learned about git branches.\n\nHomework \n\nPut the Tank turret on top of the tank base.  You can use the “PlayerTank_2_1_Turret_0” image\, don’t need any animation yet but the position of the turret should be in sync with the tank base as it moves.\nMake sure that you commit and push your homework to Gitlab. You should be using your personal branch.
URL:https://www.ayclogic.com/event/7-pm-advanced-python-game-development-2/
CATEGORIES:Python Game Development
END:VEVENT
END:VCALENDAR