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X-WR-CALNAME:American Young Coder
X-ORIGINAL-URL:https://www.ayclogic.com
X-WR-CALDESC:Events for American Young Coder
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DTSTART:20240310T100000
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240601T140000
DTEND;TZID=America/Los_Angeles:20240601T150000
DTSTAMP:20260429T133030
CREATED:20240601T215649Z
LAST-MODIFIED:20240601T215649Z
UID:25292-1717250400-1717254000@www.ayclogic.com
SUMMARY:2 PM – Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nContinued working on our projects\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/sat-2-pm-shoot-balloon-sebastian\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nContinue with the homework we wrote together in our project proposal document.
URL:https://www.ayclogic.com/event/2-pm-python-game-development-sebastian-14/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240603T170000
DTEND;TZID=America/Los_Angeles:20240603T180000
DTSTAMP:20260429T133030
CREATED:20240604T011924Z
LAST-MODIFIED:20240610T094142Z
UID:25311-1717434000-1717437600@www.ayclogic.com
SUMMARY:5 PM – Python Game Development – Darin
DESCRIPTION:What We Did Today:\n\nAdded a coin that rotates\, through adding the coin group with the same logic as the tubes.\nLearnt how to fix merge requests (conflicts)\nAssigned team members and explained details on the final project.\n\nHomework:\n\nCreate a project proposal with your partner (communicate with each other via email)\n\nHere is the format for the proposal:\n1. Title of Game\n2. List of assets: (Game Assets like the PNG files) + (Audio files for back ground music and sound effects)\n3. Storyline of the game\n4. Game Mechanics\nLike how do players win or lose\, how many players are in the game\,          what the enemies are like\, if they can die\, are there any projectiles?          How is the game animation\, do the players move in one direction or          any direction? You want to cover EVERY single detail in the game.\n5. Timeline for project completion – the project should be done in 9 WEEKS\nHere are where you can find the assets:\n1. https://opengameart.org/ – FREE GAME ASSETS\n2. https://graphicriver.net/ – PAID GAME ASSETS\n3. https://audiojungle.net/ – Background Music Assets\n4. Free sound effects (sounds for when things happen in game like collisions): https://drive.google.com/drive/folders/1IRf4aOifVHHRO7vbd0Yrc5nYwbV1msuJ?usp=sharing\ntip: for searching the assets\, you could type in something like “Dragon Game Assets”\, or “SpaceShip Game Assets”\n\n\nExample of a project proposal (You don’t have to copy the exact style\, this is just a rough example): https://docs.google.com/document/d/1wrFWKXBHGe7RTjlbHXs78FiQ4-Wfc_1RK8ZevsN9dZw/edit?usp=sharing\n\nIMPORTANT NOTES:\nYou can contact me via ddjapri@ayclogic.com for any questions or concerns.
URL:https://www.ayclogic.com/event/5-pm-python-game-development-darin-15/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240604T180000
DTEND;TZID=America/Los_Angeles:20240604T190000
DTSTAMP:20260429T133030
CREATED:20240605T020035Z
LAST-MODIFIED:20240605T020035Z
UID:25354-1717524000-1717527600@www.ayclogic.com
SUMMARY:6 PM – Advanced Python Game Development – Sebastian
DESCRIPTION:Today We Did \n\nFinished all Enemy functionality!\nBegan thinking about how towers will work\nBegan thinking about how fireballs will work (and pretty much finished)\nYou can always find the code we wrote in class in my Gitlab repository here:\nhttps://gitlab.com/gsugiart/tue-6-pm-sebastian-apr-2024\nAYC Logic’s observed holidays: https://www.ayclogic.com/observed-holidays/\nIn case you need anything\, feel free to email me at sebastian@ayclogic.com\n\nHomework\n\nHomework: Inside our new Fireball class\, add the following functionality:\n \n\nkill Fireball sprites if out of bounds\nadd rectangle attribute\nupdate rectangle x/y\nblit image
URL:https://www.ayclogic.com/event/6-pm-advanced-python-game-development-sebastian-8/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240610T170000
DTEND;TZID=America/Los_Angeles:20240610T180000
DTSTAMP:20260429T133030
CREATED:20240610T094114Z
LAST-MODIFIED:20240611T010517Z
UID:25446-1718038800-1718042400@www.ayclogic.com
SUMMARY:5 PM – Python Game Development – Darin
DESCRIPTION:What We Did Today:\n\nExplained more details on the final project\, assigned repositories on gitlab for project submissions and updates.\nAdded collision mechanism for the coin as well as score display.\nMade the countdown display.\nOrganized our code so that game modes are possible.\n\nHomework:\nCOMPLETE YOUR FINAL PROJECT PROPOSAL WITH YOUR PARTNER. \n\nCreate a project proposal with your partner (communicate with each other via email)\n\nHere is the format for the proposal:\n1. Title of Game\n2. List of assets: (Game Assets like the PNG files) + (Audio files for back ground music and sound effects)\n3. Storyline of the game\n4. Game Mechanics\nLike how do players win or lose\, how many players are in the game\,          what the enemies are like\, if they can die\, are there any projectiles?          How is the game animation\, do the players move in one direction or          any direction? You want to cover EVERY single detail in the game.\n5. Timeline for project completion\nHere are where you can find the assets:\n1. https://opengameart.org/ – FREE GAME ASSETS\n2. https://graphicriver.net/ – PAID GAME ASSETS\n3. https://audiojungle.net/ – Background Music Assets\n4. Free sound effects (sounds for when things happen in game like collisions): https://drive.google.com/drive/folders/1IRf4aOifVHHRO7vbd0Yrc5nYwbV1msuJ?usp=sharing\ntip: for searching the assets\, you could type in something like “Dragon Game Assets”\, or “SpaceShip Game Assets”\n\n\nExample of a project proposal (You don’t have to copy the exact style\, this is just a rough example): https://docs.google.com/document/d/1wrFWKXBHGe7RTjlbHXs78FiQ4-Wfc_1RK8ZevsN9dZw/edit?usp=sharing\n\n  \nYour second homework is to \n\nimplement the game_landing_page() method\, and ONLY add the play button and the credits page. Make it so that you can click on the buttons and change the game modes accordingly.\n\nIMPORTANT NOTES:\nYou can contact me via ddjapri@ayclogic.com for any questions or concerns.
URL:https://www.ayclogic.com/event/5-pm-python-game-development-darin-16/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240617T170000
DTEND;TZID=America/Los_Angeles:20240617T180000
DTSTAMP:20260429T133030
CREATED:20240618T014513Z
LAST-MODIFIED:20240618T014513Z
UID:25619-1718643600-1718647200@www.ayclogic.com
SUMMARY:5 PM – Python Game Development – Darin
DESCRIPTION:What We Did Today:\n\nExplained more details on the final project\, assigned repositories on gitlab for project submissions and updates.\nMade the Game Landing Page mode.\nImplemented mouse clicking features.\n\n  \nHomework:\nSTART WORKING ON YOUR FINAL PROJECT WITH YOUR PARTNER. Skip step 1 and 2 if you have completed the project proposal. \n\nCreate a project proposal with your partner (communicate with each other via email)\n\nHere is the format for the proposal:\n1. Title of Game\n2. List of assets: (Game Assets like the PNG files) + (Audio files for back ground music and sound effects)\n3. Storyline of the game\n4. Game Mechanics\nLike how do players win or lose\, how many players are in the game\,          what the enemies are like\, if they can die\, are there any projectiles?          How is the game animation\, do the players move in one direction or          any direction? You want to cover EVERY single detail in the game.\n5. Timeline for project completion\nHere are where you can find the assets:\n1. https://opengameart.org/ – FREE GAME ASSETS\n2. https://graphicriver.net/ – PAID GAME ASSETS\n3. https://audiojungle.net/ – Background Music Assets\n4. Free sound effects (sounds for when things happen in game like collisions): https://drive.google.com/drive/folders/1IRf4aOifVHHRO7vbd0Yrc5nYwbV1msuJ?usp=sharing\ntip: for searching the assets\, you could type in something like “Dragon Game Assets”\, or “SpaceShip Game Assets”\n\n\nExample of a project proposal (You don’t have to copy the exact style\, this is just a rough example): https://docs.google.com/document/d/1wrFWKXBHGe7RTjlbHXs78FiQ4-Wfc_1RK8ZevsN9dZw/edit?usp=sharing\nUpdate your project proposal to have a complete detailed timeline on the things you will implement in the project\, and assign the tasks correspondingly. Do not wait for each other to begin making updates\, you can just assign the tasks and if the other person wants to do something else\, they can try to change the tasks.\n\nYour second homework is to \n\nimplement the game_credits_page() method\, with the same feature of clicking on the play button\, but add in credits in the same way you spawned the score as shown:\n\n\n\nself.draw_text(credit_x\, 50\, "Game Developer: {your name}"\, RED)\nself.draw_text(credit_x\, 100\, "Game Designer: {your name}"\, RED)\nself.draw_text(credit_x\, 150\, "Game Asset: graphicriver.net"\, RED)\nself.draw_text(credit_x\, 200\, "Game Audio: audiojungle.net"\, RED)\nself.draw_text(credit_x\, 250\, "Game Advisor: Darin Djapri"\, RED)\nself.draw_text(credit_x\, 300\, "School: AYCLOGIC.COM"\, RED)\n\n\n\n\nIMPORTANT NOTES:\nYou can contact me via ddjapri@ayclogic.com for any questions or concerns.
URL:https://www.ayclogic.com/event/5-pm-python-game-development-darin-17/
CATEGORIES:Python Class,Python Game Development
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240624T170000
DTEND;TZID=America/Los_Angeles:20240624T180000
DTSTAMP:20260429T133030
CREATED:20240623T224546Z
LAST-MODIFIED:20240627T002659Z
UID:25716-1719248400-1719252000@www.ayclogic.com
SUMMARY:5 PM – Python Game Development – Darin
DESCRIPTION:Next week is a holiday\, we will meet again on July 8.\nWhat We Did Today:\n\nFinished Flappy Bird (Duck\, or whatever you want to call the animal)\, adding the feature of the player turning dizzy.\nTalked and finished each persons role in their final project.\n\n  \nHomework:\nSTART WORKING ON YOUR FINAL PROJECT WITH YOUR PARTNER. Skip step 1 and 2 if you have completed the project proposal. \n\nCreate a project proposal with your partner (communicate with each other via email)\n\nHere is the format for the proposal:\n1. Title of Game\n2. List of assets: (Game Assets like the PNG files) + (Audio files for back ground music and sound effects)\n3. Storyline of the game\n4. Game Mechanics\nLike how do players win or lose\, how many players are in the game\,          what the enemies are like\, if they can die\, are there any projectiles?          How is the game animation\, do the players move in one direction or          any direction? You want to cover EVERY single detail in the game.\n5. Timeline for project completion\nHere are where you can find the assets:\n1. https://opengameart.org/ – FREE GAME ASSETS\n2. https://graphicriver.net/ – PAID GAME ASSETS\n3. https://audiojungle.net/ – Background Music Assets\n4. Free sound effects (sounds for when things happen in game like collisions): https://drive.google.com/drive/folders/1IRf4aOifVHHRO7vbd0Yrc5nYwbV1msuJ?usp=sharing\ntip: for searching the assets\, you could type in something like “Dragon Game Assets”\, or “SpaceShip Game Assets”\n\n\nExample of a project proposal (You don’t have to copy the exact style\, this is just a rough example): https://docs.google.com/document/d/1wrFWKXBHGe7RTjlbHXs78FiQ4-Wfc_1RK8ZevsN9dZw/edit?usp=sharing\nUpdate your project proposal to have a complete detailed timeline on the things you will implement in the project\, and assign the tasks correspondingly. Do not wait for each other to begin making updates\, you can just assign the tasks and if the other person wants to do something else\, they can try to change the tasks.\n\nYour second homework is to begin working on your final project. I expect to see 2 weeks worth of progress on the final project seeing that we begin the next class in 2 weeks. \nIMPORTANT NOTES:\nYou can contact me via ddjapri@ayclogic.com for any questions or concerns. \nThe final project is due August 19.
URL:https://www.ayclogic.com/event/5-pm-python-game-development-darin-18/
CATEGORIES:Python Class,Python Game Development
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